Works matching DE "HEAD-mounted displays"
Results: 1119
A multimodal virtual vision platform as a next-generation vision system for a surgical robot.
- Published in:
- Medical & Biological Engineering & Computing, 2024, v. 62, n. 5, p. 1535, doi. 10.1007/s11517-024-03030-1
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- Publication type:
- Article
Effects of virtual reality technology locomotive multi-sensory motion stimuli on a user simulator sickness and controller intuitiveness during a navigation task.
- Published in:
- 2020
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- Publication type:
- journal article
Wearable Soft Technologies for Haptic Sensing and Feedback.
- Published in:
- Advanced Functional Materials, 2021, v. 31, n. 39, p. 1, doi. 10.1002/adfm.202007428
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- Publication type:
- Article
Untethered Feel‐Through Haptics Using 18‐µm Thick Dielectric Elastomer Actuators.
- Published in:
- Advanced Functional Materials, 2021, v. 31, n. 39, p. 1, doi. 10.1002/adfm.202006639
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- Publication type:
- Article
Textile‐Based Triboelectric Nanogenerators for Self‐Powered Wearable Electronics.
- Published in:
- Advanced Functional Materials, 2019, v. 29, n. 2, p. N.PAG, doi. 10.1002/adfm.201804533
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- Publication type:
- Article
Advances in 4D Printing: Materials and Applications.
- Published in:
- Advanced Functional Materials, 2019, v. 29, n. 2, p. N.PAG, doi. 10.1002/adfm.201805290
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- Publication type:
- Article
A novel system for measuring visual potentials evoked by passive head-mounted display stimulators.
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- Documenta Ophthalmologica, 2022, v. 144, n. 2, p. 125, doi. 10.1007/s10633-021-09856-6
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- Publication type:
- Article
Virtual reality in medical emergencies training: benefits, perceived stress, and learning success.
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- Multimedia Systems, 2023, v. 29, n. 4, p. 2239, doi. 10.1007/s00530-023-01102-0
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- Publication type:
- Article
QoE assessment of fairness in networked game with olfaction: influence of time it takes for smell to reach player.
- Published in:
- Multimedia Systems, 2014, v. 20, n. 5, p. 621, doi. 10.1007/s00530-014-0382-0
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- Publication type:
- Article
Outcomes of using Bangerter foils for the treatment of residual amblyopia following patching therapy.
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- Graefe's Archive of Clinical & Experimental Ophthalmology, 2021, v. 259, n. 10, p. 3167, doi. 10.1007/s00417-021-05231-y
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- Publication type:
- Article
The influence of visual field position induced by a retinal prosthesis simulator on mobility.
- Published in:
- Graefe's Archive of Clinical & Experimental Ophthalmology, 2019, v. 257, n. 8, p. 1765, doi. 10.1007/s00417-019-04375-2
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- Publication type:
- Article
Effect of Interaction Based on Augmented Context in Immersive Virtual Reality Environment.
- Published in:
- Wireless Personal Communications, 2018, v. 98, n. 2, p. 1931, doi. 10.1007/s11277-017-4954-0
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- Publication type:
- Article
An empirical comparison of vignette and virtual reality experiments in tourism research.
- Published in:
- Current Issues in Tourism, 2024, v. 27, n. 5, p. 689, doi. 10.1080/13683500.2023.2238323
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- Publication type:
- Article
Effects of Cybersickness Caused by Head-Mounted Display--Based Virtual Reality on Physiological Responses: Cross-sectional Study.
- Published in:
- JMIR Serious Games, 2022, v. 10, n. 4, p. 270, doi. 10.2196/37938
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- Publication type:
- Article
Effects of a Modern Virtual Reality 3D Head-Mounted Display Exergame on Simulator Sickness and Immersion Under Specific Conditions in Young Women and Men: Experimental Study.
- Published in:
- JMIR Serious Games, 2022, v. 10, n. 4, p. 183, doi. 10.2196/41234
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- Publication type:
- Article
Handheld Weights as an Effective and Comfortable Way To Increase Exercise Intensity of Physical Activity in Virtual Reality: Empirical Study.
- Published in:
- JMIR Serious Games, 2022, v. 10, n. 4, p. 171, doi. 10.2196/39932
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- Publication type:
- Article
The Effects of Acute Virtual Reality Exergaming on Mood and Executive Function: Exploratory Crossover Trial.
