Found: 108

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  • The Use of Videogames as Complementary Therapeutic Tool for Cognitive Behavioral Therapy in Bulimia Nervosa Patients.

    Published in:
    CyberPsychology, Behavior & Social Networking, 2015, v. 18, n. 12, p. 744, doi. 10.1089/cyber.2015.0265
    By:
    • Fernandez-Aranda, Fernando;
    • Jimenez-Murcia, Susana;
    • Santamaría, Juan J.;
    • Giner-Bartolomé, Cristina;
    • Mestre-Bach, Gemma;
    • Granero, Roser;
    • Sánchez, Isabel;
    • Agüera, Zaida;
    • Moussa, Maher H.;
    • Magnenat-Thalmann, Nadia;
    • Konstantas, Dimitri;
    • Lam, Tony;
    • Lucas, Mikkel;
    • Nielsen, Jeppe;
    • Lems, Peter;
    • Tarrega, Salomé;
    • Menchón, José Manuel
    Publication type:
    Article
  • Mobile Augmented Heritage: Enabling Human Life in Ancient Pompeii.

    Published in:
    International Journal of Architectural Computing, 2007, v. 5, n. 2, p. 395, doi. 10.1260/1478-0771.5.2.396
    By:
    • Papagiannakis, George;
    • Magnenat-Thalmann, Nadia
    Publication type:
    Article
  • Time-Dependent Illumination and Animation of Virtual Hagia-Sophia.

    Published in:
    International Journal of Architectural Computing, 2007, v. 5, n. 2, p. 283, doi. 10.1260/1478-0771.5.2.284
    By:
    • Foni, Alessandro E.;
    • Papagiannakis, George;
    • Cadi-Yazli, Nedjma;
    • Magnenat-Thalmann, Nadia
    Publication type:
    Article
  • The influence of dynamics and speech on understanding humanoid facial expressions.

    Published in:
    International Journal of Advanced Robotic Systems, 2018, v. 15, n. 4, p. 1, doi. 10.1177/1729881418783158
    By:
    • Lazzeri, Nicole;
    • Mazzei, Daniele;
    • Ben Moussa, Maher;
    • Magnenat-Thalmann, Nadia;
    • De Rossi, Danilo
    Publication type:
    Article
  • Information Systems in Small Business: Are They Used in Managerial Decisions?

    Published in:
    American Journal of Small Business, 1982, v. 6, n. 4, p. 20, doi. 10.1177/104225878200600405
    By:
    • Raymond, Louis;
    • Magnenat-Thalmann, Nadia
    Publication type:
    Article
  • Arm movement speed assessment via a Kinect camera: A preliminary study in healthy subjects.

    Published in:
    BioMedical Engineering OnLine, 2014, v. 13, n. 1, p. 1, doi. 10.1186/1475-925X-13-88
    By:
    • Elgendi, Mohamed;
    • Picon, Flavien;
    • Magnenat-Thalmann, Nadia;
    • Abbott, Derek
    Publication type:
    Article
  • Arm movement speed assessment via a Kinect camera: a preliminary study in healthy subjects.

    Published in:
    2014
    By:
    • Elgendi, Mohamed;
    • Picon, Flavien;
    • Magnenat-Thalmann, Nadia;
    • Abbott, Derek
    Publication type:
    journal article
  • Editorial issue 34.6.

    Published in:
    Computer Animation & Virtual Worlds, 2023, v. 34, n. 6, p. 1, doi. 10.1002/cav.2227
    By:
    • Magnenat Thalmann, Nadia;
    • Thalmann, Daniel
    Publication type:
    Article
  • Editorial Issue 34.5.

    Published in:
    Computer Animation & Virtual Worlds, 2023, v. 34, n. 5, p. 1, doi. 10.1002/cav.2222
    By:
    • Magnenat Thalmann, Nadia;
    • Thalmann, Daniel
    Publication type:
    Article
  • Editorial Issue 34.2.

    Published in:
    Computer Animation & Virtual Worlds, 2023, v. 34, n. 2, p. 1, doi. 10.1002/cav.2152
    By:
    • Magnenat Thalmann, Nadia;
    • Thalmann, Daniel
    Publication type:
    Article
  • Engagement estimation of the elderly from wild multiparty human–robot interaction.

