Found: 7
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Automatic Generation of Dynamic Skin Deformation for Animated Characters.
- Published in:
- Symmetry (20738994), 2018, v. 10, n. 4, p. 89, doi. 10.3390/sym10040089
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- Article
Reconstructing Dynamic 3D Models with Small Data by Integrating Position-Based Dynamics and PDE-Based Modelling.
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- Mathematics (2227-7390), 2022, v. 10, n. 5, p. 821, doi. 10.3390/math10050821
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- Article
3D Modelling with C 2 Continuous PDE Surface Patches.
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- Mathematics (2227-7390), 2022, v. 10, n. 3, p. 319, doi. 10.3390/math10030319
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- Article
PDE Surface-Represented Facial Blendshapes.
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- Mathematics (2227-7390), 2021, v. 9, n. 22, p. 2905, doi. 10.3390/math9222905
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- Article
State‐of‐the‐art improvements and applications of position based dynamics.
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- Computer Animation & Virtual Worlds, 2023, v. 34, n. 5, p. 1, doi. 10.1002/cav.2143
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- Article
Semantic modeling of indoor scenes with support inference from a single photograph.
- Published in:
- Computer Animation & Virtual Worlds, 2018, v. 29, n. 3/4, p. 1, doi. 10.1002/cav.1825
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- Publication type:
- Article
Improving Realism of Facial Interpolation and Blendshapes with Analytical Partial Differential Equation-Represented Physics.
- Published in:
- Axioms (2075-1680), 2024, v. 13, n. 3, p. 185, doi. 10.3390/axioms13030185
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- Article