Works matching DE "RENDERING algorithms"


Results: 48
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    Optimizing Disparity for Motion in Depth.

    Published in:
    Computer Graphics Forum, 2013, v. 32, n. 4, p. 143, doi. 10.1111/cgf.12160
    By:
    • Kellnhofer, Petr;
    • Ritschel, Tobias;
    • Myszkowski, Karol;
    • Seidel, Hans‐Peter
    Publication type:
    Article
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    Scalable Programmable Motion Effects on GPUs.

    Published in:
    Computer Graphics Forum, 2012, v. 31, n. 7pt2, p. 2259, doi. 10.1111/j.1467-8659.2012.03219.x
    By:
    • Huang, Xuezhen;
    • Hou, Qiming;
    • Ren, Zhong;
    • Zhou, Kun
    Publication type:
    Article
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    Unstructured Light Fields.

    Published in:
    Computer Graphics Forum, 2012, v. 31, n. 2pt1, p. 305, doi. 10.1111/j.1467-8659.2012.03009.x
    By:
    • Davis, Abe;
    • Levoy, Marc;
    • Durand, Fredo
    Publication type:
    Article
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    Iterative Image Warping.

    Published in:
    Computer Graphics Forum, 2012, v. 31, n. 2pt1, p. 237, doi. 10.1111/j.1467-8659.2012.03002.x
    By:
    • Bowles, Huw;
    • Mitchell, Kenny;
    • Sumner, Robert W.;
    • Moore, Jeremy;
    • Gross, Markus
    Publication type:
    Article
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    Nearest Neighbor Searches on the GPU.

    Published in:
    International Journal of Parallel Programming, 2012, v. 40, n. 3, p. 313, doi. 10.1007/s10766-011-0184-3
    By:
    • Leite, Pedro;
    • Teixeira, João;
    • Farias, Thiago;
    • Reis, Bernardo;
    • Teichrieb, Veronica;
    • Kelner, Judith
    Publication type:
    Article
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