Works matching IS 01677055 AND DT 2021 AND VI 40 AND IP 2
Results: 57
Front Matter.
- Published in:
- Computer Graphics Forum, 2021, v. 40, n. 2, p. i, doi. 10.1111/cgf.142657
- Publication type:
- Article
Front Matter.
- Published in:
- Computer Graphics Forum, 2021, v. 40, n. 2, p. i, doi. 10.1111/cgf.142657
- Publication type:
- Article
Algorithms for Microscopic Crowd Simulation: Advancements in the 2010s.
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- Computer Graphics Forum, 2021, v. 40, n. 2, p. 731, doi. 10.1111/cgf.142664
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- Article
Film Directing for Computer Games and Animation.
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- Computer Graphics Forum, 2021, v. 40, n. 2, p. 713, doi. 10.1111/cgf.142663
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- Article
A Survey on Bounding Volume Hierarchies for Ray Tracing.
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- Computer Graphics Forum, 2021, v. 40, n. 2, p. 683, doi. 10.1111/cgf.142662
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- Article
Virtual Creature Morphology ‐ A Review.
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- Computer Graphics Forum, 2021, v. 40, n. 2, p. 659, doi. 10.1111/cgf.142661
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- Publication type:
- Article
State of the Art on Computational Design of Assemblies with Rigid Parts.
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- Computer Graphics Forum, 2021, v. 40, n. 2, p. 633, doi. 10.1111/cgf.142660
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- Article
2D Points Curve Reconstruction Survey and Benchmark.
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- Computer Graphics Forum, 2021, v. 40, n. 2, p. 611, doi. 10.1111/cgf.142659
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- Article
A Survey of Control Mechanisms for Creative Pattern Generation.
- Published in:
- Computer Graphics Forum, 2021, v. 40, n. 2, p. 585, doi. 10.1111/cgf.142658
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- Article
Front Matter.
- Published in:
- Computer Graphics Forum, 2021, v. 40, n. 2, p. i, doi. 10.1111/cgf.142657
- Publication type:
- Article
Local Light Alignment for Multi‐Scale Shape Depiction.
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- Computer Graphics Forum, 2021, v. 40, n. 2, p. 575, doi. 10.1111/cgf.142656
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- Publication type:
- Article
STALP: Style Transfer with Auxiliary Limited Pairing.
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- Computer Graphics Forum, 2021, v. 40, n. 2, p. 563, doi. 10.1111/cgf.142655
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- Publication type:
- Article
Velocity Skinning for Real‐time Stylized Skeletal Animation.
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- Computer Graphics Forum, 2021, v. 40, n. 2, p. 549, doi. 10.1111/cgf.142654
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- Publication type:
- Article
MultiResGNet: Approximating Nonlinear Deformation via Multi‐Resolution Graphs.
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- Computer Graphics Forum, 2021, v. 40, n. 2, p. 537, doi. 10.1111/cgf.142653
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- Publication type:
- Article
Spatiotemporal Texture Reconstruction for Dynamic Objects Using a Single RGB‐D Camera.
- Published in:
- Computer Graphics Forum, 2021, v. 40, n. 2, p. 523, doi. 10.1111/cgf.142652
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- Publication type:
- Article
RigidFusion: RGB‐D Scene Reconstruction with Rigidly‐moving Objects.
- Published in:
- Computer Graphics Forum, 2021, v. 40, n. 2, p. 511, doi. 10.1111/cgf.142651
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- Publication type:
- Article
Interactive Photo Editing on Smartphones via Intrinsic Decomposition.
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- Computer Graphics Forum, 2021, v. 40, n. 2, p. 497, doi. 10.1111/cgf.142650
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- Article
Hierarchical Raster Occlusion Culling.
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- Computer Graphics Forum, 2021, v. 40, n. 2, p. 489, doi. 10.1111/cgf.142649
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- Article
SnakeBinning: Efficient Temporally Coherent Triangle Packing for Shading Streaming.
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- Computer Graphics Forum, 2021, v. 40, n. 2, p. 475, doi. 10.1111/cgf.142648
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- Publication type:
- Article
Curve Complexity Heuristic KD‐trees for Neighborhood‐based Exploration of 3D Curves.
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- Computer Graphics Forum, 2021, v. 40, n. 2, p. 461, doi. 10.1111/cgf.142647
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- Publication type:
- Article
Physically‐based Book Simulation with Freeform Developable Surfaces.
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- Computer Graphics Forum, 2021, v. 40, n. 2, p. 449, doi. 10.1111/cgf.142646
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- Publication type:
- Article
Orthogonalized Fourier Polynomials for Signal Approximation and Transfer.
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- Computer Graphics Forum, 2021, v. 40, n. 2, p. 435, doi. 10.1111/cgf.142645
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- Article
Blue Noise Plots.
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- Computer Graphics Forum, 2021, v. 40, n. 2, p. 425, doi. 10.1111/cgf.142644
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- Article
Enabling Viewpoint Learning through Dynamic Label Generation.
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- Computer Graphics Forum, 2021, v. 40, n. 2, p. 413, doi. 10.1111/cgf.142643
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- Article
Deep Detail Enhancement for Any Garment.
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- Computer Graphics Forum, 2021, v. 40, n. 2, p. 399, doi. 10.1111/cgf.142642
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- Article
Learning Human Search Behavior from Egocentric Visual Inputs.
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- Computer Graphics Forum, 2021, v. 40, n. 2, p. 389, doi. 10.1111/cgf.142641
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- Publication type:
- Article
Walk2Map: Extracting Floor Plans from Indoor Walk Trajectories.
