Found: 5
Select item for more details and to access through your institution.
Applying Brenda Dervin's sense-making methodology to fan studies.
- Published in:
- Transformative Works & Cultures, 2020, v. 33, p. 1, doi. 10.3983/twc.2020.1701
- By:
- Publication type:
- Article
Academic dialogue: Why study politics and fandom?
- Published in:
- Transformative Works & Cultures, 2020, v. 32, p. 5, doi. 10.3983/twc.2020.1857
- By:
- Publication type:
- Article
Virtual World Television Products and Practices: Comparing Television Production in Second Life to Traditional Television Production.
- Published in:
- Journal of Virtual Worlds Research, 2013, v. 6, n. 2, p. 1, doi. 10.4101/jvwr.v6i2.7042
- By:
- Publication type:
- Article
Gameplay Marketing Strategies as Audience Co-optation: The Story of The Dark Knight, the Cloverfield Monster, and Their Brethren.
- Published in:
- 2011
- By:
- Publication type:
- Case Study
Interviews Within Experimental Frameworks: How to Make Sense of Sense-making in Virtual Worlds.
- Published in:
- Journal of Virtual Worlds Research, 2010, v. 3, n. 1, p. 4, doi. 10.4101/jvwr.v3i1.812
- By:
- Publication type:
- Article