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- Title
AFTER-SCHOOL STEAM CLUB CONNECTS 26 BOTANY, ART, AND GAMING.
- Authors
ATWOOD-BLAINE, DANA L.
- Abstract
This article details an exciting after-school program that encouraged students' interest in science through the integration of flowers, art, and technology. The range in quality of student drawings varied, but students who were not normally engaged by science were quite engaged with the artistic exercise of drawing a flower from direct observation (see Figures 1 and 2). After sketching their flower, pairs of students were given a second flower, a plastic knife, and a paper plate to put their dissected flower parts on. When one student discovered the ovules, there was an excited exclamation and chatter around the room, and the rest of the students tried to find ovules in their own flower.
- Subjects
BOTANY; CLUBS; PLANT life cycles; FLOWERING of plants
- Publication
Science Scope, 2020, Vol 43, Issue 7, p26
- ISSN
0887-2376
- Publication type
Article
- DOI
10.1080/08872376.2020.12291329