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- Title
Czołgi Orientu. Azja w strategiach Command & Conquer w świetle teorii postkolonialnej.
- Authors
Kukulak, Szymon Piotr
- Abstract
Kukulak proposes a postcolonial perspective to explore the portrayal of the Near and Far East in typical real-time strategy games of the last twenty-five years. He illustrates his argument with three alternative universes from seven games of the three subsections of the Command & Conquer cycle. In the games in question, five forces constitute the portrait of the virtual East, namely two fictitious terrorist organizations (modelled on real Islamic groups like the Hezbollah) as well as three alternative versions of twentiethcentury powers (Japan, the People’s Republic of China and the Soviet Union). Kukulak examines the portrayal of the East as hostile to the West on three levels: the general aims of the Orient campaign (usually despicable), the tasks the player faces under his banner (usually immoral) and the arsenal used (usually cruel). The faithful representation of the latter contrasts with the paradoxical and syncretic nature of the ideology that the games described here ascribe to the East, based on loosely selected historical parallels and often on mutually exclusive stereotypes of the Orient.
- Subjects
SOVIET Union; STRATEGY games; TERRORIST organizations; HIZBALLAH (Lebanon); POSTCOLONIALISM
- Publication
Teksty Drugie, 2017, Issue 3, p294
- ISSN
0867-0633
- Publication type
Article
- DOI
10.18318/td.2017.3.18