Works matching DE "RAY tracing algorithms"


Results: 281
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    Ray Tracing Animated Displaced Micro‐Meshes.

    Published in:
    Computer Graphics Forum, 2024, v. 43, n. 7, p. 1, doi. 10.1111/cgf.15225
    By:
    • Gruen, Holger;
    • Benthin, Carsten;
    • Kensler, Andrew;
    • Barczak, Joshua;
    • McAllister, David
    Publication type:
    Article
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    Advances in Neural Rendering.

    Published in:
    Computer Graphics Forum, 2022, v. 41, n. 2, p. 703, doi. 10.1111/cgf.14507
    By:
    • Tewari, A.;
    • Thies, J.;
    • Mildenhall, B.;
    • Srinivasan, P.;
    • Tretschk, E.;
    • Yifan, W.;
    • Lassner, C.;
    • Sitzmann, V.;
    • Martin‐Brualla, R.;
    • Lombardi, S.;
    • Simon, T.;
    • Theobalt, C.;
    • Nießner, M.;
    • Barron, J. T.;
    • Wetzstein, G.;
    • Zollhöfer, M.;
    • Golyanik, V.
    Publication type:
    Article
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    Front Matter.

    Published in:
    Computer Graphics Forum, 2019, v. 38, n. 8, p. i, doi. 10.1111/cgf.13651
    Publication type:
    Article
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    Multi-Layered Automultiscopic Displays.

    Published in:
    Computer Graphics Forum, 2012, v. 31, n. 7pt2, p. 2135, doi. 10.1111/j.1467-8659.2012.03206.x
    By:
    • Ranieri, Nicola;
    • Heinzle, Simon;
    • Smithwick, Quinn;
    • Reetz, Daniel;
    • Smoot, Lanny S.;
    • Matusik, Wojciech;
    • Gross, Markus
    Publication type:
    Article
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    Non-Linear Beam Tracing on a GPU.

    Published in:
    Computer Graphics Forum, 2011, v. 30, n. 8, p. 2156, doi. 10.1111/j.1467-8659.2011.01905.x
    By:
    • Liu, Baoquan;
    • Wei, Li-Yi;
    • Yang, Xu;
    • Ma, Chongyang;
    • Xu, Ying-Qing;
    • Guo, Baining;
    • Wu, Enhua
    Publication type:
    Article
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    Adaptive Records for Irradiance Caching.

    Published in:
    Computer Graphics Forum, 2011, v. 30, n. 6, p. 1603, doi. 10.1111/j.1467-8659.2010.01846.x
    By:
    • Ribardière, Mickaël;
    • Carré, Samuel;
    • Bouatouch, Kadi
    Publication type:
    Article
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    A Ray Tracing Approach to Diffusion Curves.

    Published in:
    Computer Graphics Forum, 2011, v. 30, n. 4, p. 1345, doi. 10.1111/j.1467-8659.2011.01994.x
    By:
    • Bowers, John C.;
    • Leahey, Jonathan;
    • Wang, Rui
    Publication type:
    Article
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    Fitted BVH for Fast Raytracing of Metaballs.

    Published in:
    Computer Graphics Forum, 2010, v. 29, n. 2, p. 281, doi. 10.1111/j.1467-8659.2009.01597.x
    By:
    • Gourmel, Olivier;
    • Pajot, Anthony;
    • Paulin, Mathias;
    • Barthe, Loïc;
    • Poulin, Pierre
    Publication type:
    Article
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    State of the Art in Ray Tracing Animated Scenes.

    Published in:
    Computer Graphics Forum, 2009, v. 28, n. 6, p. 1691, doi. 10.1111/j.1467-8659.2008.01313.x
    By:
    • Wald, Ingo;
    • Mark, William R.;
    • Günther, Johannes;
    • Boulos, Solomon;
    • Ize, Thiago;
    • Hunt, Warren;
    • Parker, Steven G.;
    • Shirley, Peter
    Publication type:
    Article
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    Specular Effects on the GPU: State of the Art.

    Published in:
    Computer Graphics Forum, 2009, v. 28, n. 6, p. 1586, doi. 10.1111/j.1467-8659.2009.01350.x
    By:
    • Szirmay-Kalos, László;
    • Umenhoffer, Tamás;
    • Patow, Gustavo;
    • Szécsi, László;
    • Sbert, Mateu
    Publication type:
    Article
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    Fast BVH Construction on GPUs.

    Published in:
    Computer Graphics Forum, 2009, v. 28, n. 2, p. 375, doi. 10.1111/j.1467-8659.2009.01377.x
    By:
    • Lauterbach, C.;
    • Garland, M.;
    • Sengupta, S.;
    • Luebke, D.;
    • Manocha, D.
    Publication type:
    Article
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    Importance Sampling Spherical Harmonics.

    Published in:
    Computer Graphics Forum, 2009, v. 28, n. 2, p. 577, doi. 10.1111/j.1467-8659.2009.01398.x
    By:
    • Jarosz, Wojciech;
    • Carr, Nathan A.;
    • Jensen, Henrik Wann
    Publication type:
    Article
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    Diffusion Based Photon Mapping.

    Published in:
    Computer Graphics Forum, 2008, v. 27, n. 8, p. 2114, doi. 10.1111/j.1467-8659.2008.01196.x
    By:
    • Schjøth, L.;
    • Sporring, J.;
    • Olsen, O. Fogh
    Publication type:
    Article
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