Found: 7
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Self-Esteem in Second Life: An inWorld Group Intervention for Women with Disabilities.
- Published in:
- Journal of Virtual Worlds Research, 2011, v. 4, n. 1, p. 4, doi. 10.4101/jvwr.v4i1.3538
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- Article
Puzzles as a creative form of play in metaverse.
- Published in:
- Journal of Virtual Worlds Research, 2011, v. 4, n. 1, p. 4
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- Article
Actual Self vs. Avatar Self: The Effect of Online Social Situation on Self-Expression.
- Published in:
- Journal of Virtual Worlds Research, 2011, v. 4, n. 1, p. 4, doi. 10.4101/jvwr.v4i1.1927
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- Article
The P.R.O.S.E. (Psychological Research on Synthetic Environments) Project: Conducting In-World Psychological Research on 3D Virtual Worlds.
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- Journal of Virtual Worlds Research, 2011, v. 4, n. 1, p. 4, doi. 10.4101/jvwr.v4i1.2108
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- Article
Journalism in Virtual Worlds.
- Published in:
- Journal of Virtual Worlds Research, 2011, v. 4, n. 1, p. 4, doi. 10.4101/jvwr.v4i1.2110
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- Article
Procedural Modeling for Realistic Virtual Worlds Development.
- Published in:
- Journal of Virtual Worlds Research, 2011, v. 4, n. 1, p. 4
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- Article
Students' Attitudes in a Virtual Environment (SecondLife).
- Published in:
- Journal of Virtual Worlds Research, 2011, v. 4, n. 1, p. 4, doi. 10.4101/jvwr.v4i1.2107
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- Article