Found: 13
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Playing at SLSA: A Game Studies Stream Retrospective.
- Published in:
- Configurations, 2023, v. 31, n. 4, p. 351, doi. 10.1353/con.2023.a912115
- By:
- Publication type:
- Article
Network Ambivalence.
- Published in:
- 2015
- By:
- Publication type:
- Excerpt
The Portal ∣ The Sandbox.
- Published in:
- 2015
- By:
- Publication type:
- Product Review
Using Digital Games to Promote Equity in Career and Health Education: A Prototype of Caduceus Quest.
- Published in:
- Urban Education, 2024, v. 59, n. 5, p. 1396, doi. 10.1177/00420859211073895
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- Publication type:
- Article
The Source: An Alternate Reality Game to Spark STEM Interest and Learning among Underrepresented Youth.
- Published in:
- Journal of STEM Education: Innovations & Research, 2016, v. 17, n. 2, p. 14
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- Publication type:
- Article
From Intervention to Invitation: Reshaping Adolescent Sexual Health through Story Telling and Games.
- Published in:
- African Journal of Reproductive Health, 2012, v. 16, n. 2, p. 189
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- Publication type:
- Article
Videogame Criticism and Games in the Twenty-First Century.
- Published in:
- American Literary History, 2017, v. 29, n. 1, p. 205, doi. 10.1093/alh/ajw064
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- Publication type:
- Article
Critique and Critical Making.
- Published in:
- 2017
- By:
- Publication type:
- Literary Criticism
Body Mapping and Story Circles in Sexual Health Research With Youth of Color: Methodological Insights and Study Findings From Adolescent X, an Art-Based Research Project.
- Published in:
- Health Promotion Practice, 2022, v. 23, n. 4, p. 594, doi. 10.1177/15248399211039796
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- Publication type:
- Article
Alternate Reality Games as an Informal Learning Tool for Generating STEM Engagement among Underrepresented Youth: a Qualitative Evaluation of the Source.
- Published in:
- Journal of Science Education & Technology, 2017, v. 26, n. 3, p. 295, doi. 10.1007/s10956-016-9679-4
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- Publication type:
- Article
Divergent Pathways: How Pre‐Orientation Programs Can Shape the Transition to College for First‐Generation, Low‐Income Students<sup>1</sup>.
- Published in:
- Sociological Forum, 2023, v. 38, n. 3, p. 660, doi. 10.1111/socf.12923
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- Publication type:
- Article
Worlding through Play.
- Published in:
- American Journal of Play, 2015, v. 8, n. 1, p. 74
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- Publication type:
- Article
Avant-Garde Videogames: Playing with Technoculture.
- Published in:
- 2015
- By:
- Publication type:
- Book Review