Works matching IS 01677055 AND DT 2008 AND VI 27 AND IP 1
Results: 13
Pressing: Smooth Isosurfaces with Flats from Binary Grids.
- Published in:
- Computer Graphics Forum, 2008, v. 27, n. 1, p. 36, doi. 10.1111/j.1467-8659.2007.01039.x
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- Publication type:
- Article
A Comparison of Methods for Generating Poisson Disk Distributions.
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- Computer Graphics Forum, 2008, v. 27, n. 1, p. 114, doi. 10.1111/j.1467-8659.2007.01100.x
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- Publication type:
- Article
A Flexible Kernel for Adaptive Mesh Refinement on GPU.
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- Computer Graphics Forum, 2008, v. 27, n. 1, p. 102, doi. 10.1111/j.1467-8659.2007.01040.x
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- Publication type:
- Article
Point-Based Rendering of Non-Manifold Surfaces.
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- Computer Graphics Forum, 2008, v. 27, n. 1, p. 63, doi. 10.1111/j.1467-8659.2007.01096.x
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- Publication type:
- Article
A General Multi-step Algorithm for Voxel Traversing Along a Line.
- Published in:
- Computer Graphics Forum, 2008, v. 27, n. 1, p. 73, doi. 10.1111/j.1467-8659.2007.01097.x
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- Publication type:
- Article
Real-Time GPU Silhouette Refinement using Adaptively Blended Bézier Patches.
- Published in:
- Computer Graphics Forum, 2008, v. 27, n. 1, p. 1, doi. 10.1111/j.1467-8659.2007.01030.x
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- Publication type:
- Article
Occlusion Textures for Plausible Soft Shadows.
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- Computer Graphics Forum, 2008, v. 27, n. 1, p. 13, doi. 10.1111/j.1467-8659.2007.01037.x
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- Publication type:
- Article
Volume and Isosurface Rendering with GPU-Accelerated Cell Projection.
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- Computer Graphics Forum, 2008, v. 27, n. 1, p. 24, doi. 10.1111/j.1467-8659.2007.01038.x
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- Publication type:
- Article
CGForum 2008 Cover Image.
- Published in:
- 2008
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- Publication type:
- Other
Object-Space Visibility Ordering for Point-Based and Volume Rendering.
- Published in:
- Computer Graphics Forum, 2008, v. 27, n. 1, p. 91, doi. 10.1111/j.1467-8659.2007.01099.x
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- Publication type:
- Article
A Dynamic Model of Cracks Development Based on a 3D Discrete Shrinkage Volume Propagation.
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- Computer Graphics Forum, 2008, v. 27, n. 1, p. 47, doi. 10.1111/j.1467-8659.2007.01042.x
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- Publication type:
- Article
Distributed Texture Memory in a Multi-GPU Environment.
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- Computer Graphics Forum, 2008, v. 27, n. 1, p. 130, doi. 10.1111/j.1467-8659.2007.01101.x
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- Publication type:
- Article
A Sketch-Based User Interface for Reconstructing Architectural Drawings.
- Published in:
- Computer Graphics Forum, 2008, v. 27, n. 1, p. 81, doi. 10.1111/j.1467-8659.2007.01098.x
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- Publication type:
- Article