Found: 7
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The Impact of Health-Related User Interface Sounds on Player Experience.
- Published in:
- Simulation & Gaming, 2017, v. 48, n. 3, p. 402, doi. 10.1177/1046878116688236
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- Publication type:
- Article
Electroencephalographic Assessment of Player Experience: A Pilot Study in Affective Ludology.
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- Simulation & Gaming, 2011, v. 42, n. 5, p. 632, doi. 10.1177/1046878110378140
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- Publication type:
- Article
Me, Myself, and Not-I: Self-Discrepancy Type Predicts Avatar Creation Style.
- Published in:
- Frontiers in Psychology, 2021, v. 11, p. N.PAG, doi. 10.3389/fpsyg.2020.01902
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- Article
Brain Training for Silver Gamers: Effects of Age and Game Form on Effectiveness, Efficiency, Self-Assessment, and Gameplay Experience.
- Published in:
- CyberPsychology & Behavior, 2009, v. 12, n. 5, p. 493, doi. 10.1089/cpb.2009.0013
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- Article
Designing a Serious Game (Above Water) for Stigma Reduction Surrounding Mental Health: Semistructured Interview Study With Expert Participants.
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- JMIR Serious Games, 2022, v. 10, n. 2, p. 1, doi. 10.2196/21376
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- Publication type:
- Article
Demystifying the First-Time Experience of Mobile Games: The Presence of a Tutorial Has a Positive Impact on Non-Expert Players’ Flow and Continuous-Use Intentions.
- Published in:
- Multimodal Technologies & Interaction, 2020, v. 4, n. 3, p. 1, doi. 10.3390/mti4030041
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- Article
Should Gamification be Personalized? A Self-deterministic Approach.
- Published in:
- AIS Transactions on Human-Computer Interaction, 2021, v. 13, n. 3, p. 265, doi. 10.17705/1thci.00150
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- Article