Found: 3014
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Anti-aliasing method based on rotated spatial filtering.
- Published in:
- Multimedia Tools & Applications, 2024, v. 83, n. 32, p. 77759, doi. 10.1007/s11042-024-18632-y
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- Publication type:
- Article
Optimizing Low-Resource Zero-Shot Event Argument Classification with Flash-Attention and Global Constraints Enhanced ALBERT Model.
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- International Journal of Advanced Computer Science & Applications, 2024, v. 15, n. 8, p. 10, doi. 10.14569/ijacsa.2024.0150802
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- Publication type:
- Article
YOLO object detection and classification using low-cost mobile robot.
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- Przegląd Elektrotechniczny, 2024, v. 2024, n. 9, p. 29, doi. 10.15199/48.2024.09.04
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- Publication type:
- Article
The execution of the Partition Problem: A Comparative Study of Various Techniques for Efficient Computation.
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- International Journal for Computers & Their Applications, 2024, v. 31, n. 2, p. 95
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- Publication type:
- Article
ROBUST LINE-CONVEX POLYGON INTERSECTION COMPUTATION IN E<sup>2</sup> USING PROJECTIVE SPACE REPRESENTATION.
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- Machine Graphics & Vision, 2023, v. 32, n. 3/4, p. 3, doi. 10.22630/MGV.2023.32.3.1
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- Publication type:
- Article
Compiler-Managed Replication of CUDA Kernels for Reliable Execution of GPGPU Applications.
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- Journal of Circuits, Systems & Computers, 2024, v. 33, n. 14, p. 1, doi. 10.1142/S0218126624502542
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- Publication type:
- Article
An Efficient and Accurate Ground-Based Synthetic Aperture Radar (GB-SAR) Real-Time Imaging Scheme Based on Parallel Processing Mode and Architecture.
- Published in:
- Electronics (2079-9292), 2024, v. 13, n. 16, p. 3138, doi. 10.3390/electronics13163138
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- Publication type:
- Article
Polarization Characteristics of Massive HVI Debris Clouds Using an Improved Monte Carlo Ray Tracing Method for Remote Sensing Applications.
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- Remote Sensing, 2024, v. 16, n. 16, p. 2925, doi. 10.3390/rs16162925
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- Article
Formalizing Game-play.
- Published in:
- Simulation & Gaming, 2012, v. 43, n. 2, p. 157, doi. 10.1177/1046878110388239
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- Publication type:
- Article
Frequent Pattern-growth Algorithm on Multi-core CPU and GPU Processors.
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- Journal of Computing & Information Technology, 2014, v. 22, n. 3, p. 159, doi. 10.2498/cit.1002361
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- Publication type:
- Article
Parallel Alpha-Beta Algorithm on the GPU.
- Published in:
- Journal of Computing & Information Technology, 2011, v. 19, n. 4, p. 269, doi. 10.2498/cit.1002029
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- Publication type:
- Article
3D Model Occlusion Culling Optimization Method Based on WebGPU Computing Pipeline.
- Published in:
- Computer Systems Science & Engineering, 2023, v. 47, n. 2, p. 2529, doi. 10.32604/csse.2023.041488
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- Publication type:
- Article
Performance Analysis of Hybrid RR Algorithm for Anomaly Detection in Streaming Data.
- Published in:
- Computer Systems Science & Engineering, 2023, v. 46, n. 1, p. 2299, doi. 10.32604/csse.2023.031169
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- Publication type:
- Article
Performance Analysis of Hybrid RR Algorithm for Anomaly Detection in Streaming Data.
- Published in:
- Computer Systems Science & Engineering, 2023, v. 45, n. 3, p. 2299, doi. 10.32604/csse.2023.031169
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- Publication type:
- Article
Efficient Concurrent L1-Minimization Solvers on GPUs.
- Published in:
- Computer Systems Science & Engineering, 2021, v. 38, n. 3, p. 305, doi. 10.32604/csse.2021.017144
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- Publication type:
- Article
Location Related Signals with Satellite Image Fusion Method Using Visual Image Integration Method.