    Published in:
    Computer Animation & Virtual Worlds, 2022, v. 33, n. 6, p. 1, doi. 10.1002/cav.2120
    By:
    • Zhang, Zhijie;
    • Zheng, Jianmin;
    • Magnenat Thalmann, Nadia
    Publication type:
    Article
  • Modeling craftspeople for cultural heritage: A case study.

    Published in:
    Computer Animation & Virtual Worlds, 2022, v. 33, n. 3/4, p. 1, doi. 10.1002/cav.2075
    By:
    • Cadi Yazli, Nedjma;
    • Baka, Evangelia;
    • Magnenat‐Thalmann, Nadia;
    • Kaplanidi, Danae;
    • Partarakis, Nikolaos;
    • Karuzaki, Effie;
    • Zidianakis, Manos;
    • Pattakos, Andreas;
    • Zabulis, Xenophon
    Publication type:
    Article
  • Editorial Issue 33.2.

    Published in:
    Computer Animation & Virtual Worlds, 2022, v. 33, n. 2, p. 1, doi. 10.1002/cav.2049
    By:
    • Magnenat Thalmann, Nadia;
    • Thalmann, Daniel
    Publication type:
    Article
  • Editorial Issue 33.1.

    Published in:
    Computer Animation & Virtual Worlds, 2022, v. 33, n. 1, p. 1, doi. 10.1002/cav.2042
    By:
    • Magnenat Thalmann, Nadia;
    • Thalmann, Daniel
    Publication type:
    Article
  • Editorial Issue 32.6.

    Published in:
    Computer Animation & Virtual Worlds, 2021, v. 32, n. 6, p. 1, doi. 10.1002/cav.2037
    By:
    • Magnenat Thalmann, Nadia;
    • Thalmann, Daniel
    Publication type:
    Article
  • Editorial issue 32.5.

    Published in:
    Computer Animation & Virtual Worlds, 2021, v. 32, n. 5, p. 1, doi. 10.1002/cav.2034
    By:
    • Magnenat Thalmann, Nadia;
    • Thalmann, Daniel
    Publication type:
    Article
  • Enhancing Emotional Experience by Building Emotional Virtual Characters in VR Volleyball Games.

    Published in:
    Computer Animation & Virtual Worlds, 2021, v. 32, n. 3/4, p. 1, doi. 10.1002/cav.2008
    By:
    • Bai, Zechen;
    • Yao, Naiming;
    • Mishra, Nidhi;
    • Chen, Hui;
    • Wang, Hongan;
    • Magnenat Thalmann, Nadia
    Publication type:
    Article
  • Editorial Issue 31.6.

    Published in:
    Computer Animation & Virtual Worlds, 2020, v. 31, n. 6, p. 1, doi. 10.1002/cav.1982
    By:
    • Magnenat Thalmann, Nadia;
    • Thalmann, Daniel
    Publication type:
    Article
  • Editorial issue 32.1.

    Published in:
    Computer Animation & Virtual Worlds, 2021, v. 32, n. 1, p. 1, doi. 10.1002/cav.1991
    By:
    • Magnenat Thalmann, Nadia;
    • Thalmann, Daniel
    Publication type:
    Article
  • Editorial.

    Published in:
    Computer Animation & Virtual Worlds, 2020, v. 31, n. 4/5, p. 1, doi. 10.1002/cav.1968
    By:
    • Jun Zhang, Jian;
    • Magnenat Thalmann, Nadia;
    • Thalmann, Daniel;
    • Yang, Xiaosong;
    • Xu, Weiwei;
    • Chang, Jian;
    • Tian, Feng
    Publication type:
    Article
  • Editorial issue 31.3.

    Published in:
    Computer Animation & Virtual Worlds, 2020, v. 31, n. 3, p. 1, doi. 10.1002/cav.1930
    By:
    • Magnenat Thalmann, Nadia;
    • Thalmann, Daniel
    Publication type:
    Article
  • Editorial issue 31.2.

    Published in:
    Computer Animation & Virtual Worlds, 2020, v. 31, n. 2, p. 1, doi. 10.1002/cav.1925
    By:
    • Thalmann, Daniel;
    • Magnenat Thalmann, Nadia
    Publication type:
    Article
  • Hierarchical planning‐based crowd formation.

