Works matching IS 10949313 AND DT 2007 AND VI 10 AND IP 3
Results: 25
Social Effects of an Anthropomorphic Help Agent: Humans versus Computers.
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- CyberPsychology & Behavior, 2007, v. 10, n. 3, p. 471, doi. 10.1089/cpb.2006.9930
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- Article
The Impact of Time Online: Social Capital and Cyberbalkanization.
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- CyberPsychology & Behavior, 2007, v. 10, n. 3, p. 398, doi. 10.1089/cpb.2006.9939
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- Article
Drawing the Net: Internet Identification, Internet Use, and the Image of Internet Users.
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- CyberPsychology & Behavior, 2007, v. 10, n. 3, p. 478, doi. 10.1089/cpb.2006.9928
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- Article
Acquisition, Development, and Maintenance of Online Poker Playing in a Student Sample.
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- CyberPsychology & Behavior, 2007, v. 10, n. 3, p. 354, doi. 10.1089/cpb.2006.9944
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- Article
Mobile Telephones, Computers, and the Internet: Sex Differences in Adolescents' Use and Attitudes.
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- CyberPsychology & Behavior, 2007, v. 10, n. 3, p. 482, doi. 10.1089/cpb.2006.9927
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- Article
Effects of Playing Violent Videogames on Chinese Adolescents' Pro-Violence Attitudes, Attitudes Toward Others, and Aggressive Behavior.
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- CyberPsychology & Behavior, 2007, v. 10, n. 3, p. 371, doi. 10.1089/cpb.2006.9942
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- Article
Relationship between Organizational Justice and Cyberloafing in the Workplace: Has “Anomia” a Say in the Matter?
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- CyberPsychology & Behavior, 2007, v. 10, n. 3, p. 464, doi. 10.1089/cpb.2006.9931
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- Article
Impact of Tasks and Users' Characteristics on Virtual Reality Performance.
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- CyberPsychology & Behavior, 2007, v. 10, n. 3, p. 444, doi. 10.1089/cpb.2006.9934
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- Article
“Any Girls Want to Chat Press 911”: Partner Selection in Monitored and Unmonitored Teen Chat Rooms.
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- CyberPsychology & Behavior, 2007, v. 10, n. 3, p. 346, doi. 10.1089/cpb.2006.9945
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- Article
Changes of Brain Potentials in Response to Smoking-Induced Stimuli in Smokers.
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- CyberPsychology & Behavior, 2007, v. 10, n. 3, p. 460, doi. 10.1089/cpb.2006.9932
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- Article
Do Self-Statements Enhance the Effectiveness of Virtual Reality Exposure Therapy? A Comparative Evaluation in Acrophobia.
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- CyberPsychology & Behavior, 2007, v. 10, n. 3, p. 362, doi. 10.1089/cpb.2006.9943
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- Article
CyberSightings.
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- CyberPsychology & Behavior, 2007, v. 10, n. 3, p. 489, doi. 10.1089/cpb.2006.9925
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- Article
In the Eyes of the Beholder: Exploring Psychologists' Attitudes towards and Use of e-Therapy in Norway.
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- CyberPsychology & Behavior, 2007, v. 10, n. 3, p. 418, doi. 10.1089/cpb.2006.9937
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- Article
Text or Talk? Social Anxiety, Loneliness, and Divergent Preferences for Cell Phone Use.
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- CyberPsychology & Behavior, 2007, v. 10, n. 3, p. 424, doi. 10.1089/cpb.2006.9936
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- Article
Classification of Adults with Problematic Internet Experiences: Linking Internet and Conventional Problems from a Clinical Perspective.
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- CyberPsychology & Behavior, 2007, v. 10, n. 3, p. 381, doi. 10.1089/cpb.2006.9941
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- Article
CyberEurope.
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- CyberPsychology & Behavior, 2007, v. 10, n. 3, p. 493, doi. 10.1089/cpb.2006.9924
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- Article
Oscillatory Brain Responses Evoked by Video Game Events: The Case of Super Monkey Ball 2.
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- CyberPsychology & Behavior, 2007, v. 10, n. 3, p. 330, doi. 10.1089/cpb.2006.9947
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- Article
Family Factors of Internet Addiction and Substance Use Experience in Taiwanese Adolescents.
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- CyberPsychology & Behavior, 2007, v. 10, n. 3, p. 323, doi. 10.1089/cpb.2006.9948
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- Article
Psychology of Communication Technology Use in the Workplace.
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- CyberPsychology & Behavior, 2007, v. 10, n. 3, p. 436, doi. 10.1089/cpb.2006.9935
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- Article
Use of Virtual Reality Distraction to Reduce Claustrophobia Symptoms during a Mock Magnetic Resonance Imaging Brain Scan: A Case Report.
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- CyberPsychology & Behavior, 2007, v. 10, n. 3, p. 485, doi. 10.1089/cpb.2006.9926
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- Article
Degree and Reciprocity of Self-Disclosure in Online Forums.
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- CyberPsychology & Behavior, 2007, v. 10, n. 3, p. 407, doi. 10.1089/cpb.2006.9938
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- Article
Online Mental Health Treatment: Concerns and Considerations.
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- CyberPsychology & Behavior, 2007, v. 10, n. 3, p. 453, doi. 10.1089/cpb.2006.9933
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- Article
Effects of Motivations and Gender on Adolescents' Self-Disclosure in Online Chatting.
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- CyberPsychology & Behavior, 2007, v. 10, n. 3, p. 339, doi. 10.1089/cpb.2006.9946
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- Article
Exploring Design Features for Enhancing Players' Challenge in Strategy Games.
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- CyberPsychology & Behavior, 2007, v. 10, n. 3, p. 393, doi. 10.1089/cpb.2006.9940
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- Article
Disembodiment in Online Social Interaction: Impact of Online Chat on Social Support and Psychosocial Well-Being.
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- CyberPsychology & Behavior, 2007, v. 10, n. 3, p. 475, doi. 10.1089/cpb.2006.9929
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- Article