Works matching Metal Gear video games
Results: 7
Auteurism and game localization -- revisiting translational approaches.
- Published in:
- Translation Spaces, 2015, v. 4, n. 2, p. 268, doi. 10.1075/ts.4.2.05pet
- By:
- Publication type:
- Article
Unfolding female quiet in wargames: gender bias in Metal Gear Solid V: The Phantom Pain from representation to gameplay.
- Published in:
- Feminist Media Studies, 2019, v. 19, n. 3, p. 331, doi. 10.1080/14680777.2018.1467476
- By:
- Publication type:
- Article
Playing with Phantoms: Decoding the Ludic Language of Metal Gear Solid V.
- Published in:
- 2022
- By:
- Publication type:
- Product Review
Apocalyptic souls: the existential (anti) hero metaphor in the Metal Gear Solid: Snake Eater, Peace Walker and Ground Zeroes games.
- Published in:
- Journal of Comparative Research in Anthropology & Sociology, 2015, v. 6, n. 1, p. 77
- By:
- Publication type:
- Article
A circular wall? Reformulating the fourth wall for videogames.
- Published in:
- Journal of Gaming & Virtual Worlds, 2010, v. 2, n. 2, p. 145, doi. 10.1386/jgvw.2.2.145_1
- By:
- Publication type:
- Article
MANUFACTURING CONSENT IN VIDEO GAMES--THE HEGEMONIC MEMORY POLITICS OF METAL GEAR SOLID V: THE PHANTOM PAIN (2015).
- Published in:
- Nordlit, 2019, n. 42, p. 279, doi. 10.7557/13.5016
- By:
- Publication type:
- Article
Voice of the Patriots: An Interview with Canadian Video Game Performer David Hayter.
- Published in:
- 2014
- By:
- Publication type:
- Interview