Works matching DE "ANIME"
Results: 418
Educando a través de la Animación Japonesa.
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- Humania del Sur: Revista de Estudios Latinoamericanos, Africanos y Asiáticos, 2024, v. 19, n. 37, p. 83
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- Publication type:
- Article
Editorial.
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- Humania del Sur: Revista de Estudios Latinoamericanos, Africanos y Asiáticos, 2024, v. 19, n. 37, p. 9
- Publication type:
- Article
Japanese Character Education Through Anime as Across Culture in Makassar City, Indonesia.
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- IDEAS: Journal on English Language Teaching & Learning, Linguistics & Literature, 2024, v. 12, n. 2, p. 2092, doi. 10.2456/ideas.v12i2.6036
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- Publication type:
- Article
LA REDÉCOUVERTE DES CEUVRES CLASSIQUES DE L'ENFANCE À TRAVERS L'ANIMATION.
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- Annals of the University of Oradea, Romanian Language & Literature Fascicule / Analele Universităţii din Oradea. Seria Filologie, Fascicula Limba şi Literatura Română, 2024, v. 31, p. 206
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- Article
Colonialism, Comics, and Clubs: A Geography Teacher's Guide to Partnering with Japanese Animation Fans.
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- Geography Teacher, 2025, v. 22, n. 1, p. 52, doi. 10.1080/19338341.2024.2432286
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- Publication type:
- Article
From Melbourne Cooper to Match of the Day and Mo-Cap: Motion as Metaphor and Metaphysics in Animated Sport.
- Published in:
- 2011
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- Publication type:
- Essay
The Soul of Anime: Collaborative Creativity and Japan’s Media Success Story.
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- 2014
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- Publication type:
- Book Review
Gotta Catch 'Em All!: The National Diet's Inadequate Attempt to Control Manga Pirates.
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- University of Miami Law Review, 2021, v. 76, n. 1, p. 251
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- Publication type:
- Article
Diptarka Hait.
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- Angewandte Chemie, 2023, v. 135, n. 52, p. 1, doi. 10.1002/ange.202315385
- Publication type:
- Article
Optimizing photo-to-anime translation with prestyled paired datasets.
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- Multimedia Tools & Applications, 2024, v. 83, n. 41, p. 89393, doi. 10.1007/s11042-024-20339-z
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- Publication type:
- Article
RikoNet: A Novel Anime Recommendation Engine.
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- Multimedia Tools & Applications, 2023, v. 82, n. 21, p. 32329, doi. 10.1007/s11042-023-14710-9
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- Publication type:
- Article
Anime-to-real clothing: Cosplay costume generation via image-to-image translation.
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- Multimedia Tools & Applications, 2022, v. 81, n. 20, p. 29505, doi. 10.1007/s11042-022-12576-x
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- Publication type:
- Article
Fantasy curiosity: a new theoretical perspective to understand anime pilgrimage.
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- Current Issues in Tourism, 2024, v. 27, n. 24, p. 4542, doi. 10.1080/13683500.2023.2277907
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- Publication type:
- Article
Scale development and validation of anime tourism motivations.
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- Current Issues in Tourism, 2021, v. 24, n. 20, p. 2939, doi. 10.1080/13683500.2020.1854198
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- Publication type:
- Article
The potential of anime for destination marketing: fantasies, otaku, and the kidult segment.
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- Current Issues in Tourism, 2019, v. 22, n. 12, p. 1423, doi. 10.1080/13683500.2017.1368462
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- Publication type:
- Article
Blond hair, blue eyes, and "bad" Japanese: representing foreigner stereotypes in Japanese anime.
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- Language Awareness, 2020, v. 29, n. 3/4, p. 286, doi. 10.1080/09658416.2020.1786578
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- Publication type:
- Article
Style, Substance, and Adaptation: Examining Revolutionary Girl Utena and Adolescence of Utena.
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- Literature Film Quarterly, 2023, v. 51, n. 4, p. 8
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- Publication type:
- Article
The occidental otaku: Portuguese audience motivations for viewing anime.
