Found: 16
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Revisiting affordance perception in contemporary virtual reality.
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- Virtual Reality, 2020, v. 24, n. 4, p. 713, doi. 10.1007/s10055-020-00432-y
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- Article
Sharing spatial information in a virtual environment: How do visual cues and configuration influence spatial coding and mental workload?
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- Virtual Reality, 2020, v. 24, n. 4, p. 695, doi. 10.1007/s10055-020-00430-0
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- Article
Adaptive virtual reality-based training: a systematic literature review and framework.
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- Virtual Reality, 2020, v. 24, n. 4, p. 725, doi. 10.1007/s10055-020-00434-w
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- Article
Effects of voluntary heart rate control on user engagement and agency in a virtual reality game.
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- Virtual Reality, 2020, v. 24, n. 4, p. 665, doi. 10.1007/s10055-020-00429-7
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- Article
Follower behavior under stress in immersive VR.
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- Virtual Reality, 2020, v. 24, n. 4, p. 683, doi. 10.1007/s10055-020-00428-8
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- Article
Evaluating the effectiveness of learning design with mixed reality (MR) in higher education.
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- Virtual Reality, 2020, v. 24, n. 4, p. 797, doi. 10.1007/s10055-020-00427-9
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- Article
Virtual reality: an aid as cognitive learning environment—a case study of Hindi language.
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- Virtual Reality, 2020, v. 24, n. 4, p. 771, doi. 10.1007/s10055-020-00426-w
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- Article
Evaluating discrete viewpoint control to reduce cybersickness in virtual reality.
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- Virtual Reality, 2020, v. 24, n. 4, p. 645, doi. 10.1007/s10055-020-00425-x
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- Article
The value of being there: toward a science of immersive virtual field trips.
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- Virtual Reality, 2020, v. 24, n. 4, p. 753, doi. 10.1007/s10055-019-00418-5
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- Article
Adapting UTAUT2 to assess user acceptance of an e-scooter virtual reality service.
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- Virtual Reality, 2020, v. 24, n. 4, p. 635, doi. 10.1007/s10055-019-00424-7
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- Article
The joint influence of social status and personal attitudes in a contact and open versus a noncontact and homophobic culture on the virtual Midas touch.
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- Virtual Reality, 2020, v. 24, n. 4, p. 619, doi. 10.1007/s10055-019-00423-8
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- Article
Development and validation of a simulation workload measure: the simulation task load index (SIM-TLX).
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- Virtual Reality, 2020, v. 24, n. 4, p. 557, doi. 10.1007/s10055-019-00422-9
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- Article
A model for nonverbal interaction cues in collaborative virtual environments.
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- Virtual Reality, 2020, v. 24, n. 4, p. 605, doi. 10.1007/s10055-019-00421-w
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- Article
Challenges in passenger use of mixed reality headsets in cars and other transportation.
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- Virtual Reality, 2020, v. 24, n. 4, p. 583, doi. 10.1007/s10055-019-00420-x
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- Article
EVA: EVAluating at-home rehabilitation exercises using augmented reality and low-cost sensors.
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- Virtual Reality, 2020, v. 24, n. 4, p. 567, doi. 10.1007/s10055-019-00419-4
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- Article
Level of immersion affects spatial learning in virtual environments: results of a three-condition within-subjects study with long intersession intervals.
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- Virtual Reality, 2020, v. 24, n. 4, p. 783, doi. 10.1007/s10055-019-00411-y
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- Article