Works matching DE "GAMES


Results: 5000
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    Tree universality in positional games.

    Published in:
    Combinatorics, Probability & Computing, 2025, v. 34, n. 3, p. 338, doi. 10.1017/S0963548324000397
    By:
    • Adamski, Grzegorz;
    • Antoniuk, Sylwia;
    • Bednarska-Bzdȩga, Małgorzata;
    • Clemens, Dennis;
    • Hamann, Fabian;
    • Mogge, Yannick
    Publication type:
    Article
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    VALIDATION OF A GAMIFIED EDUCATIONAL TECHNOLOGY FOR ARBOVIRUS PREVENTION IN HIGH SCHOOL.

    Published in:
    Texto & Contexto Enfermagem, 2024, v. 33, p. 1, doi. 10.1590/1980-265X-TCE-2024-0099en
    By:
    • Correia da Silva Melo, Chardsonclesia Maria;
    • Lira de Lima Araujo, Elisângela;
    • Tavares Gontijo, Daniela;
    • Leite Meirelles Monteiro, Estela Maria;
    • Wanick Sarinho, Silvia;
    • Correia da Silva Melo, Chardsongeicyca Maria;
    • de Aragão Soares Griz, Carolina;
    • Barreto Belian, Rosalie
    Publication type:
    Article
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    BOARD GAME ON SYPHILIS PREVENTION FOR WOMEN IN DETENTION.

    Published in:
    Texto & Contexto Enfermagem, 2024, v. 33, p. 1, doi. 10.1590/1980-265X-TCE-2023-0283en
    By:
    • Alexandre do Nascimento, Valéria;
    • de Lima Dantas, Hallana Laisa;
    • Costa de Macêdo, Vilma;
    • Pedrosa Leal, Luciana;
    • Gomes Guedes, Tatiane;
    • Márcia Pereira Linhares, Francisca
    Publication type:
    Article
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    EDUCATIONAL TECHNOLOGY VALIDITY AS A TEACHING RESOURCE IN MENTAL HEALTH NURSING TEACHING.

    Published in:
    Texto & Contexto Enfermagem, 2024, v. 33, p. 1, doi. 10.1590/1980-265X-TCE-2023-0248en
    By:
    • Pereira da Silva, Felicialle;
    • Mendonça Morais Alves, Beatriz;
    • Rodrigues da Silva, Darine Marie;
    • da Silva Frazão, Iracema;
    • Brandão Neto, Waldemar;
    • da Silva Pinto, Isla Daniela;
    • Batista Ferreira e. Pereira, Emanuela;
    • Aparecida Arena Ventura, Carla
    Publication type:
    Article
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    BOARD GAME ON HEALTHY LIFESTYLE FOR PEOPLE WITH CORONARY ARTERY DISEASE.

    Published in:
    Texto & Contexto Enfermagem, 2023, v. 32, p. 1, doi. 10.1590/1980-265X-TCE-2022-0294en
    By:
    • Campos Seixas, Gabriel Eduardo;
    • de Lima Lopes, Juliana;
    • Bottura Leite de Barros, Alba Lúcia;
    • Bosco Aprile, Daniele Cristina;
    • Santiago, Leidiane Moreira;
    • Lopes, Camila Takao;
    • Santos, Vinicius Batista
    Publication type:
    Article
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    Digital Games to Improve Learning in Haiti.

    Published in:
    TechTrends: Linking Research & Practice to Improve Learning, 2021, v. 65, n. 5, p. 884, doi. 10.1007/s11528-021-00630-8
    By:
    • Ensmann, Suzanne
    Publication type:
    Article
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    Get Ready for the Gamer Generation.

    Published in:
    TechTrends: Linking Research & Practice to Improve Learning, 2005, v. 49, n. 3, p. 22, doi. 10.1007/BF02763643
    By:
    • Carstens, Adam;
    • Beck, John
    Publication type:
    Article
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    DOBLE TRENTA.

    Published in:
    2011
    By:
    • DEL RIO, EDUARDO
    Publication type:
    Poem
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    Button Button Who's Got the Button.

    Published in:
    Sociological Inquiry, 1980, v. 50, n. 3/4, p. 318, doi. 10.1111/j.1475-682X.1980.tb00025.x
    By:
    • Sacks, Harvey
    Publication type:
    Article
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