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- Convergence: The Journal of Research into New Media Technologies, 2021, v. 27, n. 1, p. 247, doi. 10.1177/1354856520923966
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- Publication type:
- Article
Book review: Anime’s media mix: Franchising toys and characters in Japan.
- Published in:
- 2014
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- Publication type:
- Book Review
FENOMENOLOGÍA DE LA NARRACIÓN AUDIOVISUAL PARA LA FORMACIÓN ÉTICA EMPLEANDO EL "ANIME".
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- Sophia, Colección de Filosofía de la Educación, 2024, n. 37, p. 161, doi. 10.17163/soph.n37.2024.05
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- Publication type:
- Article
"Do female anime fans exist?" The impact of women-exclusionary discourses on rec.arts.anime.
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- Internet Histories, 2022, v. 6, n. 4, p. 352, doi. 10.1080/24701475.2022.2109265
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- Publication type:
- Article
JAPANESE LANGUAGE STUDENTS' PERCEPTION OF USING ANIME AS A TEACHING TOOL.
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- Indonesian Journal of Applied Linguistics, 2017, v. 7, n. 1, p. 93, doi. 10.17509/ijal.v7i1.6862
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- Publication type:
- Article
Continual few-shot patch-based learning for anime-style colorization.
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- Computational Visual Media, 2024, v. 10, n. 4, p. 705, doi. 10.1007/s41095-024-0414-4
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- Publication type:
- Article
INTERPRETING ANIME.
- Published in:
- 2020
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- Publication type:
- Book Review
BaMSGAN: Self-Attention Generative Adversarial Network with Blur and Memory for Anime Face Generation.
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- Mathematics (2227-7390), 2023, v. 11, n. 20, p. 4401, doi. 10.3390/math11204401
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- Publication type:
- Article
Resiliência na cultura pop japonesa: possibilidades metodológicas como ferramenta de mediação de conflito no âmbito educacional.
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- Conhecimento & Diversidade, 2021, v. 13, n. 31, p. 152, doi. 10.18316/rcd.v13i31.8852
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- Publication type:
- Article
Fandom identification and in-person activities as mediators of the association between cosplay and psychological well-being.
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- Journal of Fandom Studies, 2024, v. 12, n. 1, p. 59, doi. 10.1386/jfs_00089_1
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- Publication type:
- Article
Interview with Julian C. H. Lee on his cosplay short non-fiction film, Be A Superhero.
- Published in:
- 2017
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- Publication type:
- Interview
The contemporary Comic Market: A study of subculture.
- Published in:
- Journal of Fandom Studies, 2016, v. 4, n. 1, p. 55, doi. 10.1386/jfs.4.1.55_1
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- Publication type:
- Article
Con culture: A survey of fans and fandom.
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- Journal of Fandom Studies, 2015, v. 3, n. 2, p. 211, doi. 10.1386/jfs.3.2.211_1
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- Publication type:
- Article
Reframing Japanese animation's success in the late 1970s: UFO Robo Grendizer at the origin of the first anime boom in Italy and France.
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- Journal of Italian Cinema & Media Studies, 2019, v. 7, n. 1, p. 3, doi. 10.1386/jicms.7.1.3_1
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- Publication type:
- Article
The Italian anime boom: The outstanding success of Japanese animation in Italy, 1978-1984.
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- Journal of Italian Cinema & Media Studies, 2014, v. 2, n. 3, p. 363, doi. 10.1386/jicms.2.3.363_1
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- Publication type:
- Article
The Influence of Introducing IT into Production System: A Case of Japanese Animation (Anime) Industry.
- Published in:
- 2013
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- Publication type:
- Case Study
Canted Desire Otaku Performance in Japanese Popular Culture.
- Published in:
- Cultural Studies Review, 2014, v. 20, n. 2, p. 196, doi. 10.5130/csr.v20i2.3700
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- Publication type:
- Article
Understanding Fansub as One of the Audiovisual Translation Methods.