- Published in:
- JMIR Serious Games, 2022, v. 10, n. 3, p. 1, doi. 10.2196/38200
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- Publication type:
- Article
A New Approach for Reducing Virtual Reality Sickness in Real Time: Design and Validation Study.
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- JMIR Serious Games, 2022, v. 10, n. 3, p. 1, doi. 10.2196/36397
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- Publication type:
- Article
Effects of Virtual Reality–Based Multimodal Audio-Tactile Cueing in Patients With Spatial Attention Deficits: Pilot Usability Study.
- Published in:
- JMIR Serious Games, 2022, v. 10, n. 2, p. 1, doi. 10.2196/34884
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- Publication type:
- Article
Using Visual Guides to Reduce Virtual Reality Sickness in First-Person Shooter Games: Correlation Analysis.
- Published in:
- JMIR Serious Games, 2021, v. 9, n. 3, p. 1, doi. 10.2196/18020
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- Publication type:
- Article
Augmented, Mixed, and Virtual Reality-Based Head-Mounted Devices for Medical Education: Systematic Review.
- Published in:
- JMIR Serious Games, 2021, v. 9, n. 3, p. 1, doi. 10.2196/29080
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- Publication type:
- Article
Does Enhanced Immersion Improve Learning Outcomes: The Impact of Immersive Experience on Learning Outcomes and Its Mechanism.
- Published in:
- Best Evidence in Chinese Education, 2024, v. 17, n. 1, p. 1855
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- Publication type:
- Article
SUITABILITY, USABILITY AND SAFETY OF FULLY IMMERSIVE VIRTUAL REALITY APPLICATIONS FOR MOTOR AND COGNITIVE REHABILITATION IN STROKE PATIENTS: PRELIMINARY DATA.
- Published in:
- Health & Research Journal, 2024, v. 10, n. 3, p. 193, doi. 10.12681/healthresj.34734
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- Publication type:
- Article
Identification and Evaluation of Cybersickness Impact of Mixed Reality Simulator (MRSi) System.
- Published in:
- Journal Européen des Systèmes Automatisés, 2025, v. 58, n. 1, p. 105, doi. 10.18280/jesa.580112
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- Publication type:
- Article
Comparing the usability of a virtual reality manual wheelchair simulator in two display conditions.
- Published in:
- Journal of Rehabilitation & Assistive Technologies Engineering, 2022, p. 1, doi. 10.1177/20556683211067174
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- Publication type:
- Article
Implementation of a Virtual Reality recreation program in long-term care.
- Published in:
- Journal of Rehabilitation & Assistive Technologies Engineering, 2022, v. 9, p. 1, doi. 10.1177/20556683211070994
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- Publication type:
- Article
Comparing the usability of a virtual reality manual wheelchair simulator in two display conditions.
- Published in:
- Journal of Rehabilitation & Assistive Technologies Engineering, 2022, v. 9, p. 1, doi. 10.1177/20556683211067174
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- Publication type:
- Article
Virtual Hand Illusion in younger and older adults.
- Published in:
- Journal of Rehabilitation & Assistive Technologies Engineering, 2021, v. 8, p. 1, doi. 10.1177/20556683211059389
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- Publication type:
- Article
Effectiveness of virtual reality-based vestibular rehabilitation in patients with peripheral vestibular hypofunction.
- Published in:
- Turkish Journal of Medical Sciences, 2022, v. 52, n. 6, p. 1970, doi. 10.55730/1300-0144.5545
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- Publication type:
- Article
AVATAR-RETAIL: The Digital Shopping World.
- Published in:
- Grenze International Journal of Engineering & Technology (GIJET), 2024, v. 10, n. 2, Part 2, p. 1420
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- Publication type:
- Article
An Insight into the Applications of Virtual Reality Gaming.
- Published in:
- Grenze International Journal of Engineering & Technology (GIJET), 2024, v. 10, n. 2, Part 2, p. 967
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- Publication type:
- Article
Virtual Car Showroom.
- Published in:
- 2024
- By:
- Publication type:
- Product Review
QUANTIFYING OVERESTIMATION OF HEAD TILT DURING SUSTAINED AND REPEATED EXPOSURE TO HYPER-GRAVITY.
- Published in:
- Aerospace Medicine & Human Performance, 2024, v. 95, n. 8, p. 577
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- Publication type:
- Article
ATTENTIONAL TUNNELING IN PILOTS DUE TO A VISUAL TRACKING TASK WITH A HEAD MOUNTED DISPLAY.
