Works matching Computer art
Results: 4893
Animation - AR Silhouette Model to Create Character Identity Innovation for Computer Art Pre-Production.
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- TEM Journal, 2020, v. 9, n. 4, p. 1740, doi. 10.18421/tem94-55
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- Article
Digital Storytelling through Teamwork Gamification Model to Encourage Innovative Computer Art.
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- TEM Journal, 2020, v. 9, n. 2, p. 560, doi. 10.18421/TEM92‐18
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- Article
In the beginning, there was the analogue. An alternative history of the beginnings of computer art.
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- Artnodes, 2024, n. 34, p. 1, doi. 10.7238/artnodes.v0i34.424662
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- Article
Skills and the appreciation of computer art.
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- Connection Science, 2016, v. 28, n. 2, p. 131, doi. 10.1080/09540091.2015.1130023
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- Article
Language, Memory and Volition: Toward an Aesthetics of Computer Arts.
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- Leonardo Electronic Almanac, 2004, v. 12, n. 10, p. 6
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- Article
A DIFFUSION MODEL FOR COMPUTER ART IN EDUCATION.
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- Journal of Educational Technology Systems, 2002, v. 31, n. 1, p. 5, doi. 10.2190/B69J-FDFR-UKBY-4LEL
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- Publication type:
- Article
Pre-Service Art Teacher Negative Attitudes and Perceptions of Computer-Generated Art Imagery: Recommendations for Pre-Service Art Education Programs<sup>1</sup>.
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- Visual Arts Research, 2005, v. 31, n. 60, p. 89
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- Article
A Dream of Digital Art: Beyond the Myth of Contemporary Computer Technology in Visual Arts<sup>1</sup>.
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- Visual Arts Research, 2005, v. 31, n. 60, p. 4
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- Article
The art of interaction: Interactivity, performativity, and computers.
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- Journal of Aesthetics & Art Criticism, 1997, v. 55, n. 2, p. 117, doi. 10.2307/431258
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- Article
The Application of Feminist Aesthetic Theory to Computer-Mediated Art.
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- Studies in Art Education, 1998, v. 40, n. 1, p. 66, doi. 10.2307/1320229
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- Article
Creative Simulations: George Mallen and the Early Computer Arts Society.
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- Leonardo, 2024, v. 57, n. 6, p. 702, doi. 10.1162/leon_r_02601
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- Article
Frieder Nake and the Ethics of Cold War Computer Art.
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- Leonardo, 2023, v. 56, n. 6, p. 613, doi. 10.1162/leon_a_02446
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- Article
Tragedy of the Non-Visible: Aesthetic and Ontological Differences in Early Computer versus Conceptual Art.
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- Leonardo, 2023, v. 56, n. 2, p. 159, doi. 10.1162/leon_a_02324
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- Article
Infinity and Accident: Strategies of Enfoldment in Islamic Art and Computer Art.
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- Leonardo, 2006, v. 39, n. 1, p. 37, doi. 10.1162/002409406775452140
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- Article
Symbolic Pointillism: Computer Art Motivated by Human Brain Structures.
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- Leonardo, 2005, v. 38, n. 4, p. 337, doi. 10.1162/0024094054762052
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- Article
Can a Computer Produce and Critique Art?
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- Leonardo, 2001, v. 34, n. 4, p. 369, doi. 10.1162/00240940152549384
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- Article
The Next Computer Art.
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- Leonardo, 1999, v. 32, n. 4, p. 339, doi. 10.1162/002409499553352
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- Article
A selected chronology of computer art: Exhibitions, publications, and technology.
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- Art Journal, 1990, v. 49, n. 3, p. 283, doi. 10.1080/00043249.1990.10792704
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- Article
Computer-aided digital media art creation based on artificial intelligence.
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- Neural Computing & Applications, 2023, v. 35, n. 35, p. 24565, doi. 10.1007/s00521-023-08584-z
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- Article
Learning art with computers — a LISREL model.
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- Journal of Computer Assisted Learning, 2001, v. 17, n. 1, p. 94, doi. 10.1046/j.1365-2729.2001.00162.x
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- Article
Computer Arts.
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- ITNOW, 2013, v. 55, n. 1, p. 58, doi. 10.1093/itnow/bws154
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- Article
Computer Art.
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- ITNOW, 2011, v. 53, n. 5, p. 32, doi. 10.1093/itnow/bwr046
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- Article
The Avant-Garde and the Computer Industry - Art and Technology Collaborations at Datasaab and IBM Sweden from the late 1960s to the 1990s.
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- Avant-Garde Critical Studies, 2022, v. 41, p. 150, doi. 10.1163/9789004515956_011
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- Article
Orientations to curriculum in computer art education.