    Published in:
    Computer Animation & Virtual Worlds, 2019, v. 30, n. 6, p. N.PAG, doi. 10.1002/cav.1875
    By:
    • Liu, Na;
    • Wang, Xingce;
    • Liu, Shaolong;
    • Wu, Zhongke;
    • He, Jiale;
    • Cheng, Peng;
    • Miao, Chunyan;
    • Magnenat Thalmann, Nadia
    Publication type:
    Article
  • EDITORIAL.

    Published in:
    Computer Animation & Virtual Worlds, 2019, v. 30, n. 3/4, p. N.PAG, doi. 10.1002/cav.1911
    By:
    • Magnenat Thalmann, Nadia;
    • Thalmann, Daniel
    Publication type:
    Article
  • Editorial Issue 29.1.

    Published in:
    Computer Animation & Virtual Worlds, 2018, v. 29, n. 1, p. 1, doi. 10.1002/cav.1803
    By:
    • Magnenat Thalmann, Nadia;
    • Thalmann, Daniel
    Publication type:
    Article
  • Editorial Issue 28.6.

    Published in:
    2017
    By:
    • Magnenat Thalmann, Nadia;
    • Thalmann, Daniel
    Publication type:
    Editorial
  • Editorial Issue 28.5.

    Published in:
    2017
    By:
    • Magnenat Thalmann, Nadia;
    • Thalmann, Daniel
    Publication type:
    Editorial
  • Automatic 3D garment positioning based on surface metric.

    Published in:
    Computer Animation & Virtual Worlds, 2017, v. 28, n. 3/4, p. n/a, doi. 10.1002/cav.1770
    By:
    • Tisserand, Yvain;
    • Cuel, Louis;
    • Magnenat ‐ Thalmann, Nadia
    Publication type:
    Article
  • Editorial Issue 28.2.

    Published in:
    2017
    By:
    • Magnenat Thalmann, Nadia;
    • Thalmann, Daniel
    Publication type:
    Editorial
  • Editorial Issue 27.6.

    Published in:
    2016
    By:
    • Magnenat‐Thalmann, Nadia;
    • Thalmann, Daniel
    Publication type:
    Editorial
  • Continuous body emotion recognition system during theater performances.

    Published in:
    Computer Animation & Virtual Worlds, 2016, v. 27, p. 311, doi. 10.1002/cav.1714
    By:
    • Senecal, Simon;
    • Cuel, Louis;
    • Aristidou, Andreas;
    • Magnenat-Thalmann, Nadia
    Publication type:
    Article
  • PCMD: personality-characterized mood dynamics model toward personalized virtual characters.

    Published in:
    Computer Animation & Virtual Worlds, 2015, v. 26, n. 3/4, p. 237, doi. 10.1002/cav.1660
    By:
    • Zhang, Juzheng;
    • Zheng, Jianmin;
    • Magnenat‐Thalmann, Nadia
    Publication type:
    Article
  • Editorial issue 26.2.

    Published in:
    2015
    By:
    • Magnenat Thalmann, Nadia;
    • Thalmann, Daniel
    Publication type:
    Editorial
  • Editorial Issue 26.1.

    Published in:
    2015
    By:
    • Magnenat‐Thalmann, Nadia;
    • Thalmann, Daniel
    Publication type:
    Editorial
  • Editorial Issue 25.5-6.

    Published in:
    Computer Animation & Virtual Worlds, 2014, v. 25, n. 5/6, p. 519, doi. 10.1002/cav.1626
    By:
    • Magnenat-Thalmann, Nadia;
    • Thalmann, Daniel
    Publication type:
    Article
  • Hierarchical structures for collision checking between virtual characters.

    Published in:
    Computer Animation & Virtual Worlds, 2014, v. 25, n. 3/4, p. 333, doi. 10.1002/cav.1592
    By:
    • Stüvel, Sybren A.;
    • Magnenat‐Thalmann, Nadia;
    • Thalmann, Daniel;
    • Egges, Arjan;
    • Stappen, A. Frank
    Publication type:
    Article
  • Editorial Issue 25.2.

