Found: 29
Select item for more details and to access through your institution.
Gamification to Engage Healthy Habits in Socially Deprived Secondary School Students.
- Published in:
- Retos: Nuevas Perspectivas de Educación Física, Deporte y Recreación, 2024, v. 53, p. 539, doi. 10.47197/retos.v53.102849
- By:
- Publication type:
- Article
Digital game-based learning for transgender identity awareness: a qualitative study in Spanish social education degree.
- Published in:
- Current Psychology, 2024, v. 43, n. 20, p. 18065, doi. 10.1007/s12144-023-05556-3
- By:
- Publication type:
- Article
Adaptation and Training Model of the Board Game Untold for Narrative Competence.
- Published in:
- International Journal of Instruction, 2023, v. 16, n. 4, p. 579, doi. 10.29333/iji.2023.16433a
- By:
- Publication type:
- Article
Unleashing Creativity and Cooperation: A Qualitative Case Study on Designing Digital Breakouts for Social Education Degrees.
- Published in:
- Societies (2075-4698), 2023, v. 13, n. 9, p. 203, doi. 10.3390/soc13090203
- By:
- Publication type:
- Article
Shall we play together? Game-based learning for engagement and classroom climate in Spanish socially deprived communities.
- Published in:
- Frontiers in Psychology, 2023, p. 1, doi. 10.3389/fpsyg.2023.1163441
- By:
- Publication type:
- Article
Training Digital Competencies in Future Primary School Teachers: A Systematic Review.
- Published in:
- Education Sciences, 2023, v. 13, n. 5, p. 461, doi. 10.3390/educsci13050461
- By:
- Publication type:
- Article
Game-Based Learning and Service-Learning to Teach Inclusive Education in Higher Education.
- Published in:
- International Journal of Environmental Research & Public Health, 2023, v. 20, n. 4, p. 3285, doi. 10.3390/ijerph20043285
- By:
- Publication type:
- Article
Game-Based Learning and Gamification in Physical Education: A Systematic Review.
- Published in:
- Education Sciences, 2023, v. 13, n. 2, p. 183, doi. 10.3390/educsci13020183
- By:
- Publication type:
- Article
The Legends of Elendor: Educational Gamification as an Influential Factor in Academic Flow and Academic Performance in Socially Depressed Communities.
- Published in:
- Education Sciences, 2023, v. 13, n. 1, p. 8, doi. 10.3390/educsci13010008
- By:
- Publication type:
- Article
Gamification and family leisure to alleviate the psychological impact of confinement due to COVID‐19.
- Published in:
- Children & Society, 2022, v. 36, n. 4, p. 433, doi. 10.1111/chso.12495
- By:
- Publication type:
- Article
Gamification in Initial Teacher Training to Promote Inclusive Practices: A Qualitative Study.
- Published in:
- International Journal of Environmental Research & Public Health, 2022, v. 19, n. 13, p. 8000, doi. 10.3390/ijerph19138000
- By:
- Publication type:
- Article
Relationship between Emotional Intelligence, Victimization, and Academic Achievement in High School Students.
- Published in:
- Social Sciences (2076-0760), 2022, v. 11, n. 6, p. N.PAG, doi. 10.3390/socsci11060247
- By:
- Publication type:
- Article
Polyphasic identification and MAT1-2 isolates of Phyllosticta citricarpa in Cuba.
- Published in:
- European Journal of Plant Pathology, 2022, v. 162, n. 4, p. 995, doi. 10.1007/s10658-021-02453-y
- By:
- Publication type:
- Article
A Web-Based Escape Room to Raise Awareness About Severe Mental Illness Among University Students: Randomized Controlled Trial.
- Published in:
- JMIR Serious Games, 2022, v. 10, n. 2, p. 1, doi. 10.2196/34222
- By:
- Publication type:
- Article
La relación entre las estrategias lúdicas en el aprendizaje y la motivación: un estudio de revisión.
- Published in:
- Revista Espacios, 2022, v. 43, n. 4, p. 29, doi. 10.48082/espacios-a22v43n04p03
- By:
- Publication type:
- Article
Acquisition of Learning and Empathy Towards Patients in Nursing Students Through Online Escape Room: An Exploratory Qualitative Study.
