Found: 30
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Analysing Touchscreen Gestures: A Study Based on Individuals with Down Syndrome Centred on Design for All.
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- Sensors (14248220), 2021, v. 21, n. 4, p. 1328, doi. 10.3390/s21041328
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- Article
Evaluation of Full-Body Gestures Performed by Individuals with Down Syndrome: Proposal for Designing User Interfaces for All Based on Kinect Sensor.
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- Sensors (14248220), 2020, v. 20, n. 14, p. 3930, doi. 10.3390/s20143930
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- Article
Virtual Technologies Trends in Education.
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- Eurasia Journal of Mathematics, Science & Technology Education, 2017, v. 13, n. 2, p. 469, doi. 10.12973/eurasia.2017.00626a
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- Article
Virtual Technologies to Develop Visual-Spatial Ability in Engineering Students.
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- Eurasia Journal of Mathematics, Science & Technology Education, 2017, v. 13, n. 2, p. 441, doi. 10.12973/eurasia.2017.00625a
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- Article
Editorial: Learning Strategies in Engineering Education Using Virtual and Augmented Reality Technologies.
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- Eurasia Journal of Mathematics, Science & Technology Education, 2017, v. 13, n. 2, p. 297, doi. 10.12973/eurasia.2017.00630a
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- Article
Appraisal of Architectural Ambiances in a Future District.
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- Sustainability (2071-1050), 2023, v. 15, n. 18, p. 13295, doi. 10.3390/su151813295
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- Article
Entrenamiento Basado en Realidad Aumentada para Mejorar Habilidades Espaciales y Rendimiento Académico en Estudiantes de Ingeniería.
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- Digital Education Review, 2022, n. 41, p. 306
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- Article
Efectos Motivacionales al usar Objetos de Aprendizaje Digitales para Expresión Gráfica en los estudios de Arquitectura Técnica.
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- Digital Education Review, 2019, n. 36, p. 1
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- Article
Augmented Reality Environments in Learning, Communicational and Professional Contexts in Higher Education.
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- Digital Education Review, 2014, n. 26, p. 22
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- Article
International Comparative Pilot Study of Spatial Skill Development in Engineering Students through Autonomous Augmented Reality-Based Training.
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- Symmetry (20738994), 2020, v. 12, n. 9, p. 1401, doi. 10.3390/sym12091401
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- Article
The Drawing and Perception of Architectural Spaces through Immersive Virtual Reality.
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- Sustainability (2071-1050), 2021, v. 13, n. 11, p. 6223, doi. 10.3390/su13116223
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- Article
Integrating Social Innovation into the Curriculum of Higher Education Institutions in Latin America: Insights from the Students4Change Project.
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- Sustainability (2071-1050), 2021, v. 13, n. 10, p. 5378, doi. 10.3390/su13105378
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- Article
Architectural Indoor Analysis: A Holistic Approach to Understand the Relation of Higher Education Classrooms and Academic Performance.
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- Sustainability (2071-1050), 2019, v. 11, n. 23, p. 6558, doi. 10.3390/su11236558
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- Article
Análisis de imágenes digitales con DStretch como soporte a la restauración virtual de una pintura mural histórica en San Cristóbal de la Laguna.
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- Conservar Património, 2020, n. 34, p. 35, doi. 10.14568/cp2018070
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- Article
Cross-cultural aspects of streetscape perception.
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- Vitruvio: International Journal of Architectural Technology & Sustainability, 2024, v. 9, n. 1, p. 114, doi. 10.4995/vitruvio-ijats.2024.21320
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- Article
Perceived Sensations in Architectural Spaces through Immersive Virtual Reality.
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- Vitruvio: International Journal of Architectural Technology & Sustainability, 2021, v. 6, n. 2, p. 70, doi. 10.4995/vitruvio-ijats.2021.16253
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- Article
Introducing Immersive Virtual Reality in the Initial Phases of the Design Process—Case Study: Freshmen Designing Ephemeral Architecture.
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- Buildings (2075-5309), 2022, v. 12, n. 5, p. 518, doi. 10.3390/buildings12050518
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- Article
An Immersive Serious Game for the Behavioral Assessment of Psychological Needs.
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- Applied Sciences (2076-3417), 2021, v. 11, n. 4, p. 1971, doi. 10.3390/app11041971
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- Article
Spatial Skills and Perceptions of Space: Representing 2D Drawings as 3D Drawings inside Immersive Virtual Reality.
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- Applied Sciences (2076-3417), 2021, v. 11, n. 4, p. 1475, doi. 10.3390/app11041475
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- Article
An Immersive Virtual Reality Game for Predicting Risk Taking through the Use of Implicit Measures.
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- Applied Sciences (2076-3417), 2021, v. 11, n. 2, p. 825, doi. 10.3390/app11020825
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- Article
Augmented Reality to Facilitate Learning of the Acoustic Guitar.
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- Applied Sciences (2076-3417), 2020, v. 10, n. 7, p. 2425, doi. 10.3390/app10072425
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- Article
A Digital Reconstruction of a Historical Building and Virtual Reintegration of Mural Paintings to Create an Interactive and Immersive Experience in Virtual Reality.
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- Applied Sciences (2076-3417), 2020, v. 10, n. 2, p. 597, doi. 10.3390/app10020597
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- Article
The Limited Effect of Graphic Elements in Video and Augmented Reality on Children's Listening Comprehension.
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- Applied Sciences (2076-3417), 2020, v. 10, n. 2, p. 527, doi. 10.3390/app10020527
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- Article
AR Graphic Representation of Musical Notes for Self-Learning on Guitar.
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- Applied Sciences (2076-3417), 2019, v. 9, n. 21, p. 4527, doi. 10.3390/app9214527
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- Article
Having a Smarter City through Digital Urban Interfaces: An Evaluation Method.
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- Applied Sciences (2076-3417), 2019, v. 9, n. 17, p. 3498, doi. 10.3390/app9173498
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- Article
Design and usability of learning objects applied in graphic expression.
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- Computer Applications in Engineering Education, 2018, v. 26, n. 5, p. 1134, doi. 10.1002/cae.21946
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- Article
Dynamic three-dimensional illustrator for teaching descriptive geometry and training visualisation skills.
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- Computer Applications in Engineering Education, 2013, v. 21, n. 1, p. 8, doi. 10.1002/cae.20447
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- Article
La capacidad espacial y su relación con la ingeniería.
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- DYNA - Ingeniería e Industria, 2009, v. 84, n. 9, p. 721, doi. 10.6036/2870
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- Article
Influence of Learning Objects of Graphics Architecture on Motivation.
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- SAGE Open, 2020, v. 10, n. 2, p. 1, doi. 10.1177/2158244020935886
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- Article
Hand Gestures in Virtual and Augmented 3D Environments for Down Syndrome Users.
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- Applied Sciences (2076-3417), 2019, v. 9, n. 13, p. 2641, doi. 10.3390/app9132641
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- Article