Found: 16
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Inven!RA Architecture for Sustainable Deployment of Immersive Learning Environments.
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- Sustainability (2071-1050), 2023, v. 15, n. 1, p. 857, doi. 10.3390/su15010857
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- Article
Preschool cookbook of computer programming topics.
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- Australasian Journal of Educational Technology, 2010, v. 26, n. 3, p. 309, doi. 10.14742/ajet.1077
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- Article
Research priorities in immersive learning technology: the perspectives of the iLRN community.
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- Virtual Reality, 2020, v. 24, n. 2, p. 319, doi. 10.1007/s10055-019-00393-x
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- Article
Improving teaching and learning of computer programming through the use of the Second Life virtual world.
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- British Journal of Educational Technology, 2011, v. 42, n. 4, p. 624, doi. 10.1111/j.1467-8535.2010.01056.x
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- Article
Mathematical and Statistical Modelling for Assessing COVID-19 Superspreader Contagion: Analysis of Geographical Heterogeneous Impacts from Public Events.
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- Mathematics (2227-7390), 2023, v. 11, n. 5, p. 1156, doi. 10.3390/math11051156
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- Article
Non-verbal Aspects of Collaboration in Virtual Worlds: a CSCW Taxonomy-development Proposal Integrating the Presence Dimension.
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- Journal of Universal Computer Science (JUCS), 2021, v. 27, n. 9, p. 913, doi. 10.3897/jucs.74166
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- Article
InventiveTr@ining - Inven!RA architecture Activity Provider modules for online tracking of microelectronics student projects.
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- Revista de Ciências da Computação, 2021, v. 16, p. 113
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- Article
Drill-down and drill-through dashboard for Master Program Chairing in e-learning.
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- Revista de Ciências da Computação, 2022, n. 17, p. 13
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- Article
Tele-Media-Art: Feasibility Tests of Web-Based Dance Education for the Blind Using Kinect and Sound Synthesis of Motion.
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- International Journal of Technology & Human Interaction, 2019, v. 15, n. 2, p. 11, doi. 10.4018/IJTHI.2019040102
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- Article
Integration scenarios of virtual worlds in learning management systems using the MULTIS approach.
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- Personal & Ubiquitous Computing, 2017, v. 21, n. 6, p. 965, doi. 10.1007/s00779-017-1063-8
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- Article
Using Virtual Choreographies to Identify Office Users' Behaviors to Target Behavior Change Based on Their Potential to Impact Energy Consumption.
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- Energies (19961073), 2022, v. 15, n. 12, p. 4354, doi. 10.3390/en15124354
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- Article
Mechanisms of three-dimensional content transfer between the OpenSimulator and the Second Life Grid® platforms.
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- Journal of Gaming & Virtual Worlds, 2013, v. 5, n. 1, p. 41, doi. 10.1386/jgvw.5.1.41_1
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- Article
Meta-theoretic Assumptions and Bibliometric Evidence Assessment on 3-D Virtual Worlds as Collaborative Learning Ecosystems.
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- Journal of Virtual Worlds Research, 2014, v. 7, n. 3, p. 1
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- Article
Virtual Archaeology in Second Life and OpenSimulator.
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- Journal of Virtual Worlds Research, 2013, v. 6, n. 1, p. 2
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- Article
Guest Editorial: Overcoming the Technological Hurdles Facing Virtual Worlds in Education: The Road to Widespread Deployment.
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- Educational Technology & Society, 2015, v. 18, n. 1, p. 1
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- Article
Controlo da Assiduidade em Aulas Efectuadas no Second life.
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- RISTI: Iberian Journal on Information Systems & Technologies / Revista Ibérica de Sistemas e Tecnologias de Informação, 2010, n. 5, p. 87
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- Article