Found: 28
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Alter Ego reveals the future metaverse: Reality is fiction.
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- Journal of Gaming & Virtual Worlds, 2022, v. 14, n. 3, p. 331, doi. 10.1386/jgvw_00065_3
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- Article
Facebook's social VR: So many virtual worlds, so little time.
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- Journal of Gaming & Virtual Worlds, 2020, v. 12, n. 2, p. 213, doi. 10.1386/jgvw_00015_5
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- Article
LGBTQ+ and Radio/Audio Media Symposium Introduction.
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- Journal of Radio & Audio Media, 2018, v. 25, n. 2, p. 192, doi. 10.1080/19376529.2018.1486368
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- Article
Listening in the aether: Rehearing and imagining the world virtually.
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- Journal of Gaming & Virtual Worlds, 2018, v. 10, n. 1, p. 73, doi. 10.1386/jgvw.10.1.73_1
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- Article
Sansar: Just out the gate! A look at next-generation virtual worlds.
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- Journal of Gaming & Virtual Worlds, 2017, v. 9, n. 3, p. 279, doi. 10.1386/jgvw.9.3.279_5
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- Article
Editor’s Remarks: Saving Radio—The Cultural Value of Preserving Sound.
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- Journal of Radio & Audio Media, 2016, v. 23, n. 2, p. 195, doi. 10.1080/19376529.2016.1223945
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- Article
Reviews.
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- Journal of Gaming & Virtual Worlds, 2016, v. 8, n. 2, p. 197, doi. 10.1386/jgvw.8.2.197_5
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- Article
Constructing identities in Second Life: The challenge of representation in cyberspace.
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- Journal of Gaming & Virtual Worlds, 2016, v. 8, n. 1, p. 21, doi. 10.1386/jgvw.8.1.21_1
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- Article
Andy Kelly and Other Places.
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- Journal of Gaming & Virtual Worlds, 2016, v. 8, n. 1, p. 107, doi. 10.1386/jgvw.8.1.107_5
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- Article
Editor's Remarks: Rethinking Radio.
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- Journal of Radio & Audio Media, 2016, v. 23, n. 1, p. 1, doi. 10.1080/19376529.2016.1156393
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- Article
Editor's Remarks: The Golden Years, Then and Now.
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- Journal of Radio & Audio Media, 2015, v. 22, n. 2, p. 143, doi. 10.1080/19376529.2015.1082878
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- Article
The Sims machinima storytellers (2006-2015): A look at the work of German film-maker Anches100.
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- Journal of Gaming & Virtual Worlds, 2015, v. 7, n. 2, p. 215, doi. 10.1386/jgvw.7.2.215_5
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- Article
Editor's Remarks: Sound Matters Across the World: Rehearing Radio as an Extension of Practice and Potential.
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- Journal of Radio & Audio Media, 2015, v. 22, n. 1, p. 1, doi. 10.1080/19376529.2015.1015857
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- Article
Machinima Reviews.
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- Journal of Gaming & Virtual Worlds, 2014, v. 6, n. 3, p. 319, doi. 10.1386/jgvw.6.3.319_5
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- Article
Editor's Remarks: “Culture Shock” Radio.
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- Journal of Radio & Audio Media, 2014, v. 21, n. 2, p. 189, doi. 10.1080/19376529.2014.950134
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- Article
Machinima Reviews.
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- Journal of Gaming & Virtual Worlds, 2014, v. 6, n. 2, p. 193, doi. 10.1386/jgvw.6.2.193_5
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- Article
Editor's Remarks: Toward the Next 20 Years.
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- Journal of Radio & Audio Media, 2014, v. 21, n. 1, p. 1, doi. 10.1080/19376529.2014.891407
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- Article
Machinima Review.
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- Journal of Gaming & Virtual Worlds, 2013, v. 5, n. 3, p. 355, doi. 10.1386/jgvw.5.3.355_5
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- Article
Machinima Review.
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- Journal of Gaming & Virtual Worlds, 2013, v. 5, n. 2, p. 205, doi. 10.1386/jgvw.5.2.205_5
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- Article
Machinima Reviews.
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- Journal of Gaming & Virtual Worlds, 2013, v. 5, n. 1, p. 103, doi. 10.1386/jgvw.5.1.103_7
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- Article
MACHINIMA REVIEW.
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- Journal of Gaming & Virtual Worlds, 2012, v. 4, n. 3, p. 301, doi. 10.1386/jgvw.4.3.301_7
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- Article
MACHINIMA REVIEW.
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- Journal of Gaming & Virtual Worlds, 2012, v. 4, n. 2, p. 205, doi. 10.1386/jgvw.4.2.205_7
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- Article
MACHINIMA REVIEWS.
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- Journal of Gaming & Virtual Worlds, 2012, v. 4, n. 1, p. 103, doi. 10.1386/jgvw.4.1.103_7
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- Article
MACHINIMA REVIEWS.
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- Journal of Gaming & Virtual Worlds, 2011, v. 3, n. 1, p. 83, doi. 10.1386/jgvw.3.1.83_7
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- Article
Machinima Reviews.
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- Journal of Gaming & Virtual Worlds, 2010, v. 2, n. 3, p. 295, doi. 10.1386/jgvw.2.3.295_7
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- Article
A model for evaluation of mass media coverage.
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- Journalism & Mass Communication Educator, 1996, v. 51, n. 3, p. 81, doi. 10.1177/107769589605100310
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- Article
BLACK RADIO'S ROLE IN SPORTS PROMOTION: SPORTS, SCHOLARSHIPS, AND SPONSORSHIP.
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- Journal of Sport & Social Issues, 1995, v. 19, n. 4, p. 397, doi. 10.1177/019372395019004005
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- Article
Paraprofessional Social Workers in Day Care.
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- Child Welfare, 1977, v. 56, n. 8, p. 519
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- Article