Found: 14
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User Interface-Based Repeated Sequence Detection Method for Authentication.
- Published in:
- Intelligent Automation & Soft Computing, 2023, v. 35, n. 3, p. 2573, doi. 10.32604/iasc.2023.029893
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- Article
Image Translation Method for Game Character Sprite Drawing.
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- CMES-Computer Modeling in Engineering & Sciences, 2022, v. 131, n. 2, p. 747, doi. 10.32604/cmes.2022.018201
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- Article
Learning Media on Mathematical Education based on Augmented Reality.
- Published in:
- KSII Transactions on Internet & Information Systems, 2021, v. 15, n. 3, p. 1015, doi. 10.3837/tiis.2021.03.011
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- Article
Mixed Reality System for Virtual Chemistry Lab.
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- KSII Transactions on Internet & Information Systems, 2020, v. 14, n. 4, p. 1673, doi. 10.3837/tiis.2020.04.014
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- Article
Development of a low-cost wearable sensing glove with multiple inertial sensors and a light and fast orientation estimation algorithm.
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- Journal of Supercomputing, 2018, v. 74, n. 8, p. 3639, doi. 10.1007/s11227-016-1833-5
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- Article
Erratum to: Development of a low-cost wearable sensing glove with multiple inertial sensors and a light and fast orientation estimation algorithm.
- Published in:
- 2018
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- Publication type:
- Correction Notice
Augmented-Reality Survey: from Concept to Application.
- Published in:
- KSII Transactions on Internet & Information Systems, 2017, v. 11, n. 2, p. 982, doi. 10.3837/tiis.2017.02.019
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- Article
Predicting Virtual World User Population Fluctuations with Deep Learning.
- Published in:
- PLoS ONE, 2016, v. 11, n. 12, p. 1, doi. 10.1371/journal.pone.0167153
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- Article
Predicting Fluctuations in Cryptocurrency Transactions Based on User Comments and Replies.
- Published in:
- PLoS ONE, 2016, v. 11, n. 8, p. 1, doi. 10.1371/journal.pone.0161197
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- Publication type:
- Article
Observations of Device Orientation Decisions on Mobile Videos.
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- International Journal of Distributed Sensor Networks, 2015, v. 2015, p. 1, doi. 10.1155/2015/396276
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- Article
Virtual World Currency Value Fluctuation Prediction System Based on User Sentiment Analysis.
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- PLoS ONE, 2015, v. 10, n. 8, p. 1, doi. 10.1371/journal.pone.0132944
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- Article
Crowd Control with Vector Painting.
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- Journal of Research & Practice in Information Technology, 2014, v. 46, n. 2/3, p. 119
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- Article
Automatic player behavior analysis system using trajectory data in a massive multiplayer online game.
- Published in:
- Multimedia Tools & Applications, 2013, v. 66, n. 3, p. 383, doi. 10.1007/s11042-012-1052-x
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- Publication type:
- Article
Procedural Synthesis using Vortex Particle Method for Fluid Simulation.
- Published in:
- Computer Graphics Forum, 2009, v. 28, n. 7, p. 1853, doi. 10.1111/j.1467-8659.2009.01563.x
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- Publication type:
- Article