Found: 9
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Design, implementation and first results of a 3RD generation digital photogrammetric system from trunk surface assessment and scoliosis screening.
- Published in:
- 2012
- By:
- Publication type:
- Abstract
Virtual Instrument Performances (VIP): A Comprehensive Review.
- Published in:
- Computer Graphics Forum, 2024, v. 43, n. 2, p. 1, doi. 10.1111/cgf.15065
- By:
- Publication type:
- Article
Pose Representations for Deep Skeletal Animation.
- Published in:
- Computer Graphics Forum, 2022, v. 41, n. 8, p. 155, doi. 10.1111/cgf.14632
- By:
- Publication type:
- Article
Inverse Kinematics Techniques in Computer Graphics: A Survey.
- Published in:
- Computer Graphics Forum, 2018, v. 37, n. 6, p. 35, doi. 10.1111/cgf.13310
- By:
- Publication type:
- Article
The PAG Crowd: A Graph Based Approach for Efficient Data-Driven Crowd Simulation.
- Published in:
- Computer Graphics Forum, 2014, v. 33, n. 8, p. 95, doi. 10.1111/cgf.12403
- By:
- Publication type:
- Article
Fullsphere Irradiance Factorization for Real-Time All-Frequency Illumination for Dynamic Scenes.
- Published in:
- Computer Graphics Forum, 2010, v. 29, n. 8, p. 2516, doi. 10.1111/j.1467-8659.2010.01818.x
- By:
- Publication type:
- Article
Visualizing Crowds in Real–Time.
- Published in:
- Computer Graphics Forum, 2002, v. 21, n. 4, p. 753, doi. 10.1111/1467-8659.00633
- By:
- Publication type:
- Article
Fast Cloth Animation on Walking Avatars.
- Published in:
- Computer Graphics Forum, 2001, v. 20, n. 3, doi. 10.1111/1467-8659.00518
- By:
- Publication type:
- Article
Computing Dynamic Changes to BSP Trees.
- Published in:
- Computer Graphics Forum, 1992, v. 11, n. 3, p. 321, doi. 10.1111/1467-8659.1130321
- By:
- Publication type:
- Article