Works matching First-person shooters (Video games)
1
- Virtual Reality, 2021, v. 25, n. 3, p. 681, doi. 10.1007/s10055-020-00482-2
- Lopez-Gordo, M. A.;
- Kohlmorgen, Nico;
- Morillas, C.;
- Pelayo, Francisco
- Article
2
- Journal of Cognitive Neuroscience, 2012, v. 24, n. 6, p. 1286, doi. 10.1162/jocn_a_00192
- Sijing Wu;
- Cho Kin Cheng;
- Jing Feng;
- D'Angelo, Lisa;
- Alain, Claude;
- Spence, Ian
- Article
3
- Soundtrack, 2012, v. 5, n. 2, p. 131, doi. 10.1386/st.5.2.131_1
- Article
4
- Psychological Reports, 2012, v. 111, n. 1, p. 311, doi. 10.2466/16.02.20.PR0.111.4.311-321
- STEPHENS, RICHARD;
- ALLSOP, CLAIRE
- Article
5
- Journal of Communication, 2015, v. 65, n. 2, p. 280, doi. 10.1111/jcom.12148
- McGloin, Rory;
- Farrar, Kirstie M.;
- Fishlock, Joshua
- Article
6
- Overland, 2009, n. 197, p. 49
- Article
7
- Cinema Journal, 2015, v. 54, n. 2, p. 94, doi. 10.1353/cj.2015.0015
- Article
8
- Literature Film Quarterly, 2021, v. 49, n. 1, p. 1
- Article
9
- Frontiers in Human Neuroscience, 2021, v. 15, p. 1, doi. 10.3389/fnhum.2021.777779
- Listman, Jennifer B.;
- Tsay, Jonathan S.;
- Kim, Hyosub E.;
- Mackey, Wayne E.;
- Heeger, David J.
- Article
11
- 2017
- Etter, Darryl;
- Kamen, Charles;
- Etter, Kelly;
- Gore‐Felton, Cheryl
- journal article
12
- Journal of Cognitive Neuroscience, 2012, v. 24, n. 4, p. 1
- Sijing Wu;
- Cho Kin Cheng;
- Jing Feng;
- D'Angelo, Lisa;
- Alain, Claude;
- Spence, Ian
- Article
13
- Simulation & Gaming, 2017, v. 48, n. 3, p. 338, doi. 10.1177/1046878117693397
- Hopp, Toby;
- Fisher, Jolene
- Article
14
- Learning & Behavior, 2011, v. 39, n. 2, p. 115, doi. 10.3758/s13420-010-0010-6
- Young, Michael;
- Sutherland, Steven;
- Cole, James;
- Nguyen, Nam
- Article
15
- Aggressive Behavior, 2007, v. 33, n. 6, p. 486, doi. 10.1002/ab.20227
- Barlett, Christopher P.;
- Harris, Richard J.;
- Baldassaro, Ross
- Article
16
- Plaridel, 2022, v. 19, n. 2, p. 187
- Liwanag, Mariyel Hiyas Concha
- Article
17
- Psychopharmacology, 2024, v. 241, n. 5, p. 1079, doi. 10.1007/s00213-024-06541-9
- Jansen, Myrthe;
- Overgaauw, Sandy;
- de Bruijn, Ellen R. A.
