Found: 19
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Pedagogy of teaching introductory text-based programming interms of computational thinking concepts and practices.
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- Computer Applications in Engineering Education, 2021, v. 29, n. 1, p. 29, doi. 10.1002/cae.22374
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- Article
Computational thinking: Enhancing STEAM and engineering education, from theory to practice.
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- Computer Applications in Engineering Education, 2021, v. 29, n. 1, p. 5, doi. 10.1002/cae.22382
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- Article
Curriculum analysis and design, implementation, and validation of a STEAM project through educational robotics in primary education.
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- Computer Applications in Engineering Education, 2021, v. 29, n. 1, p. 160, doi. 10.1002/cae.22373
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- Article
Rethinking power engineering education for Generation Z.
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- Computer Applications in Engineering Education, 2021, v. 29, n. 1, p. 287, doi. 10.1002/cae.22372
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- Article
Exploration and practical research on teaching reforms of engineering practice center based on 3I-CDIO-OBE talent-training mode.
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- Computer Applications in Engineering Education, 2021, v. 29, n. 1, p. 114, doi. 10.1002/cae.22248
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- Article
Teaching computer programming to science majors by modelling.
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- Computer Applications in Engineering Education, 2021, v. 29, n. 1, p. 130, doi. 10.1002/cae.22247
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- Article
Development of an augmented reality-based scaffold to improve the learning experience of engineering students in embedded system course.
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- Computer Applications in Engineering Education, 2021, v. 29, n. 1, p. 244, doi. 10.1002/cae.22245
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- Article
Computational thinking development through physical computing activities in STEAM education.
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- Computer Applications in Engineering Education, 2021, v. 29, n. 1, p. 175, doi. 10.1002/cae.22365
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- Article
Enhancing computational thinking in undergraduate engineering courses using model-eliciting activities.
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- Computer Applications in Engineering Education, 2021, v. 29, n. 1, p. 102, doi. 10.1002/cae.22357
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- Article
Fostering STEAM through challenge-based learning, robotics, and physical devices: A systematic mapping literature review.
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- Computer Applications in Engineering Education, 2021, v. 29, n. 1, p. 46, doi. 10.1002/cae.22354
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- Article
Unpacking teachers' concerns about CT-based pedagogy: The case of software education in Korea.
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- Computer Applications in Engineering Education, 2021, v. 29, n. 1, p. 66, doi. 10.1002/cae.22343
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- Article
A framework utilizing augmented reality to improve critical thinking ability and learning gain of the students in Physics.
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- Computer Applications in Engineering Education, 2021, v. 29, n. 1, p. 258, doi. 10.1002/cae.22342
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- Article
Virtual reality learning environment for enhancing electronics engineering laboratory experience.
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- Computer Applications in Engineering Education, 2021, v. 29, n. 1, p. 229, doi. 10.1002/cae.22333
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- Article
Integrated activities in STEM environment: Methodology and implementation practice.
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- Computer Applications in Engineering Education, 2021, v. 29, n. 1, p. 209, doi. 10.1002/cae.22324
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- Article
The consequences of robotics programming education on computational thinking skills: An intervention of the Young Engineer's Workshop (YEW).
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- Computer Applications in Engineering Education, 2021, v. 29, n. 1, p. 191, doi. 10.1002/cae.22321
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- Article
The impact of using program visualization techniques on learning basic programming concepts at the K-12 level.
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- Computer Applications in Engineering Education, 2021, v. 29, n. 1, p. 145, doi. 10.1002/cae.22315
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- Article
Bridging the gap between student instruction and advanced research: Educational software tool for manufacturing learning.
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- Computer Applications in Engineering Education, 2021, v. 29, n. 1, p. 274, doi. 10.1002/cae.22305
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- Article
Design science research for learning software engineering and computational thinking: Four cases.
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- Computer Applications in Engineering Education, 2021, v. 29, n. 1, p. 83, doi. 10.1002/cae.22291
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- Article
Computational thinking in programming with Scratch in primary schools: A systematic review.
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- Computer Applications in Engineering Education, 2021, v. 29, n. 1, p. 12, doi. 10.1002/cae.22255
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- Article