Works matching IS 10613773 AND DT 2024 AND VI 32 AND IP 4
Results: 22
EDUPERES and GAMERES: A smart interactive education platform and digital gamification for basic circuit analysis.
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- Computer Applications in Engineering Education, 2024, v. 32, n. 4, p. 1, doi. 10.1002/cae.22754
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Identifying beliefs about the gender gap in engineering professions among university students using community detection algorithms and statistical analysis.
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- Computer Applications in Engineering Education, 2024, v. 32, n. 4, p. 1, doi. 10.1002/cae.22751
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Prerequisite knowledge‐based automated course planning with semantics consideration.
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- Computer Applications in Engineering Education, 2024, v. 32, n. 4, p. 1, doi. 10.1002/cae.22748
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ChatGPT as an educational resource for civil engineering students.
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- Computer Applications in Engineering Education, 2024, v. 32, n. 4, p. 1, doi. 10.1002/cae.22747
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Technical teacher training program for engineering integration in K‐12 education.
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- Computer Applications in Engineering Education, 2024, v. 32, n. 4, p. 1, doi. 10.1002/cae.22746
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Integrated engineering education through design activities: A signal phase module design case study for traffic engineering course.
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- Computer Applications in Engineering Education, 2024, v. 32, n. 4, p. 1, doi. 10.1002/cae.22744
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Effective application of operator training simulator in experiential education.
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- Computer Applications in Engineering Education, 2024, v. 32, n. 4, p. 1, doi. 10.1002/cae.22743
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EL Greco Platform: A novel Python programming learning platform that uses a real robot.
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- Computer Applications in Engineering Education, 2024, v. 32, n. 4, p. 1, doi. 10.1002/cae.22742
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Computer‐aided experimental studies for adaptive beamforming algorithms and array processing in engineering education.
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- Computer Applications in Engineering Education, 2024, v. 32, n. 4, p. 1, doi. 10.1002/cae.22741
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Fostering computational thinking with simulated 3D robots in secondary education.
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- Computer Applications in Engineering Education, 2024, v. 32, n. 4, p. 1, doi. 10.1002/cae.22740
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CAMPUS: A mobile app for construction processes learning and teaching in higher education.
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- Computer Applications in Engineering Education, 2024, v. 32, n. 4, p. 1, doi. 10.1002/cae.22739
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Influence of the use of 3D printing technology for teaching chemistry in STEM disciplines.
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- Computer Applications in Engineering Education, 2024, v. 32, n. 4, p. 1, doi. 10.1002/cae.22738
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Dynamic map‐making technology and the application in geographic information science.
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- Computer Applications in Engineering Education, 2024, v. 32, n. 4, p. 1, doi. 10.1002/cae.22737
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Insights 4.0: Transformative learning in industrial engineering through problem‐based learning and project‐based learning.
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- Computer Applications in Engineering Education, 2024, v. 32, n. 4, p. 1, doi. 10.1002/cae.22736
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Evaluation of Orange data mining software and examples for lecturing machine learning tasks in geoinformatics.
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- Computer Applications in Engineering Education, 2024, v. 32, n. 4, p. 1, doi. 10.1002/cae.22735
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Undergraduate and graduate students' conceptual understanding of model classification outcomes under the lens of scientific argumentation.
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- Computer Applications in Engineering Education, 2024, v. 32, n. 4, p. 1, doi. 10.1002/cae.22734
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Motivate students for better academic achievement: A systematic review of blended innovative teaching and its impact on learning.
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- Computer Applications in Engineering Education, 2024, v. 32, n. 4, p. 1, doi. 10.1002/cae.22733
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Adaptive learning framework for learning computational thinking using educational robotics.
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- Computer Applications in Engineering Education, 2024, v. 32, n. 4, p. 1, doi. 10.1002/cae.22732
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Framework for adaptive serious games.
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- Computer Applications in Engineering Education, 2024, v. 32, n. 4, p. 1, doi. 10.1002/cae.22731
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Analysis of factors influencing women's participation in engineering education: An improved fuzzy DEMATEL approach.
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- Computer Applications in Engineering Education, 2024, v. 32, n. 4, p. 1, doi. 10.1002/cae.22730
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Examples and tutorials on using Google Colab and Gradio to create online interactive student‐learning modules.
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- Computer Applications in Engineering Education, 2024, v. 32, n. 4, p. 1, doi. 10.1002/cae.22729
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Issue Information.
- Published in:
- Computer Applications in Engineering Education, 2024, v. 32, n. 4, p. 1, doi. 10.1002/cae.22536
- Publication type:
- Article