Found: 6
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Modelling selective visual attention for autonomous virtual characters.
- Published in:
- Computer Animation & Virtual Worlds, 2011, v. 22, n. 4, p. 361, doi. 10.1002/cav.425
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- Article
Eyelid kinematics for virtual characters.
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- Computer Animation & Virtual Worlds, 2010, v. 21, n. 3/4, p. 161, doi. 10.1002/cav.354
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- Article
A Surround Video Capture and Presentation System for Preservation of Eye-Gaze in Teleconferencing Applications.
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- PRESENCE: Teleoperators & Virtual Environments, 2015, v. 24, n. 1, p. 24, doi. 10.1162/PRES_a_00213
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- Article
Acting Rehearsal in Collaborative Multimodal Mixed Reality Environments.
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- PRESENCE: Teleoperators & Virtual Environments, 2012, v. 21, n. 4, p. 406, doi. 10.1162/PRES_a_00109
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- Article
A fully immersive set-up for remote interaction and neurorehabilitation based on virtual body ownership.
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- Frontiers in Neurology, 2012, v. 3, p. 1, doi. 10.3389/fneur.2012.00110
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- Article
A fully-immersive set-up for remote interaction and neurorehabilitation based on virtual body ownership.
- Published in:
- Frontiers in Neurology, 2012, v. 3, p. 1, doi. 10.3389/fneur.2012.00110
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- Publication type:
- Article