Works matching Computer war games
Results: 83
Pixel Lions – the image of the soldier in First World War computer games.
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- Historical Journal of Film, Radio & Television, 2015, v. 35, n. 4, p. 656, doi. 10.1080/01439685.2015.1096665
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- Publication type:
- Article
The Images of the Red Army and the Wehrmacht in the Great Patriotic War in Computer Games.
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- Russkaa Starina, 2021, v. 12, n. 1, p. 66, doi. 10.13187/rs.2021.1.66
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- Article
Territory of Agon. Civilian Perspective in a Besieged City in the Computer Game This War of Mine.
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- Future Human Image, 2019, v. 12, p. 22, doi. 10.29202/fhi/12/2
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- Publication type:
- Article
»Krieg und organisierte Gewalt im Computerspiel -- Militärhistorische Narrative, Räume und Geschichtsbilder«.
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- 2016
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- Publication type:
- Proceeding
智能化战争中计算机兵棋发展建设.
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- Ordnance Industry Automation, 2020, v. 39, n. 10, p. 76, doi. 10.7690/bgzdh.2020.10.018
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- Article
Hizbullah at Play.
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- Middle East Quarterly, 2003, v. 10, n. 3, p. 14
- Publication type:
- Article
Arab and American computer war games: The influence of a global technology on discourse.
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- Critical Discourse Studies, 2006, v. 3, n. 1, p. 1, doi. 10.1080/17405900600591362
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- Publication type:
- Article
A Yıldız ve Akın Algoritmaları ile Otonom Sürü Sistemleri için Yol Bulma.
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- International Journal of InformaticsTechnologies, 2023, v. 16, n. 4, p. 251, doi. 10.17671/gazibtd.1236552
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- Article
A rough ride: strenuous spectatorship and the early cinema of assaults.
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- 2012
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- Publication type:
- Essay
The World War II Video Game, Adaptation, and Postmodern History.
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- Literature Film Quarterly, 2021, v. 49, n. 1, p. 1
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- Article
Category of the Epic as a Part of the Theoretical Paradigm of Contemporary Musicology.
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- Postmodern Openings / Deschideri Postmoderne, 2022, v. 13, n. 1, p. 351, doi. 10.18662/po/13.1/400
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- Publication type:
- Article
Matrix Games with Interval-Valued 2-Tuple Linguistic Information.
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- Games (20734336), 2018, v. 9, n. 3, p. 62, doi. 10.3390/g9030062
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- Publication type:
- Article
Intergroup Prisoner's Dilemma with Intragroup Power Dynamics.
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- Games (20734336), 2011, v. 2, n. 1, p. 21, doi. 10.3390/g2010021
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- Publication type:
- Article
"Never Battle Alone": Egirls and the Gender(ed) War on Video Game Live Streaming as "Real" Work.
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- Television & New Media, 2022, v. 23, n. 5, p. 509, doi. 10.1177/15274764221080930
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- Publication type:
- Article
Longer you play, the more hostile you feel: examination of first person shooter video games and aggression during video game play.
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- Aggressive Behavior, 2007, v. 33, n. 6, p. 486, doi. 10.1002/ab.20227
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- Publication type:
- Article
Virtually Real: Suzanne Collins's The Hunger Games Trilogy.
- Published in:
- 2012
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- Publication type:
- Literary Criticism
Deshumanización y legitimación de los conflictos armados en los videojuegos bélicos.
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- Palabra Clave, 2020, v. 23, n. 1, p. 1, doi. 10.5294/pacla.2019.23.1.4
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- Publication type:
- Article
Wargames as Pedagogical Tools: Using Wargames for Higher Education.
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- Journal of Political Science Education, 2025, v. 21, n. 1, p. 163, doi. 10.1080/15512169.2024.2349549
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- Publication type:
- Article
'A relationship of mutual exploitation': the evolving ties between the Pentagon, Hollywood, and the commercial gaming sector.
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- Social Identities, 2019, v. 25, n. 4, p. 542, doi. 10.1080/13504630.2018.1514151
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- Publication type:
- Article
America's digital army: games at work and war: by Robertson AllenLondon: University of Nebraska Press, 2017, 228 pages ISBN: 978-1-4962-0191-1 (paperback) Price: £23.99.
- Published in:
- 2020
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- Publication type:
- Book Review
STEM STARTS WITH ABC: GETTING WOMEN INTO STEM FIELDS STARTS IN THE EARLY YEARS OF EDUCATION.
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- Redress, 2020, v. 29, n. 2, p. 20
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- Publication type:
- Article
Digital militainment by design: producing and playing SOCOM: U.S. Navy SEALs.
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- International Journal of Media & Cultural Politics, 2009, v. 5, n. 3, p. 161, doi. 10.1386/macp.5.3.161_1
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- Publication type:
- Article
The Replacement of the Mentor/Educator Archetype With the Pseudo-Father Figure and in the Video Game Narrative.
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- Multidisciplinary Journal of School Education, 2024, v. 13, n. 1, p. 213, doi. 10.35765/mjse.2024.1325.11
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- Publication type:
- Article
Graphics, playability and social interaction, the greatest motivations for playing Call of Duty. Educational reflections.
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- Journal of New Approaches in Educational Research, 2014, v. 3, n. 1, p. 34, doi. 10.7821/naer.3.1.34-41
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- Publication type:
- Article
Digital war: An empirical analysis of narrative elements in military first-person shooters.
