Found: 10
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The Dispute Between Thinking Styles and Thinking Skills Among Technical Students.
- Published in:
- Online Journal for TVET Practitioners (OJ-TP), 2023, v. 8, n. 3, p. 65, doi. 10.30880/ojtp.2023.08.03.007
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- Article
The Difference between Polytechnic Student's Learning Styles and Their Higher Order Thinking Skills Level.
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- Pertanika Journal of Social Sciences & Humanities, 2017, v. 25S, p. 233
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- Article
E-Learning Web Elements for Brickwork Course in the Construction Technology for Vocational Training.
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- Journal of Technical Education & Training, 2024, v. 16, n. 2, p. 149, doi. 10.30880/jtet.2024.16.02.013
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- Article
Exploring Marzano Higher-Order Thinking Skills: Demographic Disparities Among Technical Students.
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- Journal of Technical Education & Training, 2024, v. 16, n. 2, p. 103, doi. 10.30880/jtet.2024.16.02.009
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- Article
Stop bullying: Evidence from an exploratory factor analysis of dominant bullying behaviors among Malaysian adolescent.
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- International Journal of Evaluation & Research in Education, 2023, v. 12, n. 1, p. 236, doi. 10.11591/ijere.v12i1.22717
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- Article
Penggunaan Gaya Berfikir dan Kemahiran Berfikir Aras Tinggi bagi Menyelesaikan Masalah dalam Penghasilan Produk: Analisis Keperluan.
- Published in:
- Sains Insani, 2021, v. 6, n. 2, p. 182, doi. 10.33102/sainsinsani.vol6no2.311
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- Article
Pembangunan Modul Pengajaran Berasaskan Permainan Digital Bagi Kursus Teknologi Elektrik 1.
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- Sains Insani, 2021, v. 6, n. 1, p. 139, doi. 10.33102/sainsinsani.vol6no1.263
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- Article
Curriculum Key-Players' and Industries' Thoughts: The Relevance of Automotive Case-Based Simulation Apps.
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- SAGE Open, 2024, v. 14, n. 3, p. 1, doi. 10.1177/21582440241260558
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- Article
Hi World: The Virtual Book Learning Integrated Augmented Reality to Increase Knowledge of Covid-19 Prevention in The Learning Process Post-Pandemic Era.
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- International Journal of Interactive Mobile Technologies, 2022, v. 16, n. 6, p. 176, doi. 10.3991/ijim.v16i06.29001
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- Article
Disruptive Learning Media Integrated E-Generator Practice System to Advance Self-Efficacy Learners Levels in Era of Education 4.0.
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- International Journal of Interactive Mobile Technologies, 2022, v. 16, n. 4, p. 4, doi. 10.3991/ijim.v16i04.28993
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- Article