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- Computer Graphics Forum, 2021, v. 40, n. 2, p. 375, doi. 10.1111/cgf.142640
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- Publication type:
- Article
Patch Erosion for Deformable Lapped Textures on 3D Fluids.
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- Computer Graphics Forum, 2021, v. 40, n. 2, p. 367, doi. 10.1111/cgf.142639
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- Publication type:
- Article
Two‐step Temporal Interpolation Network Using Forward Advection for Efficient Smoke Simulation.
- Published in:
- Computer Graphics Forum, 2021, v. 40, n. 2, p. 355, doi. 10.1111/cgf.142638
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- Publication type:
- Article
Honey, I Shrunk the Domain: Frequency‐aware Force Field Reduction for Efficient Fluids Optimization.
- Published in:
- Computer Graphics Forum, 2021, v. 40, n. 2, p. 339, doi. 10.1111/cgf.142637
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- Article
Perceptual quality of BRDF approximations: dataset and metrics.
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- Computer Graphics Forum, 2021, v. 40, n. 2, p. 327, doi. 10.1111/cgf.142636
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- Publication type:
- Article
Adversarial Single‐Image SVBRDF Estimation with Hybrid Training.
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- Computer Graphics Forum, 2021, v. 40, n. 2, p. 315, doi. 10.1111/cgf.142635
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- Publication type:
- Article
Quad Layouts via Constrained T‐Mesh Quantization.
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- Computer Graphics Forum, 2021, v. 40, n. 2, p. 305, doi. 10.1111/cgf.142634
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- Publication type:
- Article
Geometric construction of auxetic metamaterials.
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- Computer Graphics Forum, 2021, v. 40, n. 2, p. 291, doi. 10.1111/cgf.142633
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- Article
Layout Embedding via Combinatorial Optimization.
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- Computer Graphics Forum, 2021, v. 40, n. 2, p. 277, doi. 10.1111/cgf.142632
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- Publication type:
- Article
LoBSTr: Real‐time Lower‐body Pose Prediction from Sparse Upper‐body Tracking Signals.
- Published in:
- Computer Graphics Forum, 2021, v. 40, n. 2, p. 265, doi. 10.1111/cgf.142631
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- Publication type:
- Article
Learning and Exploring Motor Skills with Spacetime Bounds.
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- Computer Graphics Forum, 2021, v. 40, n. 2, p. 251, doi. 10.1111/cgf.142630
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- Publication type:
- Article
Cyclostationary Gaussian noise: theory and synthesis.
- Published in:
- Computer Graphics Forum, 2021, v. 40, n. 2, p. 239, doi. 10.1111/cgf.142629
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- Publication type:
- Article
Correlation‐Aware Multiple Importance Sampling for Bidirectional Rendering Algorithms.
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- Computer Graphics Forum, 2021, v. 40, n. 2, p. 231, doi. 10.1111/cgf.142628
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- Publication type:
- Article
Levitating Rigid Objects with Hidden Rods and Wires.
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- Computer Graphics Forum, 2021, v. 40, n. 2, p. 221, doi. 10.1111/cgf.142627
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- Publication type:
- Article
Neural Acceleration of Scattering‐Aware Color 3D Printing.
- Published in:
- Computer Graphics Forum, 2021, v. 40, n. 2, p. 205, doi. 10.1111/cgf.142626
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- Publication type:
- Article
Automatic Surface Segmentation for Seamless Fabrication Using 4‐axis Milling Machines.
- Published in:
- Computer Graphics Forum, 2021, v. 40, n. 2, p. 191, doi. 10.1111/cgf.142625
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- Publication type:
- Article
Deep HDR estimation with generative detail reconstruction.
- Published in:
- Computer Graphics Forum, 2021, v. 40, n. 2, p. 179, doi. 10.1111/cgf.142624
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- Publication type:
- Article
Practical Face Reconstruction via Differentiable Ray Tracing.
- Published in:
- Computer Graphics Forum, 2021, v. 40, n. 2, p. 153, doi. 10.1111/cgf.142622
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- Publication type:
- Article
Learning Multiple‐Scattering Solutions for Sphere‐Tracing of Volumetric Subsurface Effects.
- Published in:
- Computer Graphics Forum, 2021, v. 40, n. 2, p. 165, doi. 10.1111/cgf.142623
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- Publication type:
- Article
Towards a Neural Graphics Pipeline for Controllable Image Generation.
- Published in:
- Computer Graphics Forum, 2021, v. 40, n. 2, p. 127, doi. 10.1111/cgf.142620
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- Publication type:
- Article
Write Like You: Synthesizing Your Cursive Online Chinese Handwriting via Metric‐based Meta Learning.
- Published in:
- Computer Graphics Forum, 2021, v. 40, n. 2, p. 141, doi. 10.1111/cgf.142621
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- Publication type:
- Article
Semantics‐Guided Latent Space Exploration for Shape Generation.
- Published in:
- Computer Graphics Forum, 2021, v. 40, n. 2, p. 115, doi. 10.1111/cgf.142619
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- Publication type:
- Article
A Multiscale Microfacet Model Based on Inverse Bin Mapping.
- Published in:
- Computer Graphics Forum, 2021, v. 40, n. 2, p. 103, doi. 10.1111/cgf.142618
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- Publication type:
- Article
Rank‐1 Lattices for Efficient Path Integral Estimation.
- Published in:
- Computer Graphics Forum, 2021, v. 40, n. 2, p. 91, doi. 10.1111/cgf.142617
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- Publication type:
- Article