Works matching IS 01677055 AND DT 2018 AND VI 37 AND IP 2
Results: 52
Front Matter.
- Published in:
- 2018
- Publication type:
- Table of Contents
Recent Advances in Projection Mapping Algorithms, Hardware and Applications.
- Published in:
- Computer Graphics Forum, 2018, v. 37, n. 2, p. 653, doi. 10.1111/cgf.13387
- By:
- Publication type:
- Article
State of the Art on 3D Reconstruction with RGB‐D Cameras.
- Published in:
- Computer Graphics Forum, 2018, v. 37, n. 2, p. 625, doi. 10.1111/cgf.13386
- By:
- Publication type:
- Article
Functionality Representations and Applications for Shape Analysis.
- Published in:
- Computer Graphics Forum, 2018, v. 37, n. 2, p. 603, doi. 10.1111/cgf.13385
- By:
- Publication type:
- Article
A Survey on Data‐driven Dictionary‐based Methods for 3D Modeling.
- Published in:
- Computer Graphics Forum, 2018, v. 37, n. 2, p. 577, doi. 10.1111/cgf.13384
- By:
- Publication type:
- Article
Monte Carlo Methods for Volumetric Light Transport Simulation.
- Published in:
- Computer Graphics Forum, 2018, v. 37, n. 2, p. 551, doi. 10.1111/cgf.13383
- By:
- Publication type:
- Article
State of the Art on Monocular 3D Face Reconstruction, Tracking, and Applications.
- Published in:
- Computer Graphics Forum, 2018, v. 37, n. 2, p. 523, doi. 10.1111/cgf.13382
- By:
- Publication type:
- Article
Front Matter.
- Published in:
- 2018
- Publication type:
- Table of Contents
MIQP‐based Layout Design for Building Interiors.
- Published in:
- Computer Graphics Forum, 2018, v. 37, n. 2, p. 511, doi. 10.1111/cgf.13380
- By:
- Publication type:
- Article
Interactive Generation of Time‐evolving, Snow‐Covered Landscapes with Avalanches.
- Published in:
- Computer Graphics Forum, 2018, v. 37, n. 2, p. 497, doi. 10.1111/cgf.13379
- By:
- Publication type:
- Article
Controllable Dendritic Crystal Simulation Using Orientation Field.
- Published in:
- Computer Graphics Forum, 2018, v. 37, n. 2, p. 485, doi. 10.1111/cgf.13378
- By:
- Publication type:
- Article
Motion Sickness Simulation Based on Sensorimotor Control.
- Published in:
- Computer Graphics Forum, 2018, v. 37, n. 2, p. 475, doi. 10.1111/cgf.13377
- By:
- Publication type:
- Article
Parallel Reinsertion for Bounding Volume Hierarchy Optimization.
- Published in:
- Computer Graphics Forum, 2018, v. 37, n. 2, p. 463, doi. 10.1111/cgf.13376
- By:
- Publication type:
- Article
Fast Catmull‐Rom Spline Interpolation for High‐Quality Texture Sampling.
- Published in:
- Computer Graphics Forum, 2018, v. 37, n. 2, p. 455, doi. 10.1111/cgf.13375
- By:
- Publication type:
- Article
Approximate Program Smoothing Using Mean‐Variance Statistics, with Application to Procedural Shader Bandlimiting.
- Published in:
- Computer Graphics Forum, 2018, v. 37, n. 2, p. 443, doi. 10.1111/cgf.13374
- By:
- Publication type:
- Article
Procedural Cloudscapes.
- Published in:
- Computer Graphics Forum, 2018, v. 37, n. 2, p. 431, doi. 10.1111/cgf.13373
- By:
- Publication type:
- Article
Procedural Modeling of a Building from a Single Image.
- Published in:
- Computer Graphics Forum, 2018, v. 37, n. 2, p. 415, doi. 10.1111/cgf.13372
- By:
- Publication type:
- Article
Example‐based Authoring of Procedural Modeling Programs with Structural and Continuous Variability.
