Works matching DE "VIDEO game development"
Results: 418
Designing Games, Designing Roles: A Study of Youth Agency in an Urban Informal Education Program.
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- Urban Education, 2013, v. 48, n. 5, p. 734, doi. 10.1177/0042085913491220
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- Article
Complex Network Modeling and Evolutionary Game Simulation of the Arctic Environmental Emergency Response and Governance.
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- Wireless Personal Communications, 2018, v. 102, n. 2, p. 951, doi. 10.1007/s11277-017-5118-y
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- Article
A Web-Based Gaming Approach to Decrease HIV-Related Stigma: Game Development and Mixed Methods Evaluation.
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- JMIR Serious Games, 2022, v. 10, n. 4, p. 120, doi. 10.2196/37219
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- Article
Serious Games Without Screens. Comment on "Involvement of End Users in the Development of Serious Games for Health Care Professions Education: Systematic Descriptive Review".
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- JMIR Serious Games, 2022, v. 10, n. 1, p. 424, doi. 10.2196/34656
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- Article
Türk Oyun Sektöründe Alternatif Bir Finansman ve Pazarlama Modeli: Kitle Fonlaması.
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- Mevzu, 2024, n. 12, p. 195, doi. 10.56720/mevzu.1474058
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- Article
TYPES OF VIDEO GAME PLAYERS ON MOBILE DEVICES IN THE CITY OF BOGOTA.
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- Revista FACE, 2023, v. 23, n. 1, p. 96, doi. 10.24054/face.v23i1.2445
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- Article
Performance Analysis of Indie Gaming Projects on Crowdfunding Platforms: Evidence from Kickstarter.com.
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- Management: Journal of Sustainable Business & Management Solutions in Emerging Economies, 2023, v. 28, n. 3, p. 1, doi. 10.7595/management.fon.2021.0035
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- Article
Creating Formal AI-assisted Futures Games.
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- Economía Creativa, 2023, n. 20, p. 34, doi. 10.46840/ec.2024.20.a2
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- Article
Possible relationships of addictive disorders and attention deficit hyperactivity disorder (ADHD).
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- European Psychiatry, 2021, v. 64, p. S172, doi. 10.1192/j.eurpsy.2021.457
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- Article
Videojuegos para el desarrollo de la competencia traductora en el Espacio Europeo de Educación Superior.
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- Estudios de Traducción, 2024, v. 14, p. 157, doi. 10.5209/estr.91725
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- Article
Black Women Getting a Seat at the Table in the Video Game Industry.
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- International Journal of Organizational Diversity, 2024, v. 24, n. 2, p. 65, doi. 10.18848/2328-6261/CGP/v24i02/65-83
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- Article
Using Deep Learning to Identify Deepfakes Created Using Generative Adversarial Networks.
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- Computers (2073-431X), 2025, v. 14, n. 2, p. 60, doi. 10.3390/computers14020060
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- Article
Levels for Hotline Miami 2: Wrong Number Using Procedural Content Generations.
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- Computers (2073-431X), 2018, v. 7, n. 2, p. 22, doi. 10.3390/computers7020022
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- Article
Transmediation of Spatial Characteristics - Mervyn Peake's Gormenghast Series and Philip Cooke's Gormenghast: A Board Game set in the World of Mervyn Peake.
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- Problems of Literary Genres / Zagadnienia Rodzajów Literackich, 2017, v. 60, n. 3, p. 111, doi. 10.26485/ZRL/2017/60.3/8
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- Article
Comparing general self-esteem and self-esteem related to video game use in the development of problematic gaming.
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- Journal of Behavioral Addictions, 2023, v. 12, p. 11
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- Article
Videojuegos para el desarrollo de la competencia traductora en el Espacio Europeo de Educación Superior.
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- TRANS: Revista de Traductología, 2024, n. 28, p. 218, doi. 10.24310/trt.28.2024.21070
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- Article
Lack of educational impact of video game addiction in children and adolescents diagnosed with ADHD: A cross-sectional study.
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- Frontiers in Psychiatry, 2023, p. 1, doi. 10.3389/fpsyt.2023.1136671
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- Article
Customer Involvement in the Game Development Process.
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- Journal of Entrepreneurship, Management & Innovation, 2015, v. 11, n. 3, p. 43, doi. 10.7341/20151133
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- Article
Performance meets games: considering interaction strategies in game design.
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- Digital Creativity, 2013, v. 24, n. 2, p. 157, doi. 10.1080/14626268.2013.808963
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- Article
Agency as commitment to meaning: communicative competence in games.
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- Digital Creativity, 2010, v. 21, n. 1, p. 11, doi. 10.1080/14626261003654509
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- Article
VIRTUAL SIGN TRANSLATOR AS A BASE FOR A SERIOUS GAME.
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- Journal of Information Technology & Applications, 2016, v. 6, n. 1, p. 12, doi. 10.7251/JIT16012S
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- Article
Small Development Projects for Developing Overall Understanding of Product Components.
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- Annals of Business Administrative Science (ABAS), 2021, v. 20, n. 6, p. 183, doi. 10.7880/abas.0210924a
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- Article
The Core Rigidity of Japanese Home Video Game Companies.
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- Annals of Business Administrative Science (ABAS), 2019, v. 18, n. 5, p. 195, doi. 10.7880/abas.0190921a
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- Article
The Sacred and the Digital. Critical Depictions of Religions in Digital Games.
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- 2019
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- Editorial
Exploring Design Features for Enhancing Players' Challenge in Strategy Games.
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- CyberPsychology & Behavior, 2007, v. 10, n. 3, p. 393, doi. 10.1089/cpb.2006.9940
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- Article
Phronesis and Creativity: Knowledge Work in Video Game Development.