- Published in:
- Psychology Research & Behavior Management, 2022, v. 15, p. 103, doi. 10.2147/PRBM.S344815
- By:
- Publication type:
- Article
Aprendizaje-Servicio lúdico en la formación inicial docente: un estudio cualitativo.
- Published in:
- Texto Livre / Texto Livre: Linguagem e Tecnologia, 2022, v. 15, p. 1, doi. 10.35699/1983-3652.2022.39171
- By:
- Publication type:
- Article
Does Being a Scout Affect Confinement Due to COVID-19? A Comparative Exploratory Descriptive Study with Spanish Adolescents.
- Published in:
- Sustainability (2071-1050), 2021, v. 13, n. 18, p. 10409, doi. 10.3390/su131810409
- By:
- Publication type:
- Article
Online Escape Room during COVID-19: A Qualitative Study of Social Education Degree Students' Experiences.
- Published in:
- Education Sciences, 2021, v. 11, n. 8, p. 426, doi. 10.3390/educsci11080426
- By:
- Publication type:
- Article
Escape Rooms as a Learning Strategy for Special Education Master's Degree Students.
- Published in:
- International Journal of Environmental Research & Public Health, 2021, v. 18, n. 14, p. 7304, doi. 10.3390/ijerph18147304
- By:
- Publication type:
- Article
Testing the Factorial Validity of the Classroom Engagement Inventory with Spanish Students.
- Published in:
- Psychology Research & Behavior Management, 2021, v. 14, p. 1011, doi. 10.2147/PRBM.S316048
- By:
- Publication type:
- Article
Adaptation and Validation of the Eudaimonic Well-Being Questionnaire to the Spanish Sport Context.
- Published in:
- International Journal of Environmental Research & Public Health, 2021, v. 18, n. 7, p. 3609, doi. 10.3390/ijerph18073609
- By:
- Publication type:
- Article
Between Level Up and Game Over: A Systematic Literature Review of Gamification in Education.
- Published in:
- Sustainability (2071-1050), 2021, v. 13, n. 4, p. 2247, doi. 10.3390/su13042247
- By:
- Publication type:
- Article
Development and Validation of a Questionnaire on Motivation for Cooperative Playful Learning Strategies.
- Published in:
- International Journal of Environmental Research & Public Health, 2021, v. 18, n. 3, p. 960, doi. 10.3390/ijerph18030960
- By:
- Publication type:
- Article
The Influence of the Scout Movement as a Free Time Option on Improving Academic Performance, Self-Esteem and Social Skills in Adolescents.
- Published in:
- International Journal of Environmental Research & Public Health, 2020, v. 17, n. 14, p. 5215, doi. 10.3390/ijerph17145215
- By:
- Publication type:
- Article
Adaptation and Validation of the Scale of Types of Users in Gamification with the Spanish Adolescent Population.
- Published in:
- International Journal of Environmental Research & Public Health, 2020, v. 17, n. 11, p. 4157, doi. 10.3390/ijerph17114157
- By:
- Publication type:
- Article
Biodegradation of polycyclic aromatic hydrocarbons by native Ganoderma sp. strains: identification of metabolites and proposed degradation pathways.
- Published in:
- Applied Microbiology & Biotechnology, 2019, v. 103, n. 17, p. 7203, doi. 10.1007/s00253-019-09968-9
- By:
- Publication type:
- Article
First report of leaf anthracnose caused by Colletotrichum grossum on mango (Mangifera indica) in Cuba.
- Published in:
- Journal of Plant Pathology, 2018, v. 100, n. 2, p. 329, doi. 10.1007/s42161-018-0040-z
- By:
- Publication type:
- Article
AN ACTIVE ROLE FOR THE ELDERLY IN THE PROCESS FOR AN INTEGRATED EUROPE.
- Published in:
- Journal of Education, Culture & Society, 2016, n. 1, p. 32, doi. 10.15503/jecs20161.32.41
- By:
- Publication type:
- Article