- Published in:
- Computer Graphics Forum, 2018, v. 37, n. 2, p. 401, doi. 10.1111/cgf.13371
- By:
- Publication type:
- Article
Deep Joint Design of Color Filter Arrays and Demosaicing.
- Published in:
- Computer Graphics Forum, 2018, v. 37, n. 2, p. 389, doi. 10.1111/cgf.13370
- By:
- Publication type:
- Article
Single‐image Tomography: 3D Volumes from 2D Cranial X‐Rays.
- Published in:
- Computer Graphics Forum, 2018, v. 37, n. 2, p. 377, doi. 10.1111/cgf.13369
- By:
- Publication type:
- Article
Practical Radiometric Compensation for Projection Display on Textured Surfaces using a Multidimensional Model.
- Published in:
- Computer Graphics Forum, 2018, v. 37, n. 2, p. 365, doi. 10.1111/cgf.13368
- By:
- Publication type:
- Article
Hair Modeling and Simulation by Style.
- Published in:
- Computer Graphics Forum, 2018, v. 37, n. 2, p. 355, doi. 10.1111/cgf.13367
- By:
- Publication type:
- Article
Sequences with Low‐Discrepancy Blue‐Noise 2‐D Projections.
- Published in:
- Computer Graphics Forum, 2018, v. 37, n. 2, p. 339, doi. 10.1111/cgf.13366
- By:
- Publication type:
- Article
Semantic Segmentation for Line Drawing Vectorization Using Neural Networks.
- Published in:
- Computer Graphics Forum, 2018, v. 37, n. 2, p. 329, doi. 10.1111/cgf.13365
- By:
- Publication type:
- Article
Flexible Live‐Wire: Image Segmentation with Floating Anchors.
- Published in:
- Computer Graphics Forum, 2018, v. 37, n. 2, p. 321, doi. 10.1111/cgf.13364
- By:
- Publication type:
- Article
Aura Mesh: Motion Retargeting to Preserve the Spatial Relationships between Skinned Characters.
- Published in:
- Computer Graphics Forum, 2018, v. 37, n. 2, p. 311, doi. 10.1111/cgf.13363
- By:
- Publication type:
- Article
Self‐similarity Analysis for Motion Capture Cleaning.
- Published in:
- Computer Graphics Forum, 2018, v. 37, n. 2, p. 297, doi. 10.1111/cgf.13362
- By:
- Publication type:
- Article
Real‐time Locomotion Controller using an Inverted‐Pendulum‐based Abstract Model.
- Published in:
- Computer Graphics Forum, 2018, v. 37, n. 2, p. 287, doi. 10.1111/cgf.13361
- By:
- Publication type:
- Article
Watercolor Woodblock Printing with Image Analysis.
- Published in:
- Computer Graphics Forum, 2018, v. 37, n. 2, p. 275, doi. 10.1111/cgf.13360
- By:
- Publication type:
- Article
String Art: Towards Computational Fabrication of String Images.
- Published in:
- Computer Graphics Forum, 2018, v. 37, n. 2, p. 263, doi. 10.1111/cgf.13359
- By:
- Publication type:
- Article
Packable Springs.
- Published in:
- Computer Graphics Forum, 2018, v. 37, n. 2, p. 251, doi. 10.1111/cgf.13358
- By:
- Publication type:
- Article
Fast Penetration Volume for Rigid Bodies.
- Published in:
- Computer Graphics Forum, 2018, v. 37, n. 2, p. 239, doi. 10.1111/cgf.13357
- By:
- Publication type:
- Article
Efficient BVH‐based Collision Detection Scheme with Ordering and Restructuring.
- Published in:
- Computer Graphics Forum, 2018, v. 37, n. 2, p. 227, doi. 10.1111/cgf.13356
- By:
- Publication type:
- Article
GazeDirector: Fully Articulated Eye Gaze Redirection in Video.