- Published in:
- Computer Systems Science & Engineering, 2020, v. 35, n. 5, p. 385, doi. 10.32604/csse.2020.35.385
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- Publication type:
- Article
Simulation of heat conduction in fluids on GPU with particle method.
- Published in:
- Computer Systems Science & Engineering, 2017, v. 32, n. 6, p. 481
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- Publication type:
- Article
An efficient racetrack memory for L2 cache in GPGPUs.
- Published in:
- Computer Systems Science & Engineering, 2017, v. 32, n. 6, p. 461
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- Publication type:
- Article
Preface of Special Issue on ISPA 2016.
- Published in:
- Computer Systems Science & Engineering, 2017, v. 32, n. 6, p. 421
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- Publication type:
- Article
The Full Extent of the Laws: How generative AI's growth embodies laws of technology, and maybe even creation itself.
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- Government Technology, 2023, v. 36, n. 8, p. 50
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- Publication type:
- Article
NVIDIA Unveils New Flagship GPU Processor.
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- 2011
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- Publication type:
- Product Review
High Performance Computing, GPUs, and Cloud: A Perfect Match?
- Published in:
- 2011
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- Publication type:
- Opinion
Ready for the GPGPU Revolution?
- Published in:
- Bio-IT World, 2010, v. 9, n. 6, p. 46
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- Publication type:
- Article
Graphics Card Maker Turns to High-Performance Bioinformatics.
- Published in:
- Bio-IT World, 2010, v. 9, n. 2, p. D-4
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- Publication type:
- Article
A Multi-Stream Microchip for Process Intensification of Liquid-Liquid Extraction.
- Published in:
- Chemical Engineering & Technology, 2017, v. 40, n. 6, p. 1184, doi. 10.1002/ceat.201600728
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- Publication type:
- Article
An ubiquitous 3D visual analysis platform of seabed.
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- Multimedia Tools & Applications, 2019, v. 78, n. 24, p. 34613, doi. 10.1007/s11042-019-08180-1
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- Publication type:
- Article
Parallel cloth simulation with GPGPU.
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- Multimedia Tools & Applications, 2018, v. 77, n. 22, p. 30105, doi. 10.1007/s11042-018-6188-x
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- Publication type:
- Article
Revised simplex algorithm for linear programming on GPUs with CUDA.
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- Multimedia Tools & Applications, 2018, v. 77, n. 22, p. 30035, doi. 10.1007/s11042-018-5947-z
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- Publication type:
- Article
Parallel image encryption with bitplane decomposition and genetic algorithm.
- Published in:
- Multimedia Tools & Applications, 2018, v. 77, n. 19, p. 25799, doi. 10.1007/s11042-018-5817-8
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- Publication type:
- Article
Twelve-layer deep convolutional neural network with stochastic pooling for tea category classification on GPU platform.
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- Multimedia Tools & Applications, 2018, v. 77, n. 17, p. 22821, doi. 10.1007/s11042-018-5765-3
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- Publication type:
- Article
Efficient skeleton-guided displaced subdivision surfaces.
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- Multimedia Tools & Applications, 2018, v. 77, n. 5, p. 5367, doi. 10.1007/s11042-017-4439-x
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- Publication type:
- Article
Accelerating 3D medical volume segmentation using GPUs.
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- Multimedia Tools & Applications, 2018, v. 77, n. 4, p. 4939, doi. 10.1007/s11042-016-4218-0
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- Publication type:
- Article
Optimized wavelet-based texture representation and streaming for GPU texture mapping.
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- Multimedia Tools & Applications, 2018, v. 77, n. 2, p. 2873, doi. 10.1007/s11042-017-4433-3
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- Publication type:
- Article
Parallel implementation and optimization of high definition video real-time dehazing.
