Works matching IS 01677055 AND DT 2021 AND VI 40 AND IP 4
Results: 15
Front Matter.
- Published in:
- Computer Graphics Forum, 2021, v. 40, n. 4, p. i, doi. 10.1111/cgf.14351
- Publication type:
- Article
Deep Portrait Lighting Enhancement with 3D Guidance.
- Published in:
- Computer Graphics Forum, 2021, v. 40, n. 4, p. 177, doi. 10.1111/cgf.14350
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- Publication type:
- Article
A combined scattering and diffraction model for elliptical hair rendering.
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- Computer Graphics Forum, 2021, v. 40, n. 4, p. 163, doi. 10.1111/cgf.14349
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- Publication type:
- Article
An analytic BRDF for materials with spherical Lambertian scatterers.
- Published in:
- Computer Graphics Forum, 2021, v. 40, n. 4, p. 153, doi. 10.1111/cgf.14348
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- Publication type:
- Article
Optimised Path Space Regularisation.
- Published in:
- Computer Graphics Forum, 2021, v. 40, n. 4, p. 139, doi. 10.1111/cgf.14347
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- Publication type:
- Article
Moving Basis Decomposition for Precomputed Light Transport.
- Published in:
- Computer Graphics Forum, 2021, v. 40, n. 4, p. 127, doi. 10.1111/cgf.14346
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- Article
Rendering Point Clouds with Compute Shaders and Vertex Order Optimization.
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- Computer Graphics Forum, 2021, v. 40, n. 4, p. 115, doi. 10.1111/cgf.14345
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- Publication type:
- Article
Unified Shape and SVBRDF Recovery using Differentiable Monte Carlo Rendering.
- Published in:
- Computer Graphics Forum, 2021, v. 40, n. 4, p. 101, doi. 10.1111/cgf.14344
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- Publication type:
- Article
PosterChild: Blend‐Aware Artistic Posterization.
- Published in:
- Computer Graphics Forum, 2021, v. 40, n. 4, p. 87, doi. 10.1111/cgf.14343
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- Publication type:
- Article
Video‐Based Rendering of Dynamic Stationary Environments from Unsynchronized Inputs.
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- Computer Graphics Forum, 2021, v. 40, n. 4, p. 73, doi. 10.1111/cgf.14342
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- Publication type:
- Article
Q‐NET: A Network for Low‐dimensional Integrals of Neural Proxies.
- Published in:
- Computer Graphics Forum, 2021, v. 40, n. 4, p. 61, doi. 10.1111/cgf.14341
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- Publication type:
- Article
DONeRF: Towards Real‐Time Rendering of Compact Neural Radiance Fields using Depth Oracle Networks.
- Published in:
- Computer Graphics Forum, 2021, v. 40, n. 4, p. 45, doi. 10.1111/cgf.14340
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- Article
Point‐Based Neural Rendering with Per‐View Optimization.
- Published in:
- Computer Graphics Forum, 2021, v. 40, n. 4, p. 29, doi. 10.1111/cgf.14339
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- Publication type:
- Article
Real‐time Monte Carlo Denoising with Weight Sharing Kernel Prediction Network.
- Published in:
- Computer Graphics Forum, 2021, v. 40, n. 4, p. 15, doi. 10.1111/cgf.14338
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- Publication type:
- Article
Deep Compositional Denoising for High‐quality Monte Carlo Rendering.
- Published in:
- Computer Graphics Forum, 2021, v. 40, n. 4, p. 1, doi. 10.1111/cgf.14337
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- Publication type:
- Article