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- Creativity & Innovation Management, 2006, v. 15, n. 4, p. 419, doi. 10.1111/j.1467-8691.2006.00400.x
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- Article
Is There A Difference Between Hardcore and Casual Baseball Fans? An Empirical Study of Taiwan's 2023 WBC Spectator Motivations.
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- Journal of Marketing & Management, 2024, v. 15, n. 1, p. 47
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- Article
MARITIME ARCHAEOLOGY AND VIDEO GAMES: WHAT DO VIDEOS GAMES HAVE TO OFFER?
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- Journal of Ocean Technology, 2022, v. 17, n. 2, p. 106
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- Article
Joining Hands 2018.
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- Journal of Ocean Technology, 2019, v. 14, n. 2, p. 96
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- Article
METHODOLOGY FOR DESIGNING VIRTUAL REALITY APPLICATIONS.
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- Annals of DAAAM & Proceedings, 2015, v. 26, n. 1, p. 0768, doi. 10.2507/26th.daaam.proceedings.107
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- Article
A SYSTEM FRAMEWORK DESIGN FOR VIRTUAL REALITY GAME USING GAMEPLAY BIG DATA TECHNOLOGY.
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- International Journal of Organizational Innovation, 2018, v. 11, n. 2, p. 230
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- Article
Case Study of ITC-A Name Synonymous with Sustainability.
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- Globsyn Management Journal, 2021, v. 15, n. 1/2, p. 163
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- Article
MANHUNTING - A SIMPLE SEARCH GAME.
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- International Game Theory Review, 2010, v. 12, n. 4, p. 293, doi. 10.1142/S0219198910002696
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- Article
ON THE SUPERMODULARITY OF HOMOGENEOUS OLIGOPOLY GAMES.
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- International Game Theory Review, 2010, v. 12, n. 4, p. 309, doi. 10.1142/S0219198910002702
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- Article
THE EXTENSION OF DUTTA-RAY'S SOLUTION TO CONVEX NTU GAMES.
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- International Game Theory Review, 2010, v. 12, n. 4, p. 339, doi. 10.1142/S0219198910002714
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- Article
NONLINEAR DUOPOLY GAMES WITH ADVERTISEMENT REVISITED.
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- International Game Theory Review, 2010, v. 12, n. 4, p. 363, doi. 10.1142/S0219198910002726
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- Article
Reflection of Long Game Formulas.
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- Mathematical Logic Quarterly, 1994, v. 40, n. 3, p. 381, doi. 10.1002/malq.19940400307
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- Article
VIRTUAL GAMING, ACTUAL DAMAGE: VIDEO GAME DESIGN THAT INTENTIONALLY AND SUCCESSFULLY ADDICTS USERS CONSTITUTES CIVIL BATTERY.
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- Duke Law & Technology Review, 2023, v. 23, n. 1, p. 55
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- Publication type:
- Article
APRENDER JUGANDO CON "TEJIDOS PRECOLOMBINOS" MEDIANTE ROMPECABEZAS VIRTUALES.
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- INGENIARE - Revista Chilena de Ingeniería, 2008, v. 16, n. 3, p. 318
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- Publication type:
- Article
When regional meets global: exploring the nature of global innovation networks in the video game industry in Southern Sweden.
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- Entrepreneurship & Regional Development, 2021, v. 33, n. 1/2, p. 131, doi. 10.1080/08985626.2020.1736184
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- Article
The Study of Active Learning on the Course of Game Project Management with Agile.
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- Journal of Information Science & Technology, 2021, v. 11, n. 1, p. 30
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- Publication type:
- Article
Stereo Educational Game with Vision Based Interaction in Virtual Environment.
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- International Journal of Virtual Reality, 2010, v. 9, n. 4, p. 79, doi. 10.20870/ijvr.2010.9.4.2793
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- Publication type:
- Article
Emotion Modeling and Interaction of NPCS in Virtual Simulation and Games.
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- International Journal of Virtual Reality, 2010, v. 9, n. 4, p. 1, doi. 10.20870/ijvr.2010.9.4.2784
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- Article
Artist's Response: How will Copepods Cope?
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- Junctures: The Journal for Thematic Dialogue, 2018, v. 19, p. 108
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- Publication type:
- Article
Computational Intelligence-Based Search of Entertaining Rules in the Space of Predator/Prey Games.
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- Journal of Multiple-Valued Logic & Soft Computing, 2017, v. 28, n. 6, p. 643
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- Article
Observing the Coming of Age of Video Game Graphics.
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- Journal of Open Humanities Data, 2024, v. 10, n. 1, p. 1, doi. 10.5334/johd.251
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- Article
Videojuegos y sociedades de control: la formación del cognitariado en las Global Game Jams.
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- Revista Crítica de Ciências Sociais, 2019, n. 118, p. 101, doi. 10.4000/rccs.8581
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- Publication type:
- Article
Using Game Theory to Determine the Optimal Strategy for the Transportation Sector in Iraq.
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- Journal of Economics & Administrative Sciences, 2022, v. 28, n. 132, p. 157, doi. 10.33095/jeas.v28i132.2282
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- Publication type:
- Article
Randomised trial of three treatments for amblyopia: Vision therapy and patching, perceptual learning and patching alone.
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- Ophthalmic & Physiological Optics, 2025, v. 45, n. 1, p. 31, doi. 10.1111/opo.13395
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- Article
Joseph Roberts Smallwood: Masthead Newfoundlander, 1900-1949.
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- Letters in Canada, 2023, v. 92, n. 3, p. 430, doi. 10.3138/UTQ.92.3.HR.093
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- Publication type:
- Article