- Published in:
- Computer Graphics Forum, 2018, v. 37, n. 2, p. 217, doi. 10.1111/cgf.13355
- By:
- Publication type:
- Article
Watch to Edit: Video Retargeting using Gaze.
- Published in:
- Computer Graphics Forum, 2018, v. 37, n. 2, p. 205, doi. 10.1111/cgf.13354
- By:
- Publication type:
- Article
Visual Attention for Rendered 3D Shapes.
- Published in:
- Computer Graphics Forum, 2018, v. 37, n. 2, p. 191, doi. 10.1111/cgf.13353
- By:
- Publication type:
- Article
Improved Functional Mappings via Product Preservation.
- Published in:
- Computer Graphics Forum, 2018, v. 37, n. 2, p. 179, doi. 10.1111/cgf.13352
- By:
- Publication type:
- Article
Extended Narrow Band FLIP for Liquid Simulations.
- Published in:
- Computer Graphics Forum, 2018, v. 37, n. 2, p. 169, doi. 10.1111/cgf.13351
- By:
- Publication type:
- Article
Fast Fluid Simulations with Sparse Volumes on the GPU.
- Published in:
- Computer Graphics Forum, 2018, v. 37, n. 2, p. 157, doi. 10.1111/cgf.13350
- By:
- Publication type:
- Article
A Physically Consistent Implicit Viscosity Solver for SPH Fluids.
- Published in:
- Computer Graphics Forum, 2018, v. 37, n. 2, p. 145, doi. 10.1111/cgf.13349
- By:
- Publication type:
- Article
A Versatile Parameterization for Measured Material Manifolds.
- Published in:
- Computer Graphics Forum, 2018, v. 37, n. 2, p. 135, doi. 10.1111/cgf.13348
- By:
- Publication type:
- Article
Real‐Time Rendering of Wave‐Optical Effects on Scratched Surfaces.
- Published in:
- Computer Graphics Forum, 2018, v. 37, n. 2, p. 123, doi. 10.1111/cgf.13347
- By:
- Publication type:
- Article
A new microflake model with microscopic self‐shadowing for accurate volume downsampling.
- Published in:
- Computer Graphics Forum, 2018, v. 37, n. 2, p. 111, doi. 10.1111/cgf.13346
- By:
- Publication type:
- Article
Terrain Super‐resolution through Aerial Imagery and Fully Convolutional Networks.
- Published in:
- Computer Graphics Forum, 2018, v. 37, n. 2, p. 101, doi. 10.1111/cgf.13345
- By:
- Publication type:
- Article
PointProNets: Consolidation of Point Clouds with Convolutional Neural Networks.
- Published in:
- Computer Graphics Forum, 2018, v. 37, n. 2, p. 87, doi. 10.1111/cgf.13344
- By:
- Publication type:
- Article
PCPNet Learning Local Shape Properties from Raw Point Clouds.
- Published in:
- Computer Graphics Forum, 2018, v. 37, n. 2, p. 75, doi. 10.1111/cgf.13343
- By:
- Publication type:
- Article
Multiple Scattering in Inhomogeneous Participating Media Using Rao‐Blackwellization and Control Variates.
- Published in:
- Computer Graphics Forum, 2018, v. 37, n. 2, p. 63, doi. 10.1111/cgf.13342
- By:
- Publication type:
- Article
From Faces to Outdoor Light Probes.
- Published in:
- Computer Graphics Forum, 2018, v. 37, n. 2, p. 51, doi. 10.1111/cgf.13341
- By:
- Publication type:
- Article
ExpandNet: A Deep Convolutional Neural Network for High Dynamic Range Expansion from Low Dynamic Range Content.
- Published in:
- Computer Graphics Forum, 2018, v. 37, n. 2, p. 37, doi. 10.1111/cgf.13340
- By:
- Publication type:
- Article
Repairing Inconsistent Curve Networks on Non‐parallel Cross‐sections.
- Published in:
- Computer Graphics Forum, 2018, v. 37, n. 2, p. 25, doi. 10.1111/cgf.13339
- By:
- Publication type:
- Article