- Article
18
- PLoS ONE, 2024, v. 19, n. 3, p. 1, doi. 10.1371/journal.pone.0297863
- Asadzadeh, Afsoon;
- Salahzadeh, Zahra;
- Samad-Soltani, Taha;
- Rezaei-Hachesu, Peyman
- Article
19
- Journal of Marketing Management, 2024, v. 40, n. 15/16, p. 1351, doi. 10.1080/0267257X.2024.2438558
- Södergren, Jonatan;
- Vallström, Niklas;
- Guillet de Monthoux, Pierre
- Article
20
- Computational Intelligence, 2016, v. 32, n. 4, p. 668, doi. 10.1111/coin.12079
- Černý, Martin;
- Barták, Roman;
- Brom, Cyril;
- Gemrot, Jakub
- Article
21
- Film Matters, 2021, v. 12, n. 2, p. 61, doi. 10.1386/fm_00155_7
- Article
22
- 2016
- VALERIANO, BRANDON;
- HABEL, PHILIP
- Essay
23
- Games & Culture, 2020, v. 15, n. 5, p. 544, doi. 10.1177/1555412018821528
- McKissack, Fraser;
- May, Lawrence
- Article
24
- Games & Culture, 2020, v. 15, n. 4, p. 453, doi. 10.1177/1555412020913771
- Carter, Marcus;
- Moore, Kyle;
- Mavoa, Jane;
- Horst, Heather;
- gaspard, luke
- Article
25
- Continuum: Journal of Media & Cultural Studies, 2010, v. 24, n. 2, p. 241, doi. 10.1080/10304310903548654
- Sawers, Naarah Catherine;
- Demetrious, Kristin
- Article
26
- Cinema Journal, 2009, v. 48, n. 3, p. 122, doi. 10.1353/cj.0.0126
- Article
28
- European Journal of Wildlife Research, 2024, v. 70, n. 4, p. 1, doi. 10.1007/s10344-024-01826-y
- Article
29
- Multimedia Systems, 2013, v. 19, n. 3, p. 221, doi. 10.1007/s00530-012-0272-2
- Article
31
- CyberPsychology, Behavior & Social Networking, 2016, v. 19, n. 7, p. 453, doi. 10.1089/cyber.2016.0168
- Jeromin, Franziska;
- Rief, Winfried;
- Barke, Antonia
- Article
32
- CyberPsychology, Behavior & Social Networking, 2014, v. 17, n. 3, p. 147, doi. 10.1089/cyber.2013.0024
- Metcalf, Olivia;
- Pammer, Kristen
- Article
33
- CyberPsychology, Behavior & Social Networking, 2012, v. 15, n. 5, p. 251, doi. 10.1089/cyber.2011.0583
- Kneer, Julia;
- Munko, Daniel;
- Glock, Sabine;
- Bente, Gary
- Article
34
- CyberPsychology, Behavior & Social Networking, 2012, v. 15, n. 3, p. 155, doi. 10.1089/cyber.2011.0387
- Elliott, Luther;
- Golub, Andrew;
- Ream, Geoffrey;
- Dunlap, Eloise
- Article
35
- Yellow Medicine Review, 2022, p. 85
- Article
36
- Frontiers in Neuroscience, 2024, p. 1, doi. 10.3389/fnins.2024.1308370
- Fujia Jiao;
- Jie Zhuang;
- Nitsche, Michael A.;
- Zhenggen Lin;
- Yuanbo Ma;
- Yu Liu
- Article
37
- BMC Neuroscience, 2011, v. 12, n. 1, p. 66, doi. 10.1186/1471-2202-12-66
- Article
39
- Journal of Broadcasting & Electronic Media, 2016, v. 60, n. 4, p. 547, doi. 10.1080/08838151.2016.1234473
- Schumann, Christina;
- Bowman, Nicholas David;
- Schultheiss, Daniel
- Article
40
- Journal of Broadcasting & Electronic Media, 2012, v. 56, n. 2, p. 169, doi. 10.1080/08838151.2012.678516
- Article
41
- SID Symposium Digest of Technical Papers, 2012, v. 43, n. 1, p. 233, doi. 10.1002/j.2168-0159.2012.tb05756.x
- Yuan, Chang;
- Liao, Miao;
- Hu, Xiaoyan;
- Mordohai, Philippos
- Article
42
- Franchise Law Journal, 2020, v. 39, n. 3, p. 371
- Ibrahim, Farheen;
- Lewis, Laura
- Article
43
- British & Irish Orthoptic Journal, 2024, v. 20, p. 146, doi. 10.22599/bioj.335
- Biswas, Vishal;
- Majumder, Roshni
- Article
44
- Journal of Robotics, 2019, p. 1, doi. 10.1155/2019/2970408
- Khan, Adil;
- Feng, Jiang;
- Liu, Shaohui;
- Asghar, Muhammad Zubair
- Article
45
- Sufi, 2024, n. 106, p. 48
- Article
46
- Journal of Gaming & Virtual Worlds, 2018, v. 10, n. 2, p. 167, doi. 10.1386/jgvw.10.2.167_1
- Krcmar, Marina;
- McGloin, Rory;
- Scott Li, Shu
- Article
47
- Journal of Gaming & Virtual Worlds, 2017, v. 9, n. 2, p. 143, doi. 10.1386/jgvw.9.2.143_1
- Carter, Marcus;
- Allison, Fraser
- Article
48
- Journal of Gaming & Virtual Worlds, 2015, v. 7, n. 3, p. 225, doi. 10.1386/jgvw.7.3.225_1
- Article
49
- Journal of Gaming & Virtual Worlds, 2013, v. 5, n. 1, p. 77, doi. 10.1386/jgvw.5.1.77_1
- Article
50
- Journal of Gaming & Virtual Worlds, 2013, v. 5, n. 1, p. 59, doi. 10.1386/jgvw.5.1.59_1
- Article