Found: 4
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Development of a Mobile-Healthcare Application for Safety and Prevention in Emergency Assistance at Marathon Events: A Case Study in CMU Marathon.
- Published in:
- International Journal of Online & Biomedical Engineering, 2022, v. 18, n. 6, p. 65, doi. 10.3991/ijoe.v18i06.29515
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- Article
The Effects of Gamified Exhibition in a Physical and Online Digital Interactive Exhibition Promoting Digital Heritage and Tourism.
- Published in:
- TEM Journal, 2022, v. 11, n. 4, p. 1520, doi. 10.18421/TEM114-12
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- Article
Enhancing Intrinsic Motivation of Librarian Students using Virtual Reality for Education in the Context of Culture Heritage Museums.
- Published in:
- TEM Journal, 2022, v. 11, n. 2, p. 620, doi. 10.18421/TEM112-16
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- Publication type:
- Article
Camt-Run: Gamified Fun Run Events for Promoting Physical Activity.
- Published in:
- International Journal of Interactive Mobile Technologies, 2022, v. 16, n. 18, p. 94, doi. 10.3991/ijim.v16i18.32897
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- Article