Found: 9
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Crowd Simulation with Arrival Time Constraints.
- Published in:
- Symmetry (20738994), 2020, v. 12, n. 11, p. 1804, doi. 10.3390/sym12111804
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- Article
GPU-based Fast Motion Synthesis of Large Crowds Using Adaptive Multi-Joint Models.
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- Symmetry (20738994), 2019, v. 11, n. 3, p. 422, doi. 10.3390/sym11030422
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- Publication type:
- Article
Scalable behaviors for crowd simulation.
- Published in:
- Computer Graphics Forum, 2004, v. 23, n. 3, p. 519, doi. 10.1111/j.1467-8659.2004.00783.x
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- Article
Graph-Based Construction of 3D Korean Giwa House Models.
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- Buildings (2075-5309), 2019, v. 9, n. 3, p. 68, doi. 10.3390/buildings9030068
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- Article
CWD-Sim: Real-Time Simulation on Grass Swaying with Controllable Wind Dynamics.
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- Applied Sciences (2076-3417), 2024, v. 14, n. 2, p. 548, doi. 10.3390/app14020548
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- Publication type:
- Article
CoR-SketchAR: Cooperative Sketch-Based Real-Time Augmented Reality Authoring Tool for Crowd Simulation.
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- Applied Sciences (2076-3417), 2022, v. 12, n. 15, p. 7416, doi. 10.3390/app12157416
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- Article
Realistic Multi-Agent Formation Using Discretionary Group Behavior (DGB).
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- Applied Sciences (2076-3417), 2020, v. 10, n. 10, p. 3518, doi. 10.3390/app10103518
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- Publication type:
- Article
Screen-Based Sports Simulation Using Acoustic Source Localization †.
- Published in:
- Applied Sciences (2076-3417), 2019, v. 9, n. 15, p. 2970, doi. 10.3390/app9152970
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- Publication type:
- Article
Fast Motion Synthesis of Quadrupedal Animals Using a Minimum Amount of Motion Capture Data.
- Published in:
- ETRI Journal, 2013, v. 35, n. 6, p. 1029, doi. 10.4218/etrij.13.2013.0059
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- Article