Found: 13
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Capturing Behaviour for the Use of Avatars in Virtual Environments.
- Published in:
- CyberPsychology & Behavior, 2003, v. 6, n. 5, p. 537, doi. 10.1089/109493103769710569
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- Publication type:
- Article
Using VR to Improve the Performance of Low-Earth Orbit Space Robot Operations.
- Published in:
- CyberPsychology & Behavior, 2003, v. 6, n. 5, p. 545, doi. 10.1089/109493103769710578
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- Publication type:
- Article
Anxiety and Presence during VR Immersion: A Comparative Study of the Reactions of Phobic and Non-phobic Participants in Therapeutic Virtual Environments Derived from Computer Games.
- Published in:
- CyberPsychology & Behavior, 2003, v. 6, n. 5, p. 467, doi. 10.1089/109493103769710497
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- Publication type:
- Article
CyberEurope.
- Published in:
- CyberPsychology & Behavior, 2003, v. 6, n. 5, p. 555, doi. 10.1089/109493103769710596
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- Publication type:
- Article
A Taste of the Diversity of Research on VR in Canada.
- Published in:
- 2003
- By:
- Publication type:
- Editorial
Preliminary Research on the Efficacy of Virtual Reality Exposure Therapy to Treat Driving Phobia.
- Published in:
- CyberPsychology & Behavior, 2003, v. 6, n. 5, p. 459, doi. 10.1089/109493103769710488
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- Publication type:
- Article
CyberSightings.
- Published in:
- CyberPsychology & Behavior, 2003, v. 6, n. 5, p. 549, doi. 10.1089/109493103769710587
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- Publication type:
- Article
Spatial Navigation in Virtual Reality Environments: An EEG Analysis.
- Published in:
- CyberPsychology & Behavior, 2003, v. 6, n. 5, p. 487, doi. 10.1089/109493103769710514
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- Publication type:
- Article
A Data Glove with Tactile Feedback for fMRI of Virtual Reality Experiments.
- Published in:
- CyberPsychology & Behavior, 2003, v. 6, n. 5, p. 497, doi. 10.1089/109493103769710523
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- Publication type:
- Article
Multisensory Integration in Speed Estimation During Self-Motion.
- Published in:
- CyberPsychology & Behavior, 2003, v. 6, n. 5, p. 509, doi. 10.1089/109493103769710532
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- Publication type:
- Article
Eye-Tracking in Immersive Environments: A General Methodology to Analyze Affordance-Based Interactions from Oculomotor Dynamics.
- Published in:
- CyberPsychology & Behavior, 2003, v. 6, n. 5, p. 519, doi. 10.1089/109493103769710541
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- Publication type:
- Article
The Effect of Two Types of Virtual Reality on Voluntary Center of Pressure Displacement.
- Published in:
- CyberPsychology & Behavior, 2003, v. 6, n. 5, p. 477, doi. 10.1089/109493103769710505
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- Publication type:
- Article
Cyberpsychology: A Human-Interaction Perspective Based on Cognitive Modeling.
- Published in:
- CyberPsychology & Behavior, 2003, v. 6, n. 5, p. 527, doi. 10.1089/109493103769710550
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- Publication type:
- Article