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- Art Education, 1997, v. 50, n. 3, p. 43, doi. 10.2307/3193696
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- Article
Towards a language of computer art: When paint isn't paint.
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- Art Education, 1995, v. 48, n. 5, p. 17, doi. 10.2307/3193529
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- Article
Computers: Art Chips In.
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- 1983
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- Editorial
A Philosophy of Computer Art.
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- 2012
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- Book Review
A Philosophy of Computer Art.
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- 2010
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- Publication type:
- Book Review
White Heat Cold Logic: British Computer Art 1960-1980.
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- 2009
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- Publication type:
- Book Review
Computer art in context: SIGGRAPH '89 art show catalog.
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- Studies in Art Education, 1991, v. 32, n. 4, p. 250, doi. 10.2307/1320878
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- Article
Using Computers to Create Art.
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- 1987
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- Publication type:
- Book Review
فعالية التعميم المدمج في تنمية مهارات التصميم الفني لطمبة كمية الفنون الجميمة في مادة تطبيقات الرسم بالحاسوب.
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- Journal of College of Education, 2022, n. 1, p. 234
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- Publication type:
- Article
Computer-Generated Arts Scholarships.
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- Gifted Child Today Magazine, 1999, v. 22, n. 1, p. 11
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- Article
Teresa Wennberg, Pioneer Video and Computer Artist: Early Experiences in Video and Computer Art.
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- Leonardo, 2024, v. 57, n. 1, p. 102, doi. 10.1162/leon_a_01411
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- Article
Game Forms of the Possible: A Personal Obituary of Leonardo Contributor and Co-Founder of Computer Art Herbert W. Franke, 1927–2022.
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- 2023
- Publication type:
- Editorial
Hiroshi Kawano (1925-2012): Japan's Pioneer of Computer Arts.
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- Leonardo, 2019, v. 52, n. 1, p. 75, doi. 10.1162/LEON_a_01605
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- Article
The Contribution of Desmond Paul Henry (1921-2004) to Twentieth-Century Computer Art.
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- Leonardo, 2018, v. 51, n. 2, p. 157, doi. 10.1162/LEON_a_01326
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- Article
Early Digital Computer Art at Bell Telephone Laboratories, Incorporated.
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- Leonardo, 2016, v. 49, n. 1, p. 55, doi. 10.1162/LEON_a_00830
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- Article
Ten Questions Concerning Generative Computer Art.
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- Leonardo, 2014, v. 47, n. 2, p. 135, doi. 10.1162/LEON_a_00533
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- Article
A LITTLE-KNOWN STORY ABOUT A MOVEMENT, A MAGAZINE, AND THE COMPUTER'S ARRIVAL IN ART: NEW TENDENCIES AND BIT INTERNATIONAL, 1961-1973.
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- 2012
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- Publication type:
- Book Review
WHITE HEAT COLD LOGIC: BRITISH COMPUTER ART 1960-1980.
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- 2010
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- Publication type:
- Book Review
The Application of Modern Computer-Aided Technology in Fine Art Education.
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- Security & Communication Networks, 2022, p. 1, doi. 10.1155/2022/8038178
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- Article
Computer art as conceptual art.
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- Art Journal, 1990, v. 49, n. 3, p. 253, doi. 10.1080/00043249.1990.10792699
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- Article
The digital revolution: Art in the computer age.
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- Art Journal, 1990, v. 49, n. 3, p. 248, doi. 10.1080/00043249.1990.10792698
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- Publication type:
- Article
Retracted: Computer Multimedia Art Pattern Creation Based on P-Filling Algorithm.
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- 2023
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- Publication type:
- Correction Notice
Early Argentine Computer Art at the Victoria & Albert Museum Archives, Collections and Curatorship.
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- Journal of Design History, 2018, v. 31, n. 2, p. 154, doi. 10.1093/jdh/epx035
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- Article
Event Two: The BCS Computer Arts Society.
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- ITNOW, 2019, v. 61, n. 4, p. 28, doi. 10.1093/itnow/bwz099
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- Article
BCS Computer Arts Society Celebrates 50 Years.
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- ITNOW, 2019, v. 61, n. 3, p. 30, doi. 10.1093/itnow/bwz069
- Publication type:
- Article
Computer Art.
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- ITNOW, 2011, v. 53, n. 4, p. 32, doi. 10.1093/itnow/bwr030
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- Article
Computer Art.
- Published in:
- ITNOW, 2011, v. 53, n. 2, p. 32, doi. 10.1093/itnow/bwq254
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- Publication type:
- Article