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- Journal of Gaming & Virtual Worlds, 2012, v. 4, n. 3, p. 215, doi. 10.1386/jgvw.4.3.215_1
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- Publication type:
- Article
‘Shall we kill the pixel soldier?’: perceptions of trauma and morality in combat video games.
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- Journal of Gaming & Virtual Worlds, 2010, v. 2, n. 1, p. 39, doi. 10.1386/jgvw.2.1.39_1
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- Publication type:
- Article
Introduction: The Art of Adaptation in Film and Video Games.
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- Arts (2076-0752), 2022, v. 11, n. 4, p. N.PAG, doi. 10.3390/arts11040071
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- Publication type:
- Article
The Force Is Strong with This One (but Not That One): What Makes a Successful Star Wars Video Game Adaptation?
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- Arts (2076-0752), 2020, v. 9, n. 4, p. 131, doi. 10.3390/arts9040131
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- Publication type:
- Article
The Midnight Sun of the Cold War: Terror and World War Three in Theatre Europe.
- Published in:
- 2018
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- Publication type:
- Video Game Review
War games and national security with a grain of SALT.
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- Bulletin of the Atomic Scientists, 1979, v. 35, n. 6, p. 18, doi. 10.1080/00963402.1979.11458626
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- Publication type:
- Article
Big Data y estrategias in-game para capitalizar la experiencia jugable en videojuegos: estudio de caso Star Wars Battlefront II.
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- Área Abierta, 2024, v. 24, n. 3, p. 173, doi. 10.5209/arab.96168
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- Publication type:
- Article
Donald Featherstone, 1918- 2013.
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- Simulation & Gaming, 2015, v. 46, n. 1, p. 3, doi. 10.1177/1046878115587463
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- Publication type:
- Article
Contact Traces: On the Creative Technology of Videogame Gore.
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- Discourse: Journal for Theoretical Studies in Media & Culture, 2020, v. 42, n. 3, p. 356, doi. 10.13110/discourse.42.3.0356
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- Publication type:
- Article
The Great War and the Use of Video Games as Historical and Educational Resources: A Conversation.
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- 2018
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- Publication type:
- Interview
Race, Battlefield 1 and the White Mythic Space of the First World War.
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- Alicante Journal of English Studies / Revista Alicantina de Estudios Ingleses, 2018, n. 31, p. 187, doi. 10.14198/raei.2018.31.12
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- Publication type:
- Article
Military videogames and the future of ideological warfare.
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- British Journal of Politics & International Relations, 2017, v. 19, n. 3, p. 609, doi. 10.1177/1369148117704173
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- Publication type:
- Article
Board with Meaning: Reflections on Game Design and Historiography.
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- CEA Critic, 2017, v. 79, n. 1, p. 110, doi. 10.1353/cea.2017.0007
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- Publication type:
- Article
More than Child's Play?
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- History Today, 2014, v. 64, n. 12, p. 20
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- Publication type:
- Article
WAR SIMULATION GAMING: SPORTING TRAUMA.
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- Critical Photography Series, 2015, p. 119
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- Publication type:
- Article
THEATER OF WAR: "A MASTERS DEGREE IN SHOOTING STUFF".
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- Critical Photography Series, 2015, p. 93
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- Publication type:
- Article
Bioshock and the Uncanny: The City of Rapture as Haunted House.
- Published in:
- 2015
- By:
- Publication type:
- Video Game Review
Declarative Terrain Modeling for Military Training Games.
- Published in:
- International Journal of Computer Games Technology, 2010, p. 1, doi. 10.1155/2010/360458
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- Publication type:
- Article
Terrorismo, guerra de ideas y videojuegos: teoría y práctica.
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- Araucaria, 2022, v. 24, n. 50, p. 381, doi. 10.12795/araucaria.2022.i50.16
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- Publication type:
- Article
Playing with the Classics, Playing the Classics--The Cyborg Ninja Genji in the Video Game Overwatch.
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- Japanese Language & Literature, 2024, v. 58, n. 2, p. 115, doi. 10.5195/jll.2024.330
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- Publication type:
- Article
The politics of consuming war: video games, the military-entertainment complex and the spectacle of violence.
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- Journal of Marketing Management, 2022, v. 38, n. 7/8, p. 661, doi. 10.1080/0267257X.2021.1995025
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- Publication type:
- Article
CHIPS, GOLD, AND ISK: INDIVIDUAL PROPERTY RIGHTS IN FANTASY PERSONAS AND VIRTUAL CURRENCIES.
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- Journal of Law, Technology & Policy, 2021, v. 2021, n. 1, p. 165
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- Publication type:
- Article
Brutal Games: Call of Duty and the Cultural Narrative of World War II.
- Published in:
- Cinema Journal, 2015, v. 54, n. 2, p. 94, doi. 10.1353/cj.2015.0015
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- Publication type:
- Article
Theater of War.
- Published in:
- Visual Communication Quarterly, 2014, v. 21, n. 4, p. 248, doi. 10.1080/15551393.2014.987279
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- Publication type:
- Article
The Hybrid War Against Lula.
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- CounterPunch, 2024, p. 1
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- Publication type:
- Article
The Illusion of Military Dominance.
- Published in:
- CounterPunch, 2022, p. 1
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- Publication type:
- Article