Found: 7
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A Serious Videogame as an Additional Therapy Tool for Training Emotional Regulation and Impulsivity Control in Severe Gambling Disorder.
- Published in:
- Frontiers in Psychology, 2015, p. 1, doi. 10.3389/fpsyg.2015.01721
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- Publication type:
- Article
The Use of Videogames as Complementary Therapeutic Tool for Cognitive Behavioral Therapy in Bulimia Nervosa Patients.
- Published in:
- CyberPsychology, Behavior & Social Networking, 2015, v. 18, n. 12, p. 744, doi. 10.1089/cyber.2015.0265
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- Publication type:
- Article
Internet Gaming Disorder in Adolescents: Personality, Psychopathology and Evaluation of a Psychological Intervention Combined With Parent Psychoeducation.
- Published in:
- Frontiers in Psychology, 2018, p. 1, doi. 10.3389/fpsyg.2018.00787
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- Publication type:
- Article
Video Game Therapy for Emotional Regulation and Impulsivity Control in a Series of Treated Cases with Bulimia Nervosa.
- Published in:
- European Eating Disorders Review, 2013, v. 21, n. 6, p. 493, doi. 10.1002/erv.2259
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- Publication type:
- Article
The Facial and Subjective Emotional Reaction in Response to a Video Game Designed to Train Emotional Regulation (Playmancer)
- Published in:
- 2012
- By:
- Publication type:
- Journal Article
The Facial and Subjective Emotional Reaction in Response to a Video Game Designed to Train Emotional Regulation (Playmancer).
- Published in:
- European Eating Disorders Review, 2012, v. 20, n. 6, p. 484, doi. 10.1002/erv.2212
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- Publication type:
- Article
Does exposure and response prevention improve the results of group cognitive-behavioural therapy for male slot machine pathological gamblers?
- Published in:
- British Journal of Clinical Psychology, 2012, v. 51, n. 1, p. 54, doi. 10.1111/j.2044-8260.2011.02012.x
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- Publication type:
- Article