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- Title
La convergencia de los videojuegos online y los mundos virtuales: situación actual y efectos sobre los usuarios.
- Authors
González Herrero, Alfonso
- Abstract
This article analyzes the different types of games available today in terms of their ability to connect to the Internet. It also studies the convergence of online videogames with the so-called "virtual worlds" (digital environments in which users choose --and even design-- their own characters). The article also addresses some of the negative effects that have emerged in parallel with the evolution of online games and virtual worlds, such as addiction to their use, the confusion between reality and fiction, online harassment, or displacement of other entertainment formulas. Finally, the article also highlights some positive effects of these types of games, primarily their role as agents of socialization.
- Subjects
VIDEO games &; society; VIRTUAL reality; VIDEO games; MASSIVELY multiplayer online role-playing games; SECOND Life (Game); SOCIALIZATION; GAMING disorder
- Publication
Zer: Journal of Communication Studies / Revista de Estudios de Comunicacion / Komunikazio Ikasketen Aldizkaria, 2010, Vol 15, Issue 28, p117
- ISSN
1137-1102
- Publication type
Article