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A spatial augmented reality based circuit experiment and comparative study with the conventional one.
- Published in:
- Computer Animation & Virtual Worlds, 2022, v. 33, n. 3/4, p. 1, doi. 10.1002/cav.2069
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- Article
Examining the impact of head‐mounted augmented reality on learning engineering drawings: A case study for three‐view drawing.
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- Computer Applications in Engineering Education, 2024, v. 32, n. 3, p. 1, doi. 10.1002/cae.22716
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- Article
TIPTAB: A tangible interactive projection tabletop for virtual experiments.
- Published in:
- Computer Applications in Engineering Education, 2022, v. 30, n. 5, p. 1350, doi. 10.1002/cae.22524
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- Article