    Published in:
    2014
    By:
    • Magnenat‐Thalmann, Nadia;
    • Thalmann, Daniel
    Publication type:
    Editorial
  • Editorial Issue 25.1.

    Published in:
    Computer Animation & Virtual Worlds, 2014, v. 25, n. 1, p. 1, doi. 10.1002/cav.1570
    By:
    • Magnenat‐Thalmann, Nadia;
    • Thalmann, Daniel
    Publication type:
    Article
  • Editorial Issue 24.5.

    Published in:
    Computer Animation & Virtual Worlds, 2013, v. 24, n. 5, p. 443, doi. 10.1002/cav.1548
    By:
    • Magnenat‐Thalmann, Nadia;
    • Thalmann, Daniel
    Publication type:
    Article
  • Editorial Issue 24.6.

    Published in:
    Computer Animation & Virtual Worlds, 2013, v. 24, n. 6, p. 525, doi. 10.1002/cav.1569
    By:
    • Kallmann, Marcelo;
    • Bekris, Kostas;
    • Magnenat‐Thalmann, Nadia;
    • Thalmann, Daniel
    Publication type:
    Article
  • Toward socially responsible agents: integrating attachment and learning in emotional decision-making.

    Published in:
    Computer Animation & Virtual Worlds, 2013, v. 24, n. 3/4, p. 327, doi. 10.1002/cav.1515
    By:
    • Moussa, Maher Ben;
    • Magnenat‐Thalmann, Nadia
    Publication type:
    Article
  • Editorial Issue 24.2.

    Published in:
    Computer Animation & Virtual Worlds, 2013, v. 24, n. 2, p. 85, doi. 10.1002/cav.1496
    By:
    • Magnenat‐Thalmann, Nadia;
    • Thalmann, Daniel
    Publication type:
    Article
  • Editorial Issue 24.1.

    Published in:
    Computer Animation & Virtual Worlds, 2013, v. 24, n. 1, p. 1, doi. 10.1002/cav.1495
    By:
    • Magnenat‐Thalmann, Nadia;
    • Thalmann, Daniel
    Publication type:
    Article
  • Politeness improves interactivity in dense crowds.

    Published in:
    Computer Animation & Virtual Worlds, 2012, v. 23, n. 6, p. 569, doi. 10.1002/cav.1472
    By:
    • Allen, Brian F.;
    • Magnenat-Thalmann, Nadia;
    • Thalmann, Daniel
    Publication type:
    Article
  • Editorial Issue 23.6.

    Published in:
    Computer Animation & Virtual Worlds, 2012, v. 23, n. 6, p. 533, doi. 10.1002/cav.1493
    By:
    • Magnenat-Thalmann, Nadia;
    • Thalmann, Daniel
    Publication type:
    Article
  • Editorial Issue 23.5.

    Published in:
    Computer Animation & Virtual Worlds, 2012, v. 23, n. 5, p. 467, doi. 10.1002/cav.1490
    By:
    • Magnenat-Thalmann, Nadia;
    • Thalmann, Daniel
    Publication type:
    Article
  • Editorial.

    Published in:
    Computer Animation & Virtual Worlds, 2011, v. 22, n. 6, p. 485, doi. 10.1002/cav.436
    By:
    • Magnenat-Thalmann, Nadia;
    • Thalmann, Daniel
    Publication type:
    Article
  • Editorial.

    Published in:
    Computer Animation & Virtual Worlds, 2011, v. 22, n. 5, p. 405, doi. 10.1002/cav.434
    By:
    • Magnenat-Thalmann, Nadia;
    • Thalmann, Daniel
    Publication type:
    Article
  • Editorial Issue 22.4.

    Published in:
    Computer Animation & Virtual Worlds, 2011, v. 22, n. 4, p. 333, doi. 10.1002/cav.430
    By:
    • Magnenat-Thalmann, Nadia;
    • Thalmann, Daniel
    Publication type:
    Article
  • Editorial.

    Published in:
    Computer Animation & Virtual Worlds, 2011, v. 22, n. 2/3, p. 79, doi. 10.1002/cav.419
    By:
    • Pan, Zhigeng;
    • Magnenat-Thalmann, Nadia;
    • Chai, Jinxiang
    Publication type:
    Article