- Published in:
- Aerospace Medicine & Human Performance, 2024, v. 95, n. 8, p. 488
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- Publication type:
- Article
A Digital Alternative to the TNO Stereo Test to Qualify Military Aircrew.
- Published in:
- Aerospace Medicine & Human Performance, 2022, v. 93, n. 12, p. 846, doi. 10.3357/AMHP.6111.2022
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- Publication type:
- Article
Head-Mounted Dynamic Visual Acuity for G-Transition Effects During Interplanetary Spaceflight: Technology Development and Results from an Early Validation Study.
- Published in:
- Aerospace Medicine & Human Performance, 2022, v. 93, n. 11, p. 800, doi. 10.3357/AMHP.6092.2022
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- Publication type:
- Article
The Zen Garden Virtual Reality App for eating disorders: description and preliminary results.
- Published in:
- 2024
- By:
- Publication type:
- Abstract
Acoustics of the one person space: headphone listening, detachable ambience, and the binaural prehistory of VR.
- Published in:
- Sound Studies, 2021, v. 7, n. 1, p. 42, doi. 10.1080/20551940.2020.1750270
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- Publication type:
- Article
Hacia una metodología de evaluación del rendimiento del alumno en entornos de aprendizaje iVR utilizando eye-tracking y aprendizaje automático.
- Published in:
- Comunicar, 2023, v. 31, n. 76, p. 9, doi. 10.3916/C76-2023-01
- By:
- Publication type:
- Article
An Automated Marker-Less Registration Approach Using Neural Radiance Fields for Potential Use in Mixed Reality-Based Computer-Aided Surgical Navigation of Paranasal Sinus.
- Published in:
- Computers (2073-431X), 2025, v. 14, n. 1, p. 5, doi. 10.3390/computers14010005
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- Publication type:
- Article
Performance Analysis of an Adaptive Rate Scheme for QoE-Assured Mobile VR Video Streaming.
- Published in:
- Computers (2073-431X), 2022, v. 11, n. 5, p. 69, doi. 10.3390/computers11050069
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- Publication type:
- Article
A Systematic Survey on Cybersickness in Virtual Environments.
- Published in:
- Computers (2073-431X), 2022, v. 11, n. 4, p. 51, doi. 10.3390/computers11040051
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- Publication type:
- Article
Game-Based Learning, Gamification in Education and Serious Games.
- Published in:
- Computers (2073-431X), 2022, v. 11, n. 3, p. 36, doi. 10.3390/computers11030036
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- Publication type:
- Article
One View Is Not Enough: Review of and Encouragement for Multiple and Alternative Representations in 3D and Immersive Visualisation.
- Published in:
- Computers (2073-431X), 2022, v. 11, n. 2, p. 20, doi. 10.3390/computers11020020
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- Publication type:
- Article
Colocation for SLAM-Tracked VR Headsets with Hand Tracking.
- Published in:
- Computers (2073-431X), 2021, v. 10, n. 5, p. 58, doi. 10.3390/computers10050058
- By:
- Publication type:
- Article
A VR-Enhanced Rollover Car Simulator and Edutainment Application for Increasing Seat Belt Use Awareness.
- Published in:
- Computers (2073-431X), 2021, v. 10, n. 5, p. 55, doi. 10.3390/computers10050055
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- Publication type:
- Article
Diffusion of Innovation: Case of Co-Design of Cabins in Mobile Work Machine Industry.
- Published in:
- Computers (2073-431X), 2019, v. 8, n. 2, p. 39, doi. 10.3390/computers8020039
- By:
- Publication type:
- Article
Users’ Perceptions Using Low-End and High-End Mobile-Rendered HMDs: A Comparative Study.
- Published in:
- Computers (2073-431X), 2018, v. 7, n. 1, p. 15, doi. 10.3390/computers7010015
- By:
- Publication type:
- Article
The effects of computer-aided cognitive rehabilitation combined with virtual reality technology on event-related potential P300 and cognitive function of patients with cognitive impairment after stroke.
- Published in:
- European Review for Medical & Pharmacological Sciences, 2023, v. 27, n. 19, p. 8993
- By:
- Publication type:
- Article
Design and Manufacture of 3D Roaming System of Port Urban Forest Park Based on VR.
- Published in:
- Journal of Coastal Research, 2020, v. 104, p. 896, doi. 10.2112/JCR-SI104-154.1
- By:
- Publication type:
- Article