Works matching IS 01677055 AND DT 2014 AND VI 33 AND IP 6
Results: 25
Continuous Self-Collision Detection for Deformable Surfaces Interacting with Solid Models.
- Published in:
- Computer Graphics Forum, 2014, v. 33, n. 6, p. 143, doi. 10.1111/cgf.12284
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- Publication type:
- Article
Inexpensive Reconstruction and Rendering of Realistic Roadside Landscapes.
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- Computer Graphics Forum, 2014, v. 33, n. 6, p. 101, doi. 10.1111/cgf.12281
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- Publication type:
- Article
Inverse Procedural Modelling of Trees.
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- Computer Graphics Forum, 2014, v. 33, n. 6, p. 118, doi. 10.1111/cgf.12282
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- Publication type:
- Article
Procedural Modelling of Urban Road Networks.
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- Computer Graphics Forum, 2014, v. 33, n. 6, p. 132, doi. 10.1111/cgf.12283
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- Publication type:
- Article
Modelling Cumulus Cloud Shape from a Single Image.
- Published in:
- Computer Graphics Forum, 2014, v. 33, n. 6, p. 288, doi. 10.1111/cgf.12350
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- Publication type:
- Article
Flux-Limited Diffusion for Multiple Scattering in Participating Media.
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- Computer Graphics Forum, 2014, v. 33, n. 6, p. 178, doi. 10.1111/cgf.12342
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- Publication type:
- Article
Visual Analysis of Trajectories in Multi-Dimensional State Spaces.
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- Computer Graphics Forum, 2014, v. 33, n. 6, p. 310, doi. 10.1111/cgf.12352
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- Publication type:
- Article
PackMerger: A 3D Print Volume Optimizer.
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- Computer Graphics Forum, 2014, v. 33, n. 6, p. 322, doi. 10.1111/cgf.12353
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- Publication type:
- Article
Greedy Geometric Algorithms for Collection of Balls, with Applications to Geometric Approximation and Molecular Coarse-Graining.
- Published in:
- Computer Graphics Forum, 2014, v. 33, n. 6, p. 1, doi. 10.1111/cgf.12270
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- Publication type:
- Article
A Weighted Delaunay Triangulation Framework for Merging Triangulations in a Connectivity Oblivious Fashion.
- Published in:
- Computer Graphics Forum, 2014, v. 33, n. 6, p. 18, doi. 10.1111/cgf.12274
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- Publication type:
- Article
Robust Treatment of Degenerate Elements in Interactive Corotational FEM Simulations.
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- Computer Graphics Forum, 2014, v. 33, n. 6, p. 298, doi. 10.1111/cgf.12351
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- Publication type:
- Article
Inherent Noise-Aware Insect Swarm Simulation.
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- Computer Graphics Forum, 2014, v. 33, n. 6, p. 51, doi. 10.1111/cgf.12277
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- Publication type:
- Article
Partial 3-D Correspondence from Shape Extremities.
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- Computer Graphics Forum, 2014, v. 33, n. 6, p. 63, doi. 10.1111/cgf.12278
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- Publication type:
- Article
Distributed Out-of-Core Stochastic Progressive Photon Mapping.
- Published in:
- Computer Graphics Forum, 2014, v. 33, n. 6, p. 154, doi. 10.1111/cgf.12340
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- Publication type:
- Article
SATO: Surface Area Traversal Order for Shadow Ray Tracing.
- Published in:
- Computer Graphics Forum, 2014, v. 33, n. 6, p. 167, doi. 10.1111/cgf.12341
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- Publication type:
- Article
A Survey on Procedural Modelling for Virtual Worlds.
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- Computer Graphics Forum, 2014, v. 33, n. 6, p. 31, doi. 10.1111/cgf.12276
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- Publication type:
- Article
Robust Detection and Segmentation for Diagnosis of Vertebral Diseases Using Routine MR Images.
- Published in:
- Computer Graphics Forum, 2014, v. 33, n. 6, p. 190, doi. 10.1111/cgf.12343
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- Publication type:
- Article
Symmetry-Aware Template Deformation and Fitting.
- Published in:
- Computer Graphics Forum, 2014, v. 33, n. 6, p. 205, doi. 10.1111/cgf.12344
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- Publication type:
- Article
Out-of-Core Construction of Sparse Voxel Octrees.
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- Computer Graphics Forum, 2014, v. 33, n. 6, p. 220, doi. 10.1111/cgf.12345
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- Publication type:
- Article
A Survey on Position-Based Simulation Methods in Computer Graphics.
- Published in:
- Computer Graphics Forum, 2014, v. 33, n. 6, p. 228, doi. 10.1111/cgf.12346
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- Publication type:
- Article
Photon Differential Splatting for Rendering Caustics.
- Published in:
- Computer Graphics Forum, 2014, v. 33, n. 6, p. 252, doi. 10.1111/cgf.12347
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- Publication type:
- Article
GEARS: A General and Efficient Algorithm for Rendering Shadows.
- Published in:
- Computer Graphics Forum, 2014, v. 33, n. 6, p. 264, doi. 10.1111/cgf.12348
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- Publication type:
- Article
Continuous Levels-of-Detail and Visual Abstraction for Seamless Molecular Visualization.
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- Computer Graphics Forum, 2014, v. 33, n. 6, p. 276, doi. 10.1111/cgf.12349
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- Publication type:
- Article
Issue Information.
- Published in:
- 2014
- Publication type:
- Other
State-of-the-Art in Compressed GPU-Based Direct Volume Rendering.
- Published in:
- Computer Graphics Forum, 2014, v. 33, n. 6, p. 77, doi. 10.1111/cgf.12280
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- Publication type:
- Article