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- Multimedia Tools & Applications, 2017, v. 76, n. 22, p. 23413, doi. 10.1007/s11042-016-4036-4
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- Publication type:
- Article
X3DOM volume rendering component for web content developers.
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- Multimedia Tools & Applications, 2017, v. 76, n. 11, p. 13425, doi. 10.1007/s11042-016-3743-1
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- Publication type:
- Article
Real-time single camera natural user interface engine development.
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- Multimedia Tools & Applications, 2017, v. 76, n. 9, p. 11159, doi. 10.1007/s11042-015-2986-6
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- Publication type:
- Article
Employing GPU architectures for permutation-based indexing.
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- Multimedia Tools & Applications, 2017, v. 76, n. 9, p. 11859, doi. 10.1007/s11042-016-3677-7
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- Publication type:
- Article
Accelerating compute intensive medical imaging segmentation algorithms using hybrid CPU-GPU implementations.
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- Multimedia Tools & Applications, 2017, v. 76, n. 3, p. 3537, doi. 10.1007/s11042-016-3884-2
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- Publication type:
- Article
Accelerating the formant synthesis of haegeum sounds using a general-purpose graphics processing unit.
- Published in:
- Multimedia Tools & Applications, 2016, v. 75, n. 23, p. 15445, doi. 10.1007/s11042-014-2297-3
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- Publication type:
- Article
Accelerating IP routing algorithm using graphics processing unit for high speed multimedia communication.
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- Multimedia Tools & Applications, 2016, v. 75, n. 23, p. 15365, doi. 10.1007/s11042-014-2013-3
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- Publication type:
- Article
Comparison of OpenCL and RenderScript for mobile devices.
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- Multimedia Tools & Applications, 2016, v. 75, n. 22, p. 14161, doi. 10.1007/s11042-016-3244-2
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- Publication type:
- Article
GPU-accelerated blind and robust 3D mesh watermarking by geometry image.
- Published in:
- Multimedia Tools & Applications, 2016, v. 75, n. 16, p. 10077, doi. 10.1007/s11042-015-3062-y
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- Publication type:
- Article
Efficient extraction of clustering-based feature signatures using GPU architectures.
- Published in:
- Multimedia Tools & Applications, 2016, v. 75, n. 13, p. 8071, doi. 10.1007/s11042-015-2726-y
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- Publication type:
- Article
Ray tracing-based interactive diffuse indirect illumination.
- Published in:
- Multimedia Tools & Applications, 2016, v. 75, n. 12, p. 7371, doi. 10.1007/s11042-015-2655-9
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- Publication type:
- Article
Geometry transition method to improve ray-tracing precision.
- Published in:
- Multimedia Tools & Applications, 2016, v. 75, n. 10, p. 5689, doi. 10.1007/s11042-015-2534-4
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- Publication type:
- Article
GPU-based image method for room impulse response calculation.
- Published in:
- Multimedia Tools & Applications, 2016, v. 75, n. 9, p. 5205, doi. 10.1007/s11042-015-2943-4
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- Publication type:
- Article
Large-scale paralleled sparse principal component analysis.
- Published in:
- Multimedia Tools & Applications, 2016, v. 75, n. 3, p. 1481, doi. 10.1007/s11042-014-2004-4
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- Publication type:
- Article
MSKD: multi-split KD-tree design on GPU.
- Published in:
- Multimedia Tools & Applications, 2016, v. 75, n. 2, p. 1349, doi. 10.1007/s11042-014-2371-x
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- Publication type:
- Article
GPU-based MapReduce for large-scale near-duplicate video retrieval.
- Published in:
- Multimedia Tools & Applications, 2015, v. 74, n. 23, p. 10515, doi. 10.1007/s11042-014-2185-x
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- Publication type:
- Article
A hybrid construction of a decision tree for multimedia contents.
- Published in:
- Multimedia Tools & Applications, 2015, v. 74, n. 19, p. 8455, doi. 10.1007/s11042-013-1614-6
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- Publication type:
- Article