- Published in:
- KEMANUSIAAN: The Asian Journal of Humanities, 2018, v. 25, n. 2, p. 109, doi. 10.21315/kajh2018.25.2.6
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- Publication type:
- Article
Mechanized Bodies of Adolescence: Weaponized Children, National Allegory and Japanese Anime.
- Published in:
- 2012
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- Publication type:
- Film/TV Criticism and Review
'Big fans', 'Experts', and those 'In need of a challenge': Teacher attitudes to 'manga and anime kids' in the Secondary English classroom.
- Published in:
- English in Australia (0155-2147), 2017, v. 52, n. 2, p. 28
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- Publication type:
- Article
"Cu moartea pe moarte călcând". Dimensiunea liturgic-misiologică a slujbei înmormântării.
- Published in:
- Studia Universitatis Babes-Bolyai, Theologia Catholica, 2023, v. 68, n. 1/2, p. 215
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- Publication type:
- Article
Attack on Titan anime memes: Possible meanings and interpretations by young adults.
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- Journal of Media Literacy Education, 2024, v. 16, n. 3, p. 16, doi. 10.23860/JMLE-2024-16-3-2
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- Publication type:
- Article
Analysis of Japanese Interjection (Kandoushi) In the Tensei Shitara Slime Datta Ken Anime Chapter 1-5 .
- Published in:
- Central Asia & the Caucasus (14046091), 2022, v. 23, n. 1, p. 3657, doi. 10.37178/ca-c.23.1.267
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- Publication type:
- Article
Construction of discursive fandom and structural fandom through anime comics and game fan conventions in Malaysia.
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- European Journal of Cultural Studies, 2018, v. 21, n. 4, p. 469, doi. 10.1177/1367549416682964
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- Publication type:
- Article
Forgotten Roots of Japanimation: masters of puppets.
- Published in:
- Film International (16516826), 2007, v. 5, n. 1, p. 58, doi. 10.1386/fiin.5.1.58
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- Publication type:
- Article
Transmedia storytelling and transmediated bodies in Fullmetal Alchemist (2017).
- Published in:
- Asian Cinema, 2020, v. 31, n. 2, p. 187, doi. 10.1386/ac_00021_1
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- Publication type:
- Article
'Blood, guts and Bambi eyes': Urotsukidoji and the Transcultural Reception and Regulation of Anime.
- Published in:
- Journal of British Cinema & Television, 2016, v. 13, n. 3, p. 390, doi. 10.3366/jbctv.2016.0326
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- Publication type:
- Article
Anime and East Asian Culture: Neon Genesis Evangelion.
- Published in:
- Quarterly Review of Film & Video, 2007, v. 24, n. 2, p. 183, doi. 10.1080/10509200500486205
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- Publication type:
- Article
Data Security and Access Rights Management on Anime Content Management Information System.
- Published in:
- Jurnal Indonesia Sosial Teknologi, 2024, v. 5, n. 11, p. 5091, doi. 10.59141/jist.v5i11.7034
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- Publication type:
- Article
Please take her as your wife: Mediatizing indigenous Ainu in the Japanese anime, Golden Kamuy.
- Published in:
- Language, Culture & Society (2543-3164), 2024, v. 6, n. 1, p. 80, doi. 10.1075/lcs.21020.ito
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- Publication type:
- Article
Objetos valiosos La apropiación y valoración de Anime, Manga y Merchandising en la Ciudad Autónoma de Buenos Aires.
- Published in:
- Question (1669-6581), 2021, v. 3, n. 68, p. 461, doi. 10.24215/16696581e532
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- Publication type:
- Article
Anime, globalización y adaptaciones.
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- Question (1669-6581), 2020, v. 2, n. 67, p. 1, doi. 10.24215/16696581e438
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- Publication type:
- Article
The Worlds of Victor Sassoon: Bombay, London, Shanghai, 1918-1941.
- Published in:
- History Today, 2025, v. 75, n. 1, p. 99
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- Publication type:
- Article