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Artificial Intelligence‐Driven Smart Scan: A Rapid, Automatic Approach for Comprehensive Imaging and Spectroscopy for Fast Compositional Analysis.
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- Advanced Intelligent Systems (2640-4567), 2024, v. 6, n. 8, p. 1, doi. 10.1002/aisy.202300745
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- Article
IMoS: Intent‐Driven Full‐Body Motion Synthesis for Human‐Object Interactions.
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- Computer Graphics Forum, 2023, v. 42, n. 2, p. 1, doi. 10.1111/cgf.14739
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- Article
Correlation‐Aware Multiple Importance Sampling for Bidirectional Rendering Algorithms.
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- Computer Graphics Forum, 2021, v. 40, n. 2, p. 231, doi. 10.1111/cgf.142628
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- Article
Deep Neural Networks for Analysis of Microscopy Images—Synthetic Data Generation and Adaptive Sampling.
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- Crystals (2073-4352), 2021, v. 11, n. 3, p. 258, doi. 10.3390/cryst11030258
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- Article
A GPU-based caching strategy for multi-material linear elastic FEM on regular grids.
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- PLoS ONE, 2020, v. 15, n. 10, p. 1, doi. 10.1371/journal.pone.0240813
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- Article
Digital reality: a model-based approach to supervised learning from synthetic data.
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- AI Perspectives, 2019, v. 1, n. 1, p. N.PAG, doi. 10.1186/s42467-019-0002-0
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- Article
Fact or Fiction: Maximal Image Quality with Minimal Dwell Time.
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- Microscopy & Microanalysis, 2019, p. 480, doi. 10.1017/S1431927618002891
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- Article
Exemplar-Based Inpainting Based on Dictionary Learning for Sparse Scanning Electron Microscopy.
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- 2019
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- Abstract
Blob-based Algebraic Reconstruction Technique for Computed Laminography.
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- 2019
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- Abstract
Fact or Fiction: Maximal Image Quality with Minimal Dwell Time.
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- 2018
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- Abstract
Exemplar-Based Inpainting Based on Dictionary Learning for Sparse Scanning Electron Microscopy.
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- 2018
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- Abstract
Blob-based Algebraic Reconstruction Technique for Computed Laminography.
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- 2018
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- Abstract
Efficient Caustic Rendering with Lightweight Photon Mapping.
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- Computer Graphics Forum, 2018, v. 37, n. 4, p. 133, doi. 10.1111/cgf.13481
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- Article
A Quality-Centered Analysis of Eye Tracking Data in Foveated Rendering.
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- Journal of Eye Movement Research, 2017, v. 10, n. 5, p. 1, doi. 10.16910/jemr.10.5.2
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- Article
GPU Ray Tracing using Irregular Grids.
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- Computer Graphics Forum, 2017, v. 36, n. 2, p. 477, doi. 10.1111/cgf.13142
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- Article
Foveated Real-Time Ray Tracing for Head-Mounted Displays.
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- Computer Graphics Forum, 2016, v. 35, n. 7, p. 289, doi. 10.1111/cgf.13026
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- Article
Feature Adaptive Sampling for Scanning Electron Microscopy.
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- Scientific Reports, 2016, p. 25350, doi. 10.1038/srep25350
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- Article
Building Construction Sets by Tiling Grammar Simplification.
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- Computer Graphics Forum, 2016, v. 35, n. 2, p. 13, doi. 10.1111/cgf.12807
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- Article
Combined Tilt- and Focal-Series Tomography for HAADF-STEM.
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- Microscopy Today, 2016, v. 24, n. 3, p. 26, doi. 10.1017/S1551929516000328
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- Article
Marker Detection in Electron Tomography: A Comparative Study.
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- Microscopy & Microanalysis, 2015, v. 21, n. 6, p. 1591, doi. 10.1017/S1431927615015433
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- Article
An algorithmic strategy for the simulation of bone healing directly on computed tomography data.
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- PAMM: Proceedings in Applied Mathematics & Mechanics, 2015, v. 15, n. 1, p. 105, doi. 10.1002/pamm.201510043
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- Article
shade.js: Adaptive Material Descriptions.
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- Computer Graphics Forum, 2014, v. 33, n. 7, p. 51, doi. 10.1111/cgf.12473
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- Article
Code Refinement of Stencil Codes.
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- Parallel Processing Letters, 2014, v. 24, n. 3, p. -1, doi. 10.1142/S0129626414410035
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- Article
TFS: Combined Tilt- and Focal Series Scanning Transmission Electron Microscopy.
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- Microscopy & Microanalysis, 2014, v. 20, n. S3, p. 786, doi. 10.1017/S1431927614005650
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- Article
Combined Scanning Transmission Electron Microscopy Tilt- and Focal Series.
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- Microscopy & Microanalysis, 2014, v. 20, n. 2, p. 548, doi. 10.1017/S1431927614000075
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- Article
Adaptive Quantization Visibility Caching.
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- Computer Graphics Forum, 2013, v. 32, n. 2pt4, p. 399, doi. 10.1111/cgf.12060
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- Article
Microtiles: Extracting Building Blocks from Correspondences.
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- Computer Graphics Forum, 2012, v. 31, n. 5, p. 1597, doi. 10.1111/j.1467-8659.2012.03165.x
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- Article
Importance Caching for Complex Illumination.
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- Computer Graphics Forum, 2012, v. 31, n. 2pt3, p. 701, doi. 10.1111/j.1467-8659.2012.03049.x
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- Article
Stream processing on GPUs using distributed multimedia middleware.
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- Concurrency & Computation: Practice & Experience, 2011, v. 23, n. 7, p. 669, doi. 10.1002/cpe.1681
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- Article
Two-Level Grids for Ray Tracing on GPUs.
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- Computer Graphics Forum, 2011, v. 30, n. 2, p. 307, doi. 10.1111/j.1467-8659.2011.01862.x
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- Article
Efficient CPU-based Volume Ray Tracing Techniques.
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- Computer Graphics Forum, 2008, v. 27, n. 6, p. 1687, doi. 10.1111/j.1467-8659.2008.01179.x
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- Article
Stackless KD-Tree Traversal for High Performance GPU Ray Tracing.
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- Computer Graphics Forum, 2007, v. 26, n. 3, p. 415, doi. 10.1111/j.1467-8659.2007.01064.x
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- Article
Ray Tracing Animated Scenes using Motion Decomposition.
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- Computer Graphics Forum, 2006, v. 25, n. 3, p. 517, doi. 10.1111/j.1467-8659.2006.00971.x
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- Article
Balancing Considered Harmful — Faster Photon Mapping using the Voxel Volume Heuristic —.
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- Computer Graphics Forum, 2004, v. 23, n. 3, p. 595, doi. 10.1111/j.1467-8659.2004.00791.x
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- Article
A Scalable Approach to Interactive Global Illumination.
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- Computer Graphics Forum, 2003, v. 22, n. 3, p. 621, doi. 10.1111/1467-8659.t01-2-00710
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- Article
Interactive Rendering with Coherent Ray Tracing.
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- Computer Graphics Forum, 2001, v. 20, n. 3, doi. 10.1111/1467-8659.00508
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- Article
8th Eurographics Workshop on Rendering.
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- Computer Graphics Forum, 1998, v. 17, n. 1, p. 101, doi. 10.1111/1467-8659.00225
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- Article
Sixth Eurographics Workshop on Programming Paradigms in Graphics (WPPG97).
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- Computer Graphics Forum, 1998, v. 17, n. 1, p. 107, doi. 10.1111/1467-8659.00228
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- Article
Bounded Radiosity - Illumination on General Surfaces and Clusters.
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- Computer Graphics Forum, 1997, v. 16, p. C309, doi. 10.1111/1467-8659.16.3conferenceissue.32
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- Article
Bounded Radiosity - Illumination on General Surfaces and Clusters.
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- Computer Graphics Forum, 1997, v. 16, n. 3, p. C309, doi. 10.1111/1467-8659.00168
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- Article
Using Procedural RenderMan Shaders for Global Illurnination.
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- Computer Graphics Forum, 1995, v. 14, n. 3, p. 311, doi. 10.1111/j.1467-8659.1995.cgf143_0311.x
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- Article
Implementing RenderMan - Practice, Problems and Enhancements.
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- Computer Graphics Forum, 1994, v. 13, n. 3, p. 443, doi. 10.1111/1467-8659.1330443
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- Article