Works matching IS 01677055 AND DT 1998 AND VI 17 AND IP 3
Results: 38
Preface.
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- Computer Graphics Forum, 1998, v. 17, n. 3, p. vii, doi. 10.1111/1467-8659.00243
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- Article
Frontiers in User-Computer Interaction.
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- Computer Graphics Forum, 1998, v. 17, n. 3, p. xvii, doi. 10.1111/1467-8659.00245
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- Article
The Convergence of Graphics and Imaging.
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- Computer Graphics Forum, 1998, v. 17, n. 3, p. xviii, doi. 10.1111/1467-8659.00246
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Anno 2010 - Remembering Our Future: Challenges and Frontiers of Human-Media Technology as the Kernel for Human-Centered Computing.
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- Computer Graphics Forum, 1998, v. 17, n. 3, p. xix, doi. 10.1111/1467-8659.00247
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- Article
Fast Feature-Based Metamorphosis and Operator Design.
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- Computer Graphics Forum, 1998, v. 17, n. 3, p. 15, doi. 10.1111/1467-8659.00249
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- Article
Interactive 3D Morphing.
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- Computer Graphics Forum, 1998, v. 17, n. 3, p. 23, doi. 10.1111/1467-8659.00250
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- Article
A Framework for Synchronized Editing of Multiple Curve Representations.
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- Computer Graphics Forum, 1998, v. 17, n. 3, p. 31, doi. 10.1111/1467-8659.00251
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- Article
Egocentric Object Manipulation in Virtual Environments: Empirical Evaluation of Interaction Techniques.
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- Computer Graphics Forum, 1998, v. 17, n. 3, p. 41, doi. 10.1111/1467-8659.00252
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- Article
A Collaborative Scene Editor for VRML Worlds.
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- Computer Graphics Forum, 1998, v. 17, n. 3, p. 53, doi. 10.1111/1467-8659.00253
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- Article
A Light Hierarchy for Fast Rendering of Scenes with Many Lights.
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- Computer Graphics Forum, 1998, v. 17, n. 3, p. 63, doi. 10.1111/1467-8659.00254
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Optical Flow Rendering.
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- Computer Graphics Forum, 1998, v. 17, n. 3, p. 75, doi. 10.1111/1467-8659.00255
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- Article
Anisotropic Solid Texture Synthesis Using Orthogonal 2D Views.
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- Computer Graphics Forum, 1998, v. 17, n. 3, p. 87, doi. 10.1111/1467-8659.00256
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- Article
Importance Driven Texture Coordinate Optimization.
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- Computer Graphics Forum, 1998, v. 17, n. 3, p. 97, doi. 10.1111/1467-8659.00257
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- Article
Simulating Wood Using a Voxel Approach.
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- Computer Graphics Forum, 1998, v. 17, n. 3, p. 105, doi. 10.1111/1467-8659.00258
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- Article
Maximum Intensity Projection Using Splatting in Sheared Object Space.
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- Computer Graphics Forum, 1998, v. 17, n. 3, p. 113, doi. 10.1111/1467-8659.00259
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- Article
Progressive Iso-Surface Extraction from Hierarchical 3D Meshes.
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- Computer Graphics Forum, 1998, v. 17, n. 3, p. 125, doi. 10.1111/1467-8659.00260
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- Article
Multiresolution Isosurface Extraction with Adaptive Skeleton Climbing.
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- Computer Graphics Forum, 1998, v. 17, n. 3, p. 137, doi. 10.1111/1467-8659.00261
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- Article
A Vector Approach for Global Illumination in Ray Tracing.
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- Computer Graphics Forum, 1998, v. 17, n. 3, p. 149, doi. 10.1111/1467-8659.00262
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- Article
A Two-Pass Hardware-Based Method for Hierarchical Radiosity.
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- Computer Graphics Forum, 1998, v. 17, n. 3, p. 159, doi. 10.1111/1467-8659.00263
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- Article
Getting Rid of Links in Hierarchical Radiosity.
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- Computer Graphics Forum, 1998, v. 17, n. 3, p. 165, doi. 10.1111/1467-8659.00264
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- Article
Screen-Space Constraints for Camera Movements: the Virtual Cameraman.
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- Computer Graphics Forum, 1998, v. 17, n. 3, p. 175, doi. 10.1111/1467-8659.00265
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- Article
Accelerated Walkthroughs of Virtual Environments Based on Visibility Preprocessing and Simplification.
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- Computer Graphics Forum, 1998, v. 17, n. 3, p. 187, doi. 10.1111/1467-8659.00266
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- Article
Space Discretization for Efficient Human Navigation.
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- Computer Graphics Forum, 1998, v. 17, n. 3, p. 195, doi. 10.1111/1467-8659.00267
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- Article
Importance Driven Halftoning.
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- Computer Graphics Forum, 1998, v. 17, n. 3, p. 207, doi. 10.1111/1467-8659.00268
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- Article
Dithered Color Quantization.
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- Computer Graphics Forum, 1998, v. 17, n. 3, p. 219, doi. 10.1111/1467-8659.00269
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- Article
Perception Based Color Image Difference.
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- Computer Graphics Forum, 1998, v. 17, n. 3, p. 233, doi. 10.1111/1467-8659.00270
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Conservative Visibility and Strong Occlusion for Viewspace Partitioning of Densely Occluded Scenes.
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- Computer Graphics Forum, 1998, v. 17, n. 3, p. 243, doi. 10.1111/1467-8659.00271
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- Article
Using Wavefront Tracing for the Visualization and Optimization of Progressive Lenses.
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- Computer Graphics Forum, 1998, v. 17, n. 3, p. 255, doi. 10.1111/1467-8659.00272
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- Article
Molecular Dynamics Simulation in Virtual Environments.
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- Computer Graphics Forum, 1998, v. 17, n. 3, p. 267, doi. 10.1111/1467-8659.00273
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Real-time Biomechanically-based Muscle Volume Deformation using FEM.
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- Computer Graphics Forum, 1998, v. 17, n. 3, p. 275, doi. 10.1111/1467-8659.00274
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- Article
A Bernstein-Bézier Based Approach to Soft Tissue Simulation.
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- Computer Graphics Forum, 1998, v. 17, n. 3, p. 285, doi. 10.1111/1467-8659.00275
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- Article
Emotion Editing using Finite Elements.
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- Computer Graphics Forum, 1998, v. 17, n. 3, p. 295, doi. 10.1111/1467-8659.00276
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- Article
Subdivision Schemes for Thin Plate Splines.
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- Computer Graphics Forum, 1998, v. 17, n. 3, p. 303, doi. 10.1111/1467-8659.00277
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- Article
Rapid and Accurate Contact Determination between Spline Models using ShellTrees.
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- Computer Graphics Forum, 1998, v. 17, n. 3, p. 315, doi. 10.1111/1467-8659.00278
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- Article
A New Approach for Direct Manipulation of Free-Form Curve.
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- Computer Graphics Forum, 1998, v. 17, n. 3, p. 327, doi. 10.1111/1467-8659.00279
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- Article
An Enhanced Spring Model for Information Visualization.
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- Computer Graphics Forum, 1998, v. 17, n. 3, p. 335, doi. 10.1111/1467-8659.00280
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- Publication type:
- Article
Mass-Spring Simulation using Adaptive Non-Active Points.
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- Computer Graphics Forum, 1998, v. 17, n. 3, p. 345, doi. 10.1111/1467-8659.00281
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- Article
The Art of Knitted Fabrics, Realistic & Physically Based Modelling of Knitted Patterns.
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- Computer Graphics Forum, 1998, v. 17, n. 3, p. 355
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- Article