Found: 20
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Quality, Productivity, and Learning in Framework-Based Development: An Exploratory Case Study.
- Published in:
- IEEE Transactions on Software Engineering, 2002, v. 28, n. 9, p. 876, doi. 10.1109/TSE.2002.1033227
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- Article
A resilience‐based framework for assessing the evolution of open source software projects.
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- Journal of Software: Evolution & Process, 2024, v. 36, n. 5, p. 1, doi. 10.1002/smr.2597
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- Article
Implementing game requirements using design patterns.
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- Journal of Software: Evolution & Process, 2021, v. 33, n. 12, p. 1, doi. 10.1002/smr.2399
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- Article
REI: An integrated measure for software reusability.
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- Journal of Software: Evolution & Process, 2019, v. 31, n. 8, p. N.PAG, doi. 10.1002/smr.2216
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- Article
An investigation of effort distribution among development phases: A four-stage progressive software cost estimation model.
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- Journal of Software: Evolution & Process, 2017, v. 29, n. 10, p. n/a, doi. 10.1002/smr.1881
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- Article
Heterogeneous Personalities Perform Better in Pair Programming: The Results of a Replication Study.
- Published in:
- Software Quality Professional, 2013, v. 15, n. 4, p. 4
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- Article
Clinical utility of square-wave jerks in neurology and psychiatry.
- Published in:
- Frontiers in Ophthalmology, 2024, p. 1, doi. 10.3389/fopht.2023.1302651
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- Article
Quantifying Reuse in OSS: A Large-Scale Empirical Study.
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- International Journal of Open Source Software & Processes, 2014, v. 5, n. 3, p. 1, doi. 10.4018/IJOSSP.2014070101
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- Article
Teaching Software Engineering with Free/Libre Open Source Projects.
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- International Journal of Open Source Software & Processes, 2009, v. 1, n. 1, p. 72, doi. 10.4018/jossp.2009010105
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- Publication type:
- Article
Computer Game Scenario Representation: A Systematic Mapping Study.
- Published in:
- e-Informatica, 2023, v. 17, n. 1, p. 1, doi. 10.37190/e-Inf230103
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- Article
Detecting similarities in antipattern ontologies using semantic social networks: implications for software project management.
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- Knowledge Engineering Review, 2009, v. 24, n. 3, p. 287, doi. 10.1017/S0269888909990075
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- Article
Neurological Examination via Telemedicine: An Updated Review Focusing on Movement Disorders.
- Published in:
- Medicina (1010660X), 2024, v. 60, n. 6, p. 958, doi. 10.3390/medicina60060958
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- Publication type:
- Article
Identifying evolution patterns: a metrics-based approach for external library reuse.
- Published in:
- Software: Practice & Experience, 2017, v. 47, n. 7, p. 1027, doi. 10.1002/spe.2484
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- Publication type:
- Article
Evaluating children performance with graphical and tangible robot programming tools.
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- Personal & Ubiquitous Computing, 2015, v. 19, n. 1, p. 225, doi. 10.1007/s00779-014-0774-3
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- Article
SOFTWARE PRODUCT AND PROCESS ASSESSMENT THROUGH PROFILE-BASED EVALUATION.
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- International Journal of Software Engineering & Knowledge Engineering, 2003, v. 13, n. 5, p. 495, doi. 10.1142/S0218194003001433
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- Article
Experimental Evaluation of an Instructional Supporting Tool in Distance Learning.
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- Educational Technology & Society, 2008, v. 11, n. 3, p. 67
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- Article
A Novel Internet of Things-Based System for Ten-Pin Bowling.
- Published in:
- Internet of Things (IoT), 2023, v. 4, n. 4, p. 514, doi. 10.3390/iot4040022
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- Publication type:
- Article
Code quality analysis in open source software development.
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- Information Systems Journal, 2002, v. 12, n. 1, p. 43, doi. 10.1046/j.1365-2575.2002.00117.x
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- Publication type:
- Article
The value of writing-to-learn when using question prompts to support web-based learning in ill-structured domains.
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- Educational Technology Research & Development, 2011, v. 59, n. 1, p. 71, doi. 10.1007/s11423-010-9167-0
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- Publication type:
- Article
Prompting students’ context-generating cognitive activity in ill-structured domains: does the prompting mode affect learning?
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- Educational Technology Research & Development, 2009, v. 57, n. 2, p. 193, doi. 10.1007/s11423-008-9105-6
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- Article