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Manipulatives and semiotic tools of Game of Go as playful and creative activity to learn mathematics in early grades in France.
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- Teaching Mathematics & Computer Science, 2020, v. 18, n. 4, p. 197, doi. 10.5485/TMCS.2020.0502
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Virtual manipulatives in inquiry-based approach of 3D problems by French 5th graders.
- Published in:
- Teaching Mathematics & Computer Science, 2020, v. 18, n. 4, p. 229, doi. 10.5485/TMCS.2020.0507
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- Publication type:
- Article