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Gamification Myopia: Satiation Effects in Gamified Activities.
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- Journal of Service Research, 2024, v. 27, n. 2, p. 213, doi. 10.1177/10946705231190873
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- Article
Consumer engagement, stress, and conservation of resources theory: A review, conceptual development, and future research agenda.
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- Psychology & Marketing, 2023, v. 40, n. 5, p. 926, doi. 10.1002/mar.21807
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- Article
The Boundaries of Gamification for Engaging Customers: Effects of Losing a Contest in Online Co-creation Communities.
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- Journal of Interactive Marketing, 2018, v. 44, p. 82, doi. 10.1016/j.intmar.2018.04.004
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- Article
Improving Screening Decision Making through Transactive Memory Systems: A Field Study Improving Screening Decision Making through Transactive Memory Systems: A Field Study.
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- Journal of Product Innovation Management, 2013, v. 30, n. 2, p. 316, doi. 10.1111/j.1540-5885.2012.01001.x
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- Article
Antecedents and Consequences of Reflexivity in New Product Idea Screening.
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- Journal of Product Innovation Management, 2011, v. 28, n. 5, p. 662, doi. 10.1111/j.1540-5885.2011.00831.x
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- Article