Found: 29
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Designing interaction tasks in Second Life for Chinese as a foreign language learners: A preliminary exploration.
- Published in:
- Australasian Journal of Educational Technology, 2013, v. 29, n. 2, p. 184, doi. 10.14742/ajet.144
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- Publication type:
- Article
CoCAR: An online synchronous training model for empowering ICT capacity of teachers of Chinese as a foreign language.
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- Australasian Journal of Educational Technology, 2012, v. 28, n. 6, p. 1020, doi. 10.14742/ajet.808
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- Publication type:
- Article
Pre-service CFL teachers’ conceptions of and attitudes toward ICT and image-GAI in Chinese teaching: A drawing perspective.
- Published in:
- Educational Technology & Society, 2024, v. 27, n. 4, p. 431, doi. 10.30191/ETS.202410_27(4).TP01
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- Article
3D immersive scaffolding game for enhancing Mandarin learning in children with ADHD.
- Published in:
- Educational Technology & Society, 2024, v. 27, n. 2, p. 4, doi. 10.30191/ETS.202404_27(2).SP02
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- Publication type:
- Article
Fostering academic citizenship through ubiquitous technologies in an online academic conference: A framework and its implications.
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- Educational Technology & Society, 2024, v. 27, n. 1, p. 18, doi. 10.30191/ETS.202401_27(1).RP02
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- Publication type:
- Article
Teachers' agency in the era of LLM and generative AI: Designing pedagogical AI agents.
- Published in:
- Educational Technology & Society, 2024, v. 27, n. 1, p. I, doi. 10.30191/ETS.202401_27(1).PP01
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- Publication type:
- Article
Organizing and Hosting Virtual PPTELL 2020 During the COVID-19 Pandemic.
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- Educational Technology & Society, 2021, v. 24, n. 1, p. 64
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- Publication type:
- Article
Enhancing Medical Students' Communicative Skills in a 3D Virtual World.
- Published in:
- Educational Technology & Society, 2019, v. 22, n. 4, p. 18
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- Article
Guest Editorial: Language Learning in the Modern Digital Era.
- Published in:
- Educational Technology & Society, 2019, v. 22, n. 2, p. 1
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- Article
Gender-Related Differences in Collaborative Learning in a 3D Virtual Reality Environment by Elementary School Students.
- Published in:
- Educational Technology & Society, 2018, v. 21, n. 4, p. 204
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- Publication type:
- Article
Guest Editorial: Technology Enhanced Contextual Game-Based Language Learning.
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- Educational Technology & Society, 2018, v. 21, n. 3, p. 86
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- Publication type:
- Article
Effective Learning Design of Game-Based 3D Virtual Language Learning Environments for Special Education Students.
- Published in:
- Educational Technology & Society, 2018, v. 21, n. 3, p. 213
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- Article
Visualization Analytics for Second Language Vocabulary Learning in Virtual Worlds.
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- Educational Technology & Society, 2017, v. 20, n. 2, p. 161
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- Publication type:
- Article
Guest Editorial: Learning Analytics in Technology Enhanced Language Learning.
- Published in:
- Educational Technology & Society, 2017, v. 20, n. 2, p. 158
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- Publication type:
- Article
Mobile Seamless Technology Enhanced CSL Oral Communication.
- Published in:
- Educational Technology & Society, 2016, v. 19, n. 3, p. 335
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- Publication type:
- Article
Social Constructivist Approach to Web-Based EFL Learning: Collaboration, Motivation, and Perception on the Use of Google Docs.
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- Educational Technology & Society, 2016, v. 19, n. 1, p. 171
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- Article
Language Learning in Virtual Reality Environments: Past, Present, and Future.
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- Educational Technology & Society, 2015, v. 18, n. 4, p. 486
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- Publication type:
- Article
Exploring the Relationship between Self-Regulated Vocabulary Learning and Web-Based Collaboration.
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- Educational Technology & Society, 2014, v. 17, n. 4, p. 404
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- Publication type:
- Article
The Effect of Technology-Supported Co-Sharing on L2 Vocabulary Strategy Development.
- Published in:
- Educational Technology & Society, 2013, v. 16, n. 4, p. 1
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- Article
Mobile-Device-Supported Problem-Based Computational Estimation Instruction for Elementary School Students.
- Published in:
- Educational Technology & Society, 2010, v. 13, n. 3, p. 55
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- Publication type:
- Article
The impact of 360° videos on basic Chinese writing: a preliminary exploration.
- Published in:
- Educational Technology Research & Development, 2023, v. 71, n. 2, p. 539, doi. 10.1007/s11423-022-10162-4
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- Publication type:
- Article
Fostering student autonomy in English learning through creations in a 3D virtual world.
- Published in:
- Educational Technology Research & Development, 2018, v. 66, n. 3, p. 693, doi. 10.1007/s11423-017-9566-6
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- Publication type:
- Article
Technology enhanced learner ownership and learner autonomy through creation.
- Published in:
- Educational Technology Research & Development, 2018, v. 66, n. 4, p. 859, doi. 10.1007/s11423-018-9608-8
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- Publication type:
- Article
Real body versus 3D avatar: the effects of different embodied learning types on EFL listening comprehension.
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- Educational Technology Research & Development, 2018, v. 66, n. 3, p. 709, doi. 10.1007/s11423-018-9569-y
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- Publication type:
- Article
Second language acquisition of Mandarin Chinese vocabulary: context of learning effects.
- Published in:
- Educational Technology Research & Development, 2015, v. 63, n. 5, p. 671, doi. 10.1007/s11423-015-9380-y
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- Publication type:
- Article
Embodied cognition and language learning in virtual environments.
- Published in:
- 2015
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- Publication type:
- Editorial
A Study of Online Synchronous Immersive Communication in Mandarin Chinese.
- Published in:
- Journal of Technology & Chinese Language Teaching, 2020, v. 11, n. 2, p. 1
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- Publication type:
- Article
Online Comic in Mandarin Chinese's Vocabulary Learning: A Case Study of Budi Utama Multilingual School in Yogyakarta, Indonesia.
- Published in:
- 2015
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- Publication type:
- Case Study
Guest editors' introduction: special issue 'ICT in language learning'.
- Published in:
- Research & Practice in Technology Enhanced Learning, 2015, v. 10, n. 1, p. 1, doi. 10.1186/s41039-015-0025-x
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- Publication type:
- Article