Works matching IS 01677055 AND DT 2022 AND VI 41 AND IP 4
Results: 16
Front Matter.
- Published in:
- Computer Graphics Forum, 2022, v. 41, n. 4, p. i, doi. 10.1111/cgf.14597
- Publication type:
- Article
Point‐Pattern Synthesis using Gabor and Random Filters.
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- Computer Graphics Forum, 2022, v. 41, n. 4, p. 169, doi. 10.1111/cgf.14596
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- Article
pOp: Parameter Optimization of Differentiable Vector Patterns.
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- Computer Graphics Forum, 2022, v. 41, n. 4, p. 161, doi. 10.1111/cgf.14595
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- Article
Recolorable Posterization of Volumetric Radiance Fields Using Visibility‐Weighted Palette Extraction.
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- Computer Graphics Forum, 2022, v. 41, n. 4, p. 149, doi. 10.1111/cgf.14594
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- Publication type:
- Article
Deep Flow Rendering: View Synthesis via Layer‐aware Reflection Flow.
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- Computer Graphics Forum, 2022, v. 41, n. 4, p. 139, doi. 10.1111/cgf.14593
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- Article
Physics‐Based Inverse Rendering using Combined Implicit and Explicit Geometries.
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- Computer Graphics Forum, 2022, v. 41, n. 4, p. 129, doi. 10.1111/cgf.14592
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- Article
Controlling Material Appearance by Examples.
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- Computer Graphics Forum, 2022, v. 41, n. 4, p. 117, doi. 10.1111/cgf.14591
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- Article
Microsurface Transformations.
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- Computer Graphics Forum, 2022, v. 41, n. 4, p. 105, doi. 10.1111/cgf.14590
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- Article
A Position‐Free Path Integral for Homogeneous Slabs and Multiple Scattering on Smith Microfacets.
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- Computer Graphics Forum, 2022, v. 41, n. 4, p. 93, doi. 10.1111/cgf.14589
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- Article
A Microfacet‐based Hair Scattering Model.
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- Computer Graphics Forum, 2022, v. 41, n. 4, p. 79, doi. 10.1111/cgf.14588
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- Article
Automatic Feature Selection for Denoising Volumetric Renderings.
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- Computer Graphics Forum, 2022, v. 41, n. 4, p. 63, doi. 10.1111/cgf.14587
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- Article
Single‐pass stratified importance resampling.
- Published in:
- Computer Graphics Forum, 2022, v. 41, n. 4, p. 41, doi. 10.1111/cgf.14585
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- Article
Temporally sliced photon primitives for time‐of‐flight rendering.
- Published in:
- Computer Graphics Forum, 2022, v. 41, n. 4, p. 29, doi. 10.1111/cgf.14584
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- Article
Once‐more scattered next event estimation for volume rendering.
- Published in:
- Computer Graphics Forum, 2022, v. 41, n. 4, p. 17, doi. 10.1111/cgf.14583
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- Publication type:
- Article
Path Guiding with Vertex Triplet Distributions.
- Published in:
- Computer Graphics Forum, 2022, v. 41, n. 4, p. 1, doi. 10.1111/cgf.14582
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- Publication type:
- Article
A bidirectional formulation for Walk on Spheres.
- Published in:
- Computer Graphics Forum, 2022, v. 41, n. 4, p. 51, doi. 10.1111/cgf.14586
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- Article