Works by Qunsheng Peng


Results: 32
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    Video completion and synthesis.

    Published in:
    Computer Animation & Virtual Worlds, 2008, v. 19, n. 3/4, p. 341, doi. 10.1002/cav.249
    By:
    • Chunxia Xiao;
    • Shu Liu;
    • Hongbo Fu;
    • Chengchun Lin;
    • Chengfang Song;
    • Zhiyong Huang;
    • Fazhi He;
    • Qunsheng Peng
    Publication type:
    Article
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    Physically based animation of sandstorm.

    Published in:
    Computer Animation & Virtual Worlds, 2007, v. 18, n. 4/5, p. 259, doi. 10.1002/cav.190
    By:
    • Shiguang Liu;
    • Zhangye Wang;
    • Zheng Gong;
    • Lei Huang;
    • Qunsheng Peng
    Publication type:
    Article
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    Precomputing data-driven tree animation.

    Published in:
    Computer Animation & Virtual Worlds, 2007, v. 18, n. 4/5, p. 371, doi. 10.1002/cav.205
    By:
    • Long Zhang;
    • Yubo Zhang;
    • Zhongding Jiang;
    • Luying Li;
    • Wei Chen;
    • Qunsheng Peng
    Publication type:
    Article
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    Image and video retexturing.

    Published in:
    Computer Animation & Virtual Worlds, 2005, v. 16, n. 3/4, p. 451, doi. 10.1002/cav.82
    By:
    • Yanwen Guo;
    • Jin Wang;
    • Xiang Zeng;
    • Zhongyi Xie;
    • Hanqiu Sun;
    • Qunsheng Peng
    Publication type:
    Article
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    Robust morphing of point-sampled geometry.

    Published in:
    Computer Animation & Virtual Worlds, 2004, v. 15, n. 3/4, p. 201, doi. 10.1002/cav.22
    By:
    • Chunxia Xiao;
    • Wenting Zheng;
    • Qunsheng Peng;
    • Forrest, A. R.
    Publication type:
    Article
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    Constrained Fairing for Meshes.

    Published in:
    Computer Graphics Forum, 2001, v. 20, n. 2, p. 115, doi. 10.1111/1467-8659.00483
    By:
    • Liu, Xinguo;
    • Bao, Hujun;
    • Heng, PhengAnn;
    • Wong, TienTsin;
    • Peng, Qunsheng
    Publication type:
    Article
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    Interactive 3D Morphing.

    Published in:
    Computer Graphics Forum, 1998, v. 17, n. 3, p. 23, doi. 10.1111/1467-8659.00250
    By:
    • Bao, Hujun;
    • Peng, Qunsheng
    Publication type:
    Article
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    Shading with Curve Light Sources.

    Published in:
    Computer Graphics Forum, 1995, v. 14, n. 3, p. 217, doi. 10.1111/j.1467-8659.1995.cgf143_0217.x
    By:
    • Bao, Hujun;
    • Ying, Jianguo;
    • Peng, Qunsheng
    Publication type:
    Article
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    Multiresolution B-spline Radiosity.

    Published in:
    Computer Graphics Forum, 1995, v. 14, n. 3, p. 285, doi. 10.1111/j.1467-8659.1995.cgf143_0285.x
    By:
    • Yu, Yizhou;
    • Peng, Qunsheng
